Player Matchup

Ra
Ra
DrLucifer666
Ra
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Persephone
Persephone
PixRayzoR
Persephone
Level 48
God Stats
2W - 0L
1,715 SR
Queue Stats
43W - 55L
1,331 Elo+
Party 3
Ymir
Ymir
Pol46007
Ymir
Level 95
God Stats
76W - 88L
1,447 SR
Queue Stats
76W - 88L
1,378 Elo+
Party 2
Pele
Pele
deadsskyzz
Pele
Level 62
God Stats
1W - 1L
1,228 SR
Queue Stats
102W - 100L
1,372 Elo+
Party 3
Thor
Thor
juanmes33
Thor
Level 67
God Stats
77W - 83L
1,466 SR
Queue Stats
77W - 83L
1,397 Elo+
Party 2
Team Averages
Level 72
1,471 SR
1,395 Elo+

VS

Team Averages
Level 102
1,506 SR
1,389 Elo+
Da Ji
Da Ji
FallenAngel8825
Da Ji
Level 106
God Stats
9W - 14L
1,394 SR
Queue Stats
180W - 181L
1,459 Elo+
Solo
Vulcan
Vulcan
Narutkie
Vulcan
Level 48
God Stats
2W - 5L
1,574 SR
Queue Stats
10W - 17L
1,287 Elo+
Solo
Achilles
Achilles
javi_420haze
Achilles
Level 106
God Stats
11W - 14L
1,434 SR
Queue Stats
181W - 184L
1,390 Elo+
Party 1
Hel
Hel
joohn9877
Hel
Level 124
God Stats
2W - 3L
1,576 SR
Queue Stats
305W - 297L
1,400 Elo+
Party 1
Ishtar
Ishtar
skysofragues
Ishtar
Level 128
God Stats
24W - 22L
1,551 SR
Queue Stats
344W - 344L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 6
10,241
640
9,782
9,709
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
PixRayzoR
Persephone
14
1 / 4 / 0
9,104
569
6,411
9,334
2,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
13
2 / 2 / 6
7,336
459
8,697
11,500
6,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
2 / 4 / 4
8,486
530
5,630
14,663
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
14
4 / 1 / 3
8,137
509
5,099
12,848
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 5 / 1
10,055
628
14,529
16,256
8,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Narutkie
Vulcan
4
0 / 2 / 0
5,092
318
542
2,026
602
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Achilles
javi_420haze
Achilles
14
1 / 1 / 2
8,043
503
5,238
14,504
11,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 6
7,512
470
11,766
14,980
6,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
12
1 / 2 / 1
7,272
455
6,161
11,967
4,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
15
Kills
15
15
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
L
13
5
1
2.7
L
Vulcan
Narutkie
Vulcan
0
2
0
0
W
Persephone
PixRayzoR
Persephone
1
4
0
0.25
W
Ymir
2
2
6
2.5
W
2
4
4
1
L
Achilles
javi_420haze
Achilles
1
1
2
2
L
0
5
6
0.6
W
Thor
4
1
3
5.5
L
Ishtar
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,619
Damage
38,236
58,054
Taken
59,733
24,731
Mitigated
31,511
11,029
Healing
19,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,782
1,253
1,171
1,606
9,709
4,306
610
2,370
7,339
62,553
0
L
14,529
5,024
0
3,311
16,256
8,092
343
5,939
10,168
0
66,584
L
Vulcan
Narutkie
Vulcan
542
239
0
250
2,026
602
0
920
1,052
6,740
0
W
Persephone
PixRayzoR
Persephone
6,411
831
0
3,567
9,334
2,857
465
0
9,320
61,525
0
W
Ymir
8,697
1,803
316
1,578
11,500
6,434
510
4,246
7,254
37,423
0
W
5,630
1,808
0
2,604
14,663
5,653
0
328
14,335
0
61,705
L
Achilles
javi_420haze
Achilles
5,238
624
0
3,810
14,504
11,848
0
5,310
9,194
0
57,848
L
11,766
110
1,742
5,866
14,980
6,650
70
7,186
7,649
68,473
0
W
Thor
5,099
671
0
187
12,848
5,481
604
5,364
7,484
0
40,916
L
Ishtar
6,161
3,155
74
4,748
11,967
4,319
284
5,114
6,780
0
43,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,304
Gold Earned
37,974
430
Minions Killed
331
0
Camps Cleared
0
1,496,187
Distance Traveled
1,276,090
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,241
640
116
7
0
255,797
0
L
Da Ji
10,055
628
93
6
0
326,326
0
L
Vulcan
5,092
318
10
1
0
85,895
0
W
Persephone
9,104
569
112
7
0
280,018
0
W
Ymir
7,336
459
50
3
0
314,696
1
W
Pele
8,486
530
86
5
0
355,154
1
L
Achilles
8,043
503
71
4
0
291,474
3
L
Hel
7,512
470
80
5
0
280,672
0
W
Thor
8,137
509
66
4
0
290,522
8
L
Ishtar
7,272
455
77
5
0
291,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role