Player Matchup

Thor
Thor
Silver II
JC-_-RECON
Thor
Silver II
Level 107
God Stats
1W - 2L
1,544 SR
Queue Stats
39W - 59L
1,184 MMR
Party 2
Heimdallr
Heimdallr
Gold III
SalfRaetelle
Heimdallr
Gold III
Level 150
God Stats
1W - 4L
1,460 SR
Queue Stats
189W - 181L
1,328 MMR
Solo
Kali
Kali
Gold IV
SÖVIET
Kali
Gold IV
Level 147
God Stats
1W - 2L
1,632 SR
Queue Stats
243W - 246L
1,361 MMR
Solo
Raijin
Raijin
Bronze III
WalrusGaming
Raijin
Bronze III
Level 103
God Stats
0W - 2L
1,775 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Ganesha
Ganesha
Bronze III
Эpекция
Ganesha
Bronze III
Level 152
God Stats
7W - 7L
1,704 SR
Queue Stats
75W - 78L
1,339 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,623 SR
1,342 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,486 SR
1,333 MMR
Ne Zha
Ne Zha
Gold III
Asziszeem
Ne Zha
Gold III
Level 143
God Stats
4W - 5L
1,470 SR
Queue Stats
153W - 150L
1,373 MMR
Solo
Freya
Freya
Gold IV
Nergs
Freya
Gold IV
Level 148
God Stats
2W - 2L
1,484 SR
Queue Stats
57W - 60L
1,434 MMR
Party 1
Khepri
Khepri
Gold V
Teruto
Khepri
Gold V
Level 125
God Stats
92W - 80L
1,541 SR
Queue Stats
229W - 241L
1,325 MMR
Solo
Janus
Janus
Silver III
YT-D3nnyum
Janus
Silver III
Level 147
God Stats
1W - 1L
1,513 SR
Queue Stats
17W - 22L
1,284 MMR
Solo
Achilles
Achilles
Silver I
iiscuba
Achilles
Silver I
Level 109
God Stats
1W - 2L
1,421 SR
Queue Stats
73W - 79L
1,250 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,199
520
2,179
10,232
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
SalfRaetelle
Heimdallr
9
0 / 1 / 0
5,320
532
5,267
6,121
2,379
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
SÖVIET
Kali
10
0 / 3 / 0
5,438
544
3,076
8,308
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
9
1 / 3 / 1
5,098
510
3,204
4,879
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
8
0 / 1 / 1
5,150
515
2,522
8,872
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ao KuangMaman BrigitteSusano

VS

Bans
Morgan Le FayThanatosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Asziszeem
Ne Zha
9
2 / 0 / 6
5,800
580
6,222
7,533
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Nergs
Freya
11
2 / 0 / 0
6,254
625
6,038
5,208
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Teruto
Khepri
8
1 / 0 / 4
5,481
548
1,958
5,905
4,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
12
5 / 1 / 2
6,955
696
6,620
4,861
2,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
iiscuba
Achilles
10
2 / 1 / 1
6,034
603
5,348
6,874
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Asziszeem
Ne Zha
2
0
6
5
L
1
4
1
0.38
W
Freya
Nergs
Freya
2
0
0
2
L
Heimdallr
SalfRaetelle
Heimdallr
0
1
0
0
L
Kali
SÖVIET
Kali
0
3
0
0
W
Khepri
Teruto
Khepri
1
0
4
3
L
Raijin
1
3
1
0.5
W
Janus
5
1
2
6
W
Achilles
iiscuba
Achilles
2
1
1
2.5
L
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,248
Damage
26,186
38,412
Taken
30,381
16,422
Mitigated
17,600
10,445
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Asziszeem
Ne Zha
6,222
2,663
0
2,044
7,533
3,159
0
1,541
5,992
0
34,892
L
2,179
467
0
2,878
10,232
3,273
0
2,267
7,741
0
29,632
W
Freya
Nergs
Freya
6,038
1,823
0
3,259
5,208
2,167
0
509
4,699
45,744
706
L
Heimdallr
SalfRaetelle
Heimdallr
5,267
2,904
0
2,490
6,121
2,379
0
3,905
1,952
0
39,725
L
Kali
SÖVIET
Kali
3,076
1,156
0
1,750
8,308
3,996
0
243
7,466
0
32,882
W
Khepri
Teruto
Khepri
1,958
442
261
2,170
5,905
4,125
0
1,188
4,717
12,191
0
L
Raijin
3,204
247
0
1,475
4,879
1,363
0
2,735
1,886
21,323
0
W
Janus
6,620
530
0
1,914
4,861
2,290
282
1,965
2,896
55,691
0
W
Achilles
iiscuba
Achilles
5,348
1,023
0
3,318
6,874
5,859
0
523
6,351
0
33,857
L
Ganesha
2,522
202
0
1,852
8,872
5,411
0
4,403
4,082
12,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
30,524
226
Minions Killed
295
0
Camps Cleared
0
993,037
Distance Traveled
1,053,903
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,800
580
50
5
0
266,778
0
L
Thor
5,199
520
48
5
0
189,061
2
W
Freya
6,254
625
87
9
0
190,594
1
L
Heimdallr
5,320
532
89
9
0
197,818
0
L
Kali
5,438
544
54
5
0
213,146
0
W
Khepri
5,481
548
24
2
0
217,679
4
L
Raijin
5,098
510
32
3
0
179,505
0
W
Janus
6,955
696
77
8
0
187,388
0
W
Achilles
6,034
603
57
6
0
191,464
0
L
Ganesha
5,150
515
3
0
0
213,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role