Player Matchup

Kumbhakarna
Kumbhakarna
DP1184
Kumbhakarna
Level 169
God Stats
1W - 1L
1,299 SR
Queue Stats
86W - 87L
1,419 Elo+
Solo
Raijin
Raijin
Get_Flanked73
Raijin
Level 145
God Stats
7W - 11L
1,491 SR
Queue Stats
632W - 630L
1,470 Elo+
Solo
Shiva
Shiva
StolenCornO
Shiva
Level 141
God Stats
3W - 1L
1,602 SR
Queue Stats
9W - 16L
1,333 Elo+
Party 1
Olorun
Olorun
Tater Sancho
Olorun
Level 149
God Stats
7W - 9L
1,515 SR
Queue Stats
88W - 92L
1,490 Elo+
Party 1
Artemis
Artemis
TeeQuincy
Artemis
Level 124
God Stats
2W - 1L
1,492 SR
Queue Stats
35W - 30L
1,554 Elo+
Solo
Team Averages
Level 146
1,480 SR
1,453 Elo+

VS

Team Averages
Level 91
1,578 SR
1,644 Elo+
Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
FullOfReign
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,809 Elo+
Party 2
Ymir
Ymir
JillValentineBR
Ymir
Level 121
God Stats
0W - 1L
1,551 SR
Queue Stats
12W - 9L
1,603 Elo+
Solo
Aphrodite
Aphrodite
OmarRA
Aphrodite
Level 96
God Stats
9W - 9L
1,525 SR
Queue Stats
210W - 199L
1,499 Elo+
Solo
Bastet
Bastet
aj6198
Bastet
Level 84
God Stats
0W - 1L
1,813 SR
Queue Stats
2W - 3L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DP1184
Kumbhakarna
15
1 / 0 / 8
8,907
891
4,726
8,817
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 6
8,755
876
11,504
4,428
2,815
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 7
8,655
866
8,109
9,724
9,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
16
3 / 0 / 6
9,515
952
11,509
7,952
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
TeeQuincy
Artemis
15
3 / 1 / 7
9,160
916
11,813
8,361
3,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
1 / 1 / 1
8,115
812
6,465
8,849
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
13
0 / 2 / 2
7,255
726
8,099
12,178
12,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 1
7,280
728
2,880
14,950
12,167
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
OmarRA
Aphrodite
13
0 / 2 / 0
7,821
782
3,884
12,095
9,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
aj6198
Bastet
14
1 / 2 / 1
7,864
786
5,408
9,236
4,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
13
Kills
2
2
Deaths
13
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
1
1.5
W
Kumbhakarna
DP1184
Kumbhakarna
1
0
8
5
L
Osiris
0
2
2
0.5
W
3
0
6
6
L
0
6
1
0.08
L
Aphrodite
OmarRA
Aphrodite
0
2
0
0
W
3
1
7
6.5
W
Olorun
3
0
6
6
W
Artemis
TeeQuincy
Artemis
3
1
7
6.5
L
Bastet
aj6198
Bastet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,661
Damage
26,736
39,282
Taken
57,308
28,202
Mitigated
43,180
13,334
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,465
2,663
176
2,252
8,849
4,292
0
5,035
3,814
0
24,667
W
Kumbhakarna
DP1184
Kumbhakarna
4,726
300
464
2,494
8,817
8,047
0
1,144
7,289
17,317
0
L
Osiris
8,099
1,751
0
3,381
12,178
12,952
0
6,204
5,974
0
14,905
W
11,504
1,108
0
2,122
4,428
2,815
0
471
3,749
31,561
0
L
2,880
241
53
350
14,950
12,167
0
8,371
6,579
13,559
0
L
Aphrodite
OmarRA
Aphrodite
3,884
1,170
2,442
5,438
12,095
9,429
72
4,438
7,657
19,819
0
W
8,109
1,385
202
1,290
9,724
9,450
0
1,447
8,076
125
15,475
W
Olorun
11,509
7,138
1,221
2,720
7,952
4,121
1,226
1,479
6,390
48,730
3,438
W
Artemis
TeeQuincy
Artemis
11,813
7,883
0
2,821
8,361
3,769
682
2,223
5,934
0
37,370
L
Bastet
aj6198
Bastet
5,408
1,127
0
1,870
9,236
4,340
0
3,602
5,634
0
24,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,992
Gold Earned
38,335
256
Minions Killed
159
0
Camps Cleared
0
1,061,512
Distance Traveled
1,090,559
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,115
812
48
5
0
228,594
0
W
Kumbhakarna
8,907
891
22
2
0
237,046
5
L
Osiris
7,255
726
13
1
0
233,484
0
W
Raijin
8,755
876
60
6
0
212,822
0
L
Ymir
7,280
728
16
2
0
204,659
0
L
Aphrodite
7,821
782
43
4
0
172,143
0
W
Shiva
8,655
866
18
2
0
204,319
0
W
Olorun
9,515
952
93
9
0
204,640
2
W
Artemis
9,160
916
63
6
0
202,685
0
L
Bastet
7,864
786
39
4
0
251,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role