Player Matchup

Bakasura
Bakasura
Caylo-perfekt
Bakasura
Level 67
God Stats
12W - 17L
1,448 SR
Queue Stats
218W - 224L
1,465 Elo+
Party 1
Raijin
Raijin
Rodpache
Raijin
Level 93
God Stats
8W - 7L
1,450 SR
Queue Stats
533W - 539L
1,398 Elo+
Solo
Neith
Neith
najim635
Neith
Level 65
God Stats
3W - 2L
1,490 SR
Queue Stats
165W - 166L
1,439 Elo+
Solo
Bacchus
Bacchus
pro_gamer1042001
Bacchus
Level 29
God Stats
53W - 45L
1,663 SR
Queue Stats
116W - 105L
1,480 Elo+
Party 1
Zeus
Zeus
xPureImpurity
Zeus
Level 68
God Stats
19W - 6L
1,743 SR
Queue Stats
137W - 147L
1,483 Elo+
Party 1
Team Averages
Level 64
1,559 SR
1,453 Elo+

VS

Team Averages
Level 87
1,527 SR
1,497 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BLBGLO
Surtr
Level 13
God Stats
0W - 2L
1,379 SR
Queue Stats
2W - 5L
1,377 Elo+
Party 2
Skadi
Skadi
Kyoubee23
Skadi
Level 122
God Stats
4W - 3L
1,758 SR
Queue Stats
196W - 185L
1,510 Elo+
Party 2
Ra
Ra
TransObliterater
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Caylo-perfekt
Bakasura
12
2 / 0 / 2
6,509
651
3,108
7,691
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Rodpache
Raijin
11
1 / 2 / 2
6,469
647
2,807
5,535
2,523
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
najim635
Neith
11
3 / 2 / 2
6,684
668
7,470
6,060
2,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 0
5,942
594
1,487
4,993
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
5 / 0 / 0
6,767
677
6,519
1,936
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 3 / 0
5,180
518
1,506
8,471
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
 
Maui
8
0 / 0 / 1
5,106
511
917
6,589
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
BLBGLO
Surtr
9
1 / 2 / 1
5,203
520
2,600
7,036
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Kyoubee23
Skadi
9
2 / 5 / 0
5,311
531
4,948
7,782
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 4 / 0
4,986
499
1,498
6,793
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
13
Kills
4
4
Deaths
14
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
3
0
0.33
L
Maui
 
Maui
0
0
1
0.5
L
Surtr
BLBGLO
Surtr
1
2
1
0.75
W
Bakasura
Caylo-perfekt
Bakasura
2
0
2
3
L
Skadi
Kyoubee23
Skadi
2
5
0
0.4
W
Raijin
Rodpache
Raijin
1
2
2
1
L
0
4
0
0
W
Neith
najim635
Neith
3
2
2
2
W
2
0
0
2
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,391
Damage
11,469
26,215
Taken
36,671
13,062
Mitigated
18,470
11,757
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,506
1,073
0
1,995
8,471
3,415
775
1,104
7,367
0
23,209
L
Maui
 
Maui
917
156
0
2,349
6,589
4,963
0
1,868
4,601
11,871
0
L
Surtr
BLBGLO
Surtr
2,600
967
0
1,945
7,036
4,712
104
3,690
3,346
640
29,925
W
Bakasura
Caylo-perfekt
Bakasura
3,108
2,545
0
3,820
7,691
3,172
342
1,549
6,016
0
36,303
L
Skadi
Kyoubee23
Skadi
4,948
2,307
0
705
7,782
2,955
0
1,065
6,677
0
39,940
W
Raijin
Rodpache
Raijin
2,807
248
0
2,404
5,535
2,523
352
117
5,418
43,802
0
L
1,498
469
72
1,411
6,793
2,425
0
3,086
3,367
35,146
0
W
Neith
najim635
Neith
7,470
3,667
72
2,614
6,060
2,121
1,198
422
5,638
0
51,549
W
1,487
161
0
2,288
4,993
4,771
116
318
4,675
14,828
0
W
6,519
829
0
559
1,936
475
325
0
1,926
50,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
25,786
351
Minions Killed
248
0
Camps Cleared
0
971,899
Distance Traveled
935,331
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,180
518
51
5
0
199,121
0
L
Maui
5,106
511
15
2
0
203,843
3
L
Surtr
5,203
520
46
5
0
186,357
0
W
Bakasura
6,509
651
84
8
0
210,866
2
L
Skadi
5,311
531
80
8
0
166,741
0
W
Raijin
6,469
647
86
9
0
173,129
0
L
Ra
4,986
499
56
6
0
179,269
0
W
Neith
6,684
668
84
8
0
176,331
0
W
Bacchus
5,942
594
15
2
0
209,500
3
W
Zeus
6,767
677
82
8
0
202,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role