Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Skemiet
Hachiman
Level 69
God Stats
9W - 10L
1,520 SR
Queue Stats
274W - 272L
1,455 Elo+
Solo
Thanatos
Thanatos
ThanDaddy
Thanatos
Level 29
God Stats
16W - 21L
1,418 SR
Queue Stats
57W - 72L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
d4yy
Baron Samedi
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
82W - 57L
1,457 Elo+
Solo
Ullr
Ullr
xXUnwritteNXx
Ullr
Level 108
God Stats
3W - 2L
1,499 SR
Queue Stats
29W - 17L
1,550 Elo+
Party 1
Team Averages
Level 79
1,487 SR
1,474 Elo+

VS

Team Averages
Level 88
1,511 SR
1,485 Elo+
Ra
Ra
Alnicoblu
Ra
Level 109
God Stats
20W - 20L
1,532 SR
Queue Stats
255W - 245L
1,444 Elo+
Solo
Amaterasu
Amaterasu
Gregoonn
Amaterasu
Level 83
God Stats
0W - 2L
1,151 SR
Queue Stats
48W - 53L
1,414 Elo+
Solo
Thor
Thor
RioT x Tr1gg3r
Thor
Level 124
God Stats
1W - 3L
1,430 SR
Queue Stats
381W - 378L
1,531 Elo+
Solo
Athena
Athena
WilElChido
Athena
Level 46
God Stats
24W - 18L
1,590 SR
Queue Stats
97W - 109L
1,433 Elo+
Solo
Chiron
Chiron
hunteriskey23
Chiron
Level 77
God Stats
2W - 1L
1,851 SR
Queue Stats
253W - 250L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 4
6,503
500
5,161
8,522
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Skemiet
Hachiman
11
1 / 4 / 2
6,922
532
8,758
10,363
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ThanDaddy
Thanatos
12
4 / 2 / 5
7,309
562
6,077
11,902
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
d4yy
Baron Samedi
14
7 / 0 / 0
8,986
691
10,471
7,798
7,305
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 0 / 7
7,754
596
11,435
9,734
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,043
465
4,139
8,987
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Gregoonn
Amaterasu
9
0 / 5 / 0
5,464
420
4,713
12,999
6,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 1
6,286
484
4,671
12,711
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
WilElChido
Athena
8
0 / 2 / 2
5,807
447
3,735
15,588
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 4 / 0
6,629
510
8,008
10,605
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
6
6
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
4
4
L
1
5
1
0.3
L
Amaterasu
Gregoonn
Amaterasu
0
5
0
0
L
2
4
1
0.63
W
Hachiman
Skemiet
Hachiman
1
4
2
0.5
W
Thanatos
ThanDaddy
Thanatos
4
2
5
3.25
L
Athena
WilElChido
Athena
0
2
2
0.5
W
Baron Samedi
d4yy
Baron Samedi
7
0
0
7
L
3
4
0
0.75
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,902
Damage
25,266
48,319
Taken
60,890
28,866
Mitigated
29,608
21,527
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,161
971
0
3,216
8,522
9,138
0
1,977
6,545
27,178
0
L
4,139
278
552
2,011
8,987
3,124
0
332
8,655
41,818
0
L
Amaterasu
Gregoonn
Amaterasu
4,713
2,575
0
3,974
12,999
6,414
0
7,713
5,286
0
22,172
L
4,671
665
0
1,556
12,711
5,070
0
2,081
10,630
0
40,197
W
Hachiman
Skemiet
Hachiman
8,758
4,988
0
3,972
10,363
3,878
0
962
9,401
0
47,510
W
Thanatos
ThanDaddy
Thanatos
6,077
1,159
0
7,726
11,902
4,700
349
2,343
9,559
0
50,450
L
Athena
WilElChido
Athena
3,735
1,005
0
3,975
15,588
10,988
0
3,538
12,050
20,096
0
W
Baron Samedi
d4yy
Baron Samedi
10,471
2,224
175
3,944
7,798
7,305
497
241
7,557
59,880
516
L
8,008
2,351
21
2,346
10,605
4,012
0
1,452
9,153
0
47,106
W
11,435
5,937
0
2,494
9,734
3,845
1,922
2,351
7,383
0
51,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
30,229
341
Minions Killed
266
0
Camps Cleared
0
1,254,537
Distance Traveled
1,285,678
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,503
500
23
2
0
274,423
0
L
Ra
6,043
465
63
5
0
245,926
3
L
Amaterasu
5,464
420
44
3
0
269,841
0
L
Thor
6,286
484
55
4
0
230,110
0
W
Hachiman
6,922
532
78
6
0
233,718
0
W
Thanatos
7,309
562
67
5
0
290,177
0
L
Athena
5,807
447
25
2
0
283,581
4
W
Baron Samedi
8,986
691
98
8
0
185,716
4
L
Chiron
6,629
510
79
6
0
256,220
0
W
Ullr
7,754
596
75
6
0
270,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role