Player Matchup

Ymir
Ymir
MalikGotem
Ymir
Level 120
God Stats
6W - 2L
1,536 SR
Queue Stats
189W - 185L
1,496 Elo+
Solo
Xbalanque
Xbalanque
ScootySauce
Xbalanque
Level 146
God Stats
3W - 0L
1,724 SR
Queue Stats
309W - 351L
1,467 Elo+
Solo
Janus
Janus
TheSquidwardo
Janus
Level 121
God Stats
4W - 1L
1,407 SR
Queue Stats
176W - 171L
1,481 Elo+
Solo
Bastet
Bastet
killbuster79
Bastet
Level 124
God Stats
15W - 14L
1,500 SR
Queue Stats
40W - 46L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
rosarioreaper
Kukulkan
Level 155
God Stats
3W - 0L
1,887 SR
Queue Stats
37W - 45L
1,415 Elo+
Party 1
Team Averages
Level 133
1,611 SR
1,457 Elo+

VS

Team Averages
Level 123
1,566 SR
1,454 Elo+
Ra
Ra
Monky D Luffy7
Ra
Level 123
God Stats
5W - 6L
1,561 SR
Queue Stats
215W - 178L
1,505 Elo+
Solo
Loki
Loki
Trouble8402
Loki
Level 48
God Stats
0W - 2L
1,230 SR
Queue Stats
4W - 12L
1,243 Elo+
Solo
King Arthur
King Arthur
UnrulyD
King Arthur
Level 107
God Stats
3W - 4L
1,575 SR
Queue Stats
242W - 232L
1,429 Elo+
Solo
Xbalanque
Xbalanque
YancyCigpen
Xbalanque
Level 178
God Stats
11W - 6L
1,675 SR
Queue Stats
475W - 456L
1,516 Elo+
Solo
Atlas
Atlas
bgutzy9
Atlas
Level 159
God Stats
4W - 1L
1,791 SR
Queue Stats
94W - 86L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,630
553
2,081
9,107
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
ScootySauce
Xbalanque
12
5 / 0 / 1
7,595
633
8,697
6,256
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 0 / 0
7,769
647
5,078
6,038
3,631
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
12
2 / 1 / 0
6,591
549
5,282
11,529
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
rosarioreaper
Kukulkan
12
0 / 0 / 0
6,891
574
4,491
4,638
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,857
571
2,219
5,818
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 1
5,138
428
4,204
6,844
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
UnrulyD
King Arthur
11
0 / 0 / 0
6,131
511
2,452
10,205
8,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
YancyCigpen
Xbalanque
9
0 / 4 / 0
5,417
451
6,067
8,375
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
bgutzy9
Atlas
9
0 / 1 / 0
5,575
465
4,614
9,108
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
1
1
0
1
W
Xbalanque
ScootySauce
Xbalanque
5
0
1
5.5
W
0
0
0
0
L
0
1
1
0.5
L
King Arthur
UnrulyD
King Arthur
0
0
0
0
L
Xbalanque
YancyCigpen
Xbalanque
0
4
0
0
L
Atlas
bgutzy9
Atlas
0
1
0
0
W
Bastet
2
1
0
2
W
Kukulkan
rosarioreaper
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,629
Damage
19,556
37,568
Taken
40,350
18,269
Mitigated
21,837
17,800
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,081
252
119
2,941
9,107
6,282
108
2,232
6,875
25,500
0
L
2,219
179
294
2,414
5,818
2,053
0
1,714
4,104
67,205
0
W
Xbalanque
ScootySauce
Xbalanque
8,697
4,123
0
3,288
6,256
2,233
825
1,748
4,508
0
56,952
W
5,078
1,176
0
5,143
6,038
3,631
0
0
6,038
66,410
0
L
4,204
1,120
0
2,092
6,844
2,123
0
1,397
5,447
0
23,214
L
King Arthur
UnrulyD
King Arthur
2,452
324
0
2,576
10,205
8,198
0
5,078
5,127
0
44,397
L
Xbalanque
YancyCigpen
Xbalanque
6,067
2,909
0
2,442
8,375
2,855
0
332
8,043
0
38,793
L
Atlas
bgutzy9
Atlas
4,614
2,229
0
2,066
9,108
6,608
0
3,129
5,979
24,916
0
W
Bastet
5,282
1,399
0
4,859
11,529
4,158
16
1,674
9,815
0
54,904
W
Kukulkan
rosarioreaper
Kukulkan
4,491
555
0
1,450
4,638
1,965
147
1,077
3,499
58,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,476
Gold Earned
29,118
429
Minions Killed
341
0
Camps Cleared
0
1,202,132
Distance Traveled
1,247,025
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,630
553
31
3
0
242,272
5
L
Ra
6,857
571
139
12
0
256,934
0
W
Xbalanque
7,595
633
101
8
0
234,832
2
W
Janus
7,769
647
110
9
0
210,126
2
L
Loki
5,138
428
35
3
0
289,385
0
L
King Arthur
6,131
511
76
6
0
237,837
0
L
Xbalanque
5,417
451
64
5
0
219,051
0
L
Atlas
5,575
465
27
2
0
243,818
0
W
Bastet
6,591
549
73
6
0
294,218
0
W
Kukulkan
6,891
574
114
10
0
220,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role