Player Matchup

Arachne
Arachne
KewJM
Arachne
Level 159
God Stats
1W - 3L
1,435 SR
Queue Stats
690W - 715L
1,496 Elo+
Solo
Poseidon
Poseidon
MEGATB7
Poseidon
Level 44
God Stats
142W - 150L
1,515 SR
Queue Stats
162W - 184L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
SameMaximus
Aphrodite
Level 159
God Stats
175W - 183L
1,500 SR
Queue Stats
884W - 978L
1,501 Elo+
Party 1
Merlin
Merlin
TMNTS7769
Merlin
Level 159
God Stats
104W - 121L
1,472 SR
Queue Stats
670W - 725L
1,510 Elo+
Party 1
Bellona
Bellona
gokucheeze420
Bellona
Level 65
God Stats
23W - 20L
1,503 SR
Queue Stats
366W - 365L
1,464 Elo+
Solo
Team Averages
Level 117
1,485 SR
1,485 Elo+

VS

Team Averages
Level 95
1,611 SR
1,505 Elo+
Maui
Maui
AiltonVG
Maui
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,524 Elo+
Solo
Ullr
Ullr
SHHRIGGA
Ullr
Level 146
God Stats
3W - 0L
1,793 SR
Queue Stats
70W - 60L
1,548 Elo+
Party 2
Ymir
Ymir
Skachet
Ymir
Level 85
God Stats
9W - 3L
1,690 SR
Queue Stats
233W - 232L
1,477 Elo+
Solo
Olorun
Olorun
THEPYROMENCER
Olorun
Level 113
God Stats
7W - 3L
1,558 SR
Queue Stats
61W - 56L
1,527 Elo+
Party 2
Achilles
Achilles
icarus1080
Achilles
Level 70
God Stats
2W - 1L
1,516 SR
Queue Stats
264W - 250L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KewJM
Arachne
15
0 / 4 / 6
9,239
924
9,483
9,717
5,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
MEGATB7
Poseidon
15
1 / 2 / 3
9,962
996
11,404
5,096
2,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
SameMaximus
Aphrodite
15
1 / 0 / 4
9,746
975
8,374
3,088
1,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
TMNTS7769
Merlin
15
4 / 0 / 1
10,401
1,040
12,706
4,008
1,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
15
0 / 6 / 5
9,719
972
7,575
19,368
25,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

223

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
1 / 2 / 7
10,081
1,008
3,105
12,063
8,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
16
6 / 1 / 4
10,606
1,061
14,915
9,418
4,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Skachet
Ymir
16
0 / 3 / 9
10,817
1,082
5,494
17,287
21,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 0 / 7
10,214
1,021
8,125
7,771
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
icarus1080
Achilles
16
4 / 0 / 4
10,661
1,066
5,453
8,929
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
6
Kills
12
12
Deaths
6
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Maui
1
2
7
2.25
L
Arachne
KewJM
Arachne
0
4
6
0.75
L
Poseidon
MEGATB7
Poseidon
1
2
3
1.25
W
Ullr
6
1
4
8
L
Aphrodite
SameMaximus
Aphrodite
1
0
4
3
W
Ymir
Skachet
Ymir
0
3
9
1.5
W
1
0
7
4.5
L
Merlin
TMNTS7769
Merlin
4
0
1
4.5
L
Bellona
0
6
5
0.42
W
Achilles
icarus1080
Achilles
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,542
Damage
37,092
41,277
Taken
55,468
36,257
Mitigated
43,287
7,731
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
3,105
1,016
0
1,115
12,063
8,120
0
7,956
3,937
23,124
99
L
Arachne
KewJM
Arachne
9,483
8,467
0
391
9,717
5,740
0
3,444
6,080
0
11,797
L
Poseidon
MEGATB7
Poseidon
11,404
973
0
0
5,096
2,104
0
1,378
3,669
37,408
0
W
Ullr
14,915
7,792
0
1,916
9,418
4,261
0
4,885
4,394
0
41,344
L
Aphrodite
SameMaximus
Aphrodite
8,374
109
4,543
1,974
3,088
1,618
0
705
2,248
17,186
0
W
Ymir
Skachet
Ymir
5,494
1,030
0
1,312
17,287
21,553
0
11,446
5,642
15,050
0
W
8,125
6,034
1,578
2,632
7,771
3,951
0
3,482
4,056
34,679
0
L
Merlin
TMNTS7769
Merlin
12,706
587
0
0
4,008
1,715
0
1,050
2,911
35,422
0
L
Bellona
7,575
1,497
61
762
19,368
25,080
0
10,048
8,922
0
32,351
W
Achilles
icarus1080
Achilles
5,453
648
0
1,294
8,929
5,402
0
4,715
4,075
0
24,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,067
Gold Earned
52,379
200
Minions Killed
244
4
Camps Cleared
12
935,203
Distance Traveled
905,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,081
1,008
30
3
4
168,966
0
L
Arachne
9,239
924
5
1
2
157,209
0
L
Poseidon
9,962
996
58
6
1
193,974
0
W
Ullr
10,606
1,061
72
7
0
182,063
0
L
Aphrodite
9,746
975
26
3
1
206,932
0
W
Ymir
10,817
1,082
15
2
0
169,449
0
W
Olorun
10,214
1,021
81
8
6
181,410
0
L
Merlin
10,401
1,040
61
6
0
185,797
0
L
Bellona
9,719
972
50
5
0
191,291
0
W
Achilles
10,661
1,066
46
5
2
203,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role