Player Matchup

Thor
Thor
 
Thor
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArielleSr
Izanami
Level 128
God Stats
3W - 7L
1,353 SR
Queue Stats
232W - 219L
1,467 Elo+
Solo
Ymir
Ymir
HangManDoyle
Ymir
Level 77
God Stats
64W - 58L
1,551 SR
Queue Stats
131W - 121L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
JJgetsLIT
Baron Samedi
Level 114
God Stats
34W - 32L
1,548 SR
Queue Stats
175W - 170L
1,437 Elo+
Solo
Anubis
Anubis
Laviathan91
Anubis
Level 66
God Stats
52W - 39L
1,559 SR
Queue Stats
103W - 96L
1,479 Elo+
Party 1
Team Averages
Level 92
1,502 SR
1,472 Elo+

VS

Team Averages
Level 69
1,590 SR
1,412 Elo+
Thanatos
Thanatos
CharleBear
Thanatos
Level 61
God Stats
5W - 7L
1,504 SR
Queue Stats
66W - 64L
1,418 Elo+
Solo
Chernobog
Chernobog
EthanLAD13
Chernobog
Level 107
God Stats
12W - 3L
1,736 SR
Queue Stats
335W - 298L
1,464 Elo+
Solo
Odin
Odin
Skinrude
Odin
Level 68
God Stats
1W - 2L
1,304 SR
Queue Stats
8W - 5L
1,523 Elo+
Solo
Scylla
Scylla
polochimie
Scylla
Level 40
God Stats
0W - 1L
1,836 SR
Queue Stats
0W - 3L
1,227 Elo+
Solo
Yemoja
Yemoja
rmcduk
Yemoja
Level 68
God Stats
3W - 4L
1,569 SR
Queue Stats
228W - 215L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 0 / 4
7,406
617
6,009
7,601
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ArielleSr
Izanami
13
2 / 0 / 1
8,217
685
5,249
6,609
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 4
6,870
573
4,340
10,152
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
JJgetsLIT
Baron Samedi
12
4 / 2 / 4
7,311
609
10,717
9,225
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
11
4 / 2 / 3
7,289
607
6,452
5,934
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CharleBear
Thanatos
11
3 / 5 / 1
6,424
535
5,582
13,487
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
EthanLAD13
Chernobog
11
1 / 1 / 3
6,352
529
5,184
7,747
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
10
0 / 2 / 0
5,865
489
3,346
9,144
7,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
polochimie
Scylla
5
0 / 1 / 0
4,337
361
777
2,817
822
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
rmcduk
Yemoja
9
1 / 5 / 0
5,861
488
3,361
13,090
10,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
5
5
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
4
4
W
Izanami
ArielleSr
Izanami
2
0
1
2.5
L
Thanatos
CharleBear
Thanatos
3
5
1
0.7
L
Chernobog
EthanLAD13
Chernobog
1
1
3
2.5
W
2
1
4
4
W
Baron Samedi
JJgetsLIT
Baron Samedi
4
2
4
3
W
Anubis
4
2
3
2.75
L
Odin
0
2
0
0
L
Scylla
polochimie
Scylla
0
1
0
0
L
Yemoja
rmcduk
Yemoja
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,767
Damage
18,250
39,521
Taken
46,285
20,513
Mitigated
26,749
17,027
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,009
681
0
4,363
7,601
3,131
361
695
6,906
0
57,387
W
Izanami
ArielleSr
Izanami
5,249
2,838
0
2,550
6,609
2,414
949
48
6,561
0
60,037
L
Thanatos
CharleBear
Thanatos
5,582
2,148
0
6,011
13,487
5,349
0
7,367
6,120
0
41,256
L
Chernobog
EthanLAD13
Chernobog
5,184
2,673
0
1,726
7,747
2,577
0
2,976
4,771
0
42,942
W
4,340
629
0
2,970
10,152
8,748
29
1,320
8,832
21,047
0
W
Baron Samedi
JJgetsLIT
Baron Samedi
10,717
156
620
4,488
9,225
3,665
695
1,184
8,041
39,670
0
W
Anubis
6,452
269
0
2,036
5,934
2,555
262
891
5,043
37,002
0
L
Odin
3,346
495
0
750
9,144
7,248
39
1,172
7,972
0
32,862
L
Scylla
polochimie
Scylla
777
129
0
537
2,817
822
0
1,810
1,007
9,488
0
L
Yemoja
rmcduk
Yemoja
3,361
709
578
734
13,090
10,753
0
8,184
4,906
18,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,093
Gold Earned
28,839
363
Minions Killed
230
0
Camps Cleared
0
1,183,378
Distance Traveled
1,059,279
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,406
617
96
8
0
269,835
0
W
Izanami
8,217
685
118
10
0
235,743
0
L
Thanatos
6,424
535
54
5
0
253,066
0
L
Chernobog
6,352
529
76
6
0
240,816
2
W
Ymir
6,870
573
21
2
0
230,152
2
W
Baron Samedi
7,311
609
51
4
0
237,087
0
W
Anubis
7,289
607
77
6
0
210,561
0
L
Odin
5,865
489
58
5
0
255,826
3
L
Scylla
4,337
361
21
2
0
96,577
0
L
Yemoja
5,861
488
21
2
0
212,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role