Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Masters
 
Hel
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Masters
 
Mercury
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Masters
BLAZE102GAMER
Ix Chel
Masters
Level 149
God Stats
2W - 0L
1,470 SR
Queue Stats
146W - 120L
2,648 MMR
Solo
Hercules
Hercules
Masters
Endag
Hercules
Masters
Level 158
God Stats
19W - 24L
1,572 SR
Queue Stats
262W - 227L
2,579 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 133
1,508 SR
1,945 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,480 SR
2,133 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Masters
 
Maui
Masters
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
Prіnters
Loki
Masters
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 26L
2,632 MMR
Party 2
Heimdallr
Heimdallr
Masters
Ziilla
Heimdallr
Masters
Level 149
God Stats
3W - 8L
1,402 SR
Queue Stats
148W - 147L
2,521 MMR
Party 2
Raijin
Raijin
Diamond II
p1r4t4calv0
Raijin
Diamond II
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 294L
2,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 0 / 1
7,284
662
5,848
6,845
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
 
Hel
12
3 / 1 / 2
7,255
660
5,467
7,014
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
 
Mercury
10
1 / 0 / 4
5,986
544
4,127
6,861
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
12
1 / 2 / 1
7,236
658
7,052
9,683
4,131
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Endag
Hercules
10
2 / 1 / 6
6,069
552
7,545
8,244
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AresAphroditeAwilixCharon

VS

Bans
AthenaSusanoThanatosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 2 / 1
5,982
544
3,454
6,421
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
 
Maui
8
0 / 2 / 1
5,253
478
3,047
10,480
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
3 / 2 / 1
6,167
561
5,290
10,118
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Ziilla
Heimdallr
9
0 / 3 / 0
4,814
438
4,160
7,128
2,850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
11
1 / 1 / 1
6,272
570
4,504
7,882
3,196
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
4
4
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
1
3.5
W
Hel
 
Hel
3
1
2
4
W
Mercury
 
Mercury
1
0
4
3
L
Janus
 
Janus
0
2
1
0.25
L
Maui
 
Maui
0
2
1
0.25
W
Ix Chel
1
2
1
0.75
W
Hercules
Endag
Hercules
2
1
6
5
L
Loki
3
2
1
1.75
L
Heimdallr
Ziilla
Heimdallr
0
3
0
0
L
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,039
Damage
20,455
38,647
Taken
42,029
14,594
Mitigated
18,655
16,670
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,848
2,443
0
2,644
6,845
2,540
723
966
5,879
0
51,695
W
Hel
 
Hel
5,467
332
1,591
4,008
7,014
2,453
112
2,685
4,113
58,708
0
W
Mercury
 
Mercury
4,127
2,189
0
710
6,861
2,182
0
1,305
5,478
0
50,629
L
Janus
 
Janus
3,454
126
0
930
6,421
2,325
0
2,744
3,677
44,304
0
L
Maui
 
Maui
3,047
995
0
3,398
10,480
6,606
0
1,762
8,718
16,764
0
W
Ix Chel
7,052
894
50
5,452
9,683
4,131
24
4,028
5,655
61,206
0
W
Hercules
Endag
Hercules
7,545
3,773
0
2,215
8,244
3,288
0
2,511
5,705
0
23,880
L
Loki
5,290
1,945
0
745
10,118
3,678
0
2,621
7,497
0
43,212
L
Heimdallr
Ziilla
Heimdallr
4,160
2,978
0
1,984
7,128
2,850
0
0
7,128
0
32,274
L
Raijin
4,504
193
0
4,025
7,882
3,196
0
5,392
2,490
46,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
28,488
395
Minions Killed
327
0
Camps Cleared
0
1,193,788
Distance Traveled
1,138,928
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,284
662
88
8
0
250,750
0
W
Hel
7,255
660
107
10
0
219,590
0
W
Mercury
5,986
544
73
7
0
258,001
0
L
Janus
5,982
544
98
9
0
238,901
2
L
Maui
5,253
478
16
1
0
228,966
0
W
Ix Chel
7,236
658
93
8
0
205,276
4
W
Hercules
6,069
552
34
3
0
260,171
0
L
Loki
6,167
561
65
6
0
265,586
0
L
Heimdallr
4,814
438
59
5
0
200,015
0
L
Raijin
6,272
570
89
8
0
205,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role