Player Matchup

Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Metroce
Medusa
Level 126
God Stats
11W - 13L
1,403 SR
Queue Stats
216W - 188L
1,527 Elo+
Party 1
Thoth
Thoth
TunaFabulous
Thoth
Level 117
God Stats
1W - 1L
1,271 SR
Queue Stats
309W - 295L
1,524 Elo+
Solo
Nemesis
Nemesis
Veeemo
Nemesis
Level 131
God Stats
48W - 41L
1,504 SR
Queue Stats
365W - 339L
1,458 Elo+
Party 1
Team Averages
Level 135
1,435 SR
1,502 Elo+

VS

Team Averages
Level 128
1,480 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Annihill8r
Tyr
Level 166
God Stats
0W - 1L
1,405 SR
Queue Stats
165W - 157L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
joeysealio
Ao Kuang
Level 49
God Stats
1W - 3L
1,496 SR
Queue Stats
110W - 111L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 1 / 1
6,913
691
7,795
7,023
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
 
Cabrakan
7
0 / 3 / 3
4,997
500
1,974
7,579
5,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Metroce
Medusa
10
2 / 1 / 1
5,479
548
4,830
6,638
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 1 / 1
6,137
614
3,328
3,420
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Veeemo
Nemesis
11
3 / 1 / 3
6,097
610
5,198
7,644
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 0
6,223
622
3,722
3,779
1,579
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
 
Artemis
9
0 / 2 / 2
5,207
521
4,417
6,143
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
 
Raijin
8
0 / 6 / 1
5,141
514
2,285
8,569
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

6
3 / 0 / 0
5,169
517
3,942
6,819
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ao Kuang
joeysealio
Ao Kuang
10
2 / 5 / 1
5,885
589
4,363
11,270
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
7
7
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
1
5.5
W
Cabrakan
 
Cabrakan
0
3
3
0.5
L
Anubis
 
Anubis
2
1
0
2
L
Artemis
 
Artemis
0
2
2
0.5
L
Raijin
 
Raijin
0
6
1
0.08
L
3
0
0
3
W
Medusa
Metroce
Medusa
2
1
1
2.5
W
3
1
1
3.5
W
Nemesis
Veeemo
Nemesis
3
1
3
4.5
L
Ao Kuang
joeysealio
Ao Kuang
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
18,729
32,304
Taken
36,580
13,697
Mitigated
13,365
7,759
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,795
2,174
0
3,040
7,023
2,367
0
3,256
3,503
0
44,314
W
Cabrakan
 
Cabrakan
1,974
573
0
1,712
7,579
5,639
0
1,063
6,461
4,894
0
L
Anubis
 
Anubis
3,722
48
0
2,289
3,779
1,579
0
1,078
2,701
44,007
0
L
Artemis
 
Artemis
4,417
1,930
0
2,416
6,143
1,953
11
1,209
4,934
0
31,150
L
Raijin
 
Raijin
2,285
85
0
2,212
8,569
1,944
0
35
8,534
27,244
0
L
3,942
606
0
2,782
6,819
4,213
0
1,096
5,723
0
9,346
W
Medusa
Metroce
Medusa
4,830
1,422
0
1,744
6,638
2,269
0
344
6,294
0
41,782
W
3,328
510
0
625
3,420
925
0
2,148
1,272
46,204
0
W
Nemesis
Veeemo
Nemesis
5,198
2,284
0
638
7,644
2,497
0
3,216
4,404
0
50,547
L
Ao Kuang
joeysealio
Ao Kuang
4,363
1,320
0
1,576
11,270
3,676
0
1,884
9,386
41,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
27,625
303
Minions Killed
275
0
Camps Cleared
0
1,105,038
Distance Traveled
966,301
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,913
691
77
8
0
232,126
3
W
Cabrakan
4,997
500
9
1
0
208,739
4
L
Anubis
6,223
622
79
8
0
197,907
2
L
Artemis
5,207
521
61
6
0
174,874
2
L
Raijin
5,141
514
58
6
0
166,161
0
L
Tyr
5,169
517
7
1
0
222,507
2
W
Medusa
5,479
548
65
7
0
224,139
2
W
Thoth
6,137
614
77
8
0
197,354
2
W
Nemesis
6,097
610
75
8
0
242,680
0
L
Ao Kuang
5,885
589
70
7
0
204,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role