Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold III
SacredGuarrior
Morgan Le Fay
Gold III
Level 111
God Stats
1W - 0L
1,744 SR
Queue Stats
11W - 8L
1,593 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,744 SR
1,593 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 39
1,499 SR
1,433 MMR
Vulcan
Vulcan
Gold III
BødreX
Vulcan
Gold III
Level 39
God Stats
0W - 1L
1,499 SR
Queue Stats
19W - 18L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SacredGuarrior
Morgan Le Fay
20
4 / 2 / 0
20,726
987
18,041
24,906
20,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AnubisMaman BrigitteKaliFreyaUllr

VS

Bans
PoseidonAnhurBakasuraAh Muzen CabSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BødreX
Vulcan
20
2 / 4 / 0
19,172
913
20,553
22,603
18,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BødreX
Vulcan
2
4
0
0.5
W
Morgan Le Fay
SacredGuarrior
Morgan Le Fay
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,041
Damage
20,553
24,906
Taken
22,603
20,234
Mitigated
18,783
8,983
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BødreX
Vulcan
20,553
4,605
0
5,166
22,603
18,783
1,321
18,377
4,226
128,590
0
W
Morgan Le Fay
SacredGuarrior
Morgan Le Fay
18,041
459
0
8,983
24,906
20,234
2,266
20,778
4,128
155,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,726
Gold Earned
19,172
258
Minions Killed
221
7
Camps Cleared
9
410,047
Distance Traveled
408,380
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
19,172
913
221
11
9
408,380
0
W
Morgan Le Fay
20,726
987
258
12
7
410,047
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role