Player Matchup

Shiva
Shiva
CapitaiNcAb
Shiva
Level 48
God Stats
1W - 0L
1,695 SR
Queue Stats
2W - 0L
1,706 Elo+
Party 1
Loki
Loki
Hanziny
Loki
Level 68
God Stats
2W - 1L
1,256 SR
Queue Stats
23W - 21L
1,513 Elo+
Solo
Zeus
Zeus
NiteDark31
Zeus
Level 27
God Stats
1W - 0L
1,401 SR
Queue Stats
2W - 3L
1,348 Elo+
Party 1
Team Averages
Level 48
1,451 SR
1,523 Elo+

VS

Team Averages
Level 66
1,513 SR
1,508 Elo+
Hachiman
Hachiman
K05T
Hachiman
Level 44
God Stats
6W - 6L
1,530 SR
Queue Stats
42W - 45L
1,510 Elo+
Solo
Xing Tian
Xing Tian
Num1nex
Xing Tian
Level 67
God Stats
3W - 4L
1,549 SR
Queue Stats
101W - 106L
1,534 Elo+
Solo
Baba Yaga
Baba Yaga
jbarreiro4
Baba Yaga
Level 87
God Stats
2W - 5L
1,459 SR
Queue Stats
457W - 473L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
11,266
663
5,859
19,177
18,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Hanziny
Loki
16
2 / 3 / 3
12,811
754
8,707
14,880
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
3 / 1 / 2
13,232
778
13,735
10,978
4,285
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
K05T
Hachiman
4
0 / 0 / 1
9,076
534
0
0
0
Xing Tian
Num1nex
Xing Tian
17
7 / 3 / 1
12,859
756
18,187
24,502
28,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
jbarreiro4
Baba Yaga
14
1 / 2 / 6
12,205
718
4,817
8,013
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
8
8
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
W
Loki
Hanziny
Loki
2
3
3
1.17
L
Hachiman
K05T
Hachiman
0
0
1
0.5
W
3
1
2
4
L
Xing Tian
Num1nex
Xing Tian
7
3
1
2.5
L
Baba Yaga
jbarreiro4
Baba Yaga
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
23,004
45,035
Taken
32,515
28,687
Mitigated
33,432
13,049
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,859
552
0
4,707
19,177
18,502
630
7,532
10,820
0
24,252
W
Loki
Hanziny
Loki
8,707
2,579
242
5,750
14,880
5,900
858
8,881
5,585
0
82,635
L
Hachiman
K05T
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
13,735
2,399
191
2,159
10,978
4,285
1,328
6,028
4,711
76,676
0
L
Xing Tian
Num1nex
Xing Tian
18,187
776
0
5,286
24,502
28,384
0
9,143
14,783
51,744
451
L
Baba Yaga
jbarreiro4
Baba Yaga
4,817
43
0
1,024
8,013
5,048
0
3,996
3,887
31,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
34,140
242
Minions Killed
100
0
Camps Cleared
0
897,203
Distance Traveled
528,803
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,266
663
19
1
0
287,917
0
W
Loki
12,811
754
112
7
0
312,954
4
L
Hachiman
9,076
534
0
0
0
0
0
W
Zeus
13,232
778
111
7
0
296,332
0
L
Xing Tian
12,859
756
47
3
0
343,976
4
L
Baba Yaga
12,205
718
53
3
0
184,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role