Player Matchup

Bastet
Bastet
Dayrhyme
Bastet
Level 97
God Stats
1W - 1L
1,745 SR
Queue Stats
51W - 43L
1,545 Elo+
Solo
Shiva
Shiva
Ek-777-rtz
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,358 Elo+
Party 1
Bakasura
Bakasura
KD-777-OPX
Bakasura
Level 143
God Stats
0W - 1L
1,789 SR
Queue Stats
6W - 20L
1,318 Elo+
Party 1
Hachiman
Hachiman
LycanSix
Hachiman
Level 73
God Stats
0W - 2L
1,225 SR
Queue Stats
123W - 105L
1,506 Elo+
Party 3
Bacchus
Bacchus
Xes222
Bacchus
Level 88
God Stats
1W - 2L
1,585 SR
Queue Stats
86W - 85L
1,470 Elo+
Party 3
Team Averages
Level 102
1,569 SR
1,439 Elo+

VS

Team Averages
Level 93
1,592 SR
1,520 Elo+
Ah Puch
Ah Puch
Chaira
Ah Puch
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 81L
1,512 Elo+
Party 2
Apollo
Apollo
CrookedCarton
Apollo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 82L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
HuyOmely
Jormungandr
Level 25
God Stats
5W - 2L
1,741 SR
Queue Stats
169W - 178L
1,534 Elo+
Solo
Bellona
Bellona
Noobjamin
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,542 Elo+
Party 2
Geb
Geb
Steaadd
Geb
Level 128
God Stats
2W - 3L
1,718 SR
Queue Stats
138W - 132L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dayrhyme
Bastet
15
3 / 7 / 4
9,070
698
12,599
18,393
9,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
14
1 / 7 / 7
8,159
628
5,863
17,443
22,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
KD-777-OPX
Bakasura
17
4 / 4 / 9
9,142
703
5,092
15,637
15,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
LycanSix
Hachiman
19
10 / 5 / 7
11,494
884
21,090
13,318
6,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Xes222
Bacchus
16
1 / 3 / 14
9,400
723
8,927
17,996
28,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chaira
Ah Puch
17
5 / 3 / 8
10,308
793
17,092
11,403
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 9
11,067
851
14,522
11,750
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
HuyOmely
Jormungandr
18
6 / 5 / 17
11,170
859
17,980
16,336
10,637
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Noobjamin
Bellona
16
3 / 6 / 16
9,941
765
10,442
17,248
23,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
18
5 / 3 / 16
11,975
921
15,355
18,193
27,535
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
92
19
Kills
26
26
Deaths
19
41
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Chaira
Ah Puch
5
3
8
3
W
7
2
9
5.75
L
Bastet
Dayrhyme
Bastet
3
7
4
0.71
L
Shiva
1
7
7
0.64
W
Jormungandr
HuyOmely
Jormungandr
6
5
17
2.9
L
Bakasura
KD-777-OPX
Bakasura
4
4
9
2.13
L
Hachiman
LycanSix
Hachiman
10
5
7
2.7
W
Bellona
Noobjamin
Bellona
3
6
16
1.83
W
Geb
5
3
16
4.33
L
Bacchus
Xes222
Bacchus
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,571
Damage
75,391
82,787
Taken
74,930
83,176
Mitigated
72,162
20,754
Healing
23,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Chaira
Ah Puch
17,092
806
886
3,791
11,403
4,934
391
1,906
9,180
29,480
0
W
14,522
8,819
1,829
3,217
11,750
5,272
5,879
837
10,374
0
42,562
L
Bastet
Dayrhyme
Bastet
12,599
1,560
2,306
2,880
18,393
9,411
0
10,166
8,227
0
26,560
L
Shiva
5,863
509
2,075
2,412
17,443
22,965
0
9,973
7,470
0
13,112
W
Jormungandr
HuyOmely
Jormungandr
17,980
2,675
1,664
2,612
16,336
10,637
636
878
15,096
34,642
0
L
Bakasura
KD-777-OPX
Bakasura
5,092
3,218
1,279
2,341
15,637
15,468
0
9,789
5,848
0
5,577
L
Hachiman
LycanSix
Hachiman
21,090
10,399
1,957
1,418
13,318
6,969
0
8,898
4,420
0
38,491
W
Bellona
Noobjamin
Bellona
10,442
1,661
1,504
1,570
17,248
23,784
142
2,981
13,385
0
14,788
W
Geb
15,355
1,403
2,138
4,474
18,193
27,535
485
2,325
15,041
26,770
1,014
L
Bacchus
Xes222
Bacchus
8,927
965
1,030
3,056
17,996
28,363
0
10,587
7,409
14,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,265
Gold Earned
54,461
112
Minions Killed
158
0
Camps Cleared
0
1,224,848
Distance Traveled
1,213,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,308
793
14
1
0
250,631
0
W
Apollo
11,067
851
75
6
0
237,242
0
L
Bastet
9,070
698
35
3
0
266,324
0
L
Shiva
8,159
628
9
1
0
240,579
0
W
Jormungandr
11,170
859
37
3
0
223,154
0
L
Bakasura
9,142
703
11
1
0
243,483
0
L
Hachiman
11,494
884
50
4
0
207,899
0
W
Bellona
9,941
765
15
1
0
259,077
0
W
Geb
11,975
921
17
1
0
243,136
0
L
Bacchus
9,400
723
7
1
0
266,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role