Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Mathias1743
Eset
Level 101
God Stats
3W - 4L
1,454 SR
Queue Stats
231W - 234L
1,428 Elo+
Solo
Merlin
Merlin
ShirtlesBakasura
Merlin
Level 22
God Stats
3W - 0L
1,808 SR
Queue Stats
75W - 50L
1,598 Elo+
Party 2
Nike
Nike
Viper41Ojk
Nike
Level 156
God Stats
3W - 0L
1,811 SR
Queue Stats
149W - 145L
1,563 Elo+
Solo
Team Averages
Level 93
1,615 SR
1,518 Elo+

VS

Team Averages
Level 157
1,585 SR
1,503 Elo+
Olorun
Olorun
 
Olorun
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Hannibalragnar
Maui
Level 164
God Stats
1W - 2L
1,516 SR
Queue Stats
502W - 548L
1,479 Elo+
Solo
Ne Zha
Ne Zha
Majuub
Ne Zha
Level 186
God Stats
0W - 3L
1,430 SR
Queue Stats
142W - 143L
1,469 Elo+
Party 3
Sobek
Sobek
TiER4Fusion
Sobek
Level 128
God Stats
1W - 2L
1,732 SR
Queue Stats
156W - 143L
1,589 Elo+
Party 1
Tiamat
Tiamat
jdbjdb
Tiamat
Level 110
God Stats
6W - 3L
1,747 SR
Queue Stats
312W - 316L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
3 / 1 / 5
6,236
1,247
4,561
4,006
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
 
Raijin
10
2 / 1 / 5
5,777
1,155
3,847
3,520
1,076
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 10
6,105
1,221
5,656
2,741
847
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 8
5,761
1,152
3,995
3,440
1,065
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 2 / 1
6,199
1,240
5,057
6,053
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 3 / 2
5,284
1,057
2,172
5,783
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
1,248
250
0
0
0
Ne Zha
Majuub
Ne Zha
10
1 / 3 / 1
4,978
996
3,958
5,941
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 2
5,398
1,080
3,305
9,280
7,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
jdbjdb
Tiamat
11
1 / 1 / 2
5,649
1,130
3,966
3,886
1,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
11
Kills
4
5
Deaths
11
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
1
5
5.5
W
Raijin
 
Raijin
2
1
5
4.5
L
Olorun
 
Olorun
1
3
2
0.67
L
0
0
0
0
L
Ne Zha
Majuub
Ne Zha
1
3
1
0.5
W
0
0
10
5
W
1
1
8
5
L
1
4
2
0.5
W
5
2
1
2.75
L
Tiamat
jdbjdb
Tiamat
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,116
Damage
13,401
19,760
Taken
24,890
8,656
Mitigated
14,323
3,381
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,561
2,527
696
849
4,006
1,472
754
1,943
2,063
0
11,399
W
Raijin
 
Raijin
3,847
713
277
237
3,520
1,076
39
1,826
1,694
10,098
0
L
Olorun
 
Olorun
2,172
987
1,709
1,231
5,783
2,568
0
3,002
2,781
5,580
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Majuub
Ne Zha
3,958
142
113
641
5,941
2,628
0
3,124
2,693
0
10,408
W
5,656
198
291
164
2,741
847
601
1,086
1,655
9,943
0
W
3,995
184
0
0
3,440
1,065
627
1,597
1,843
8,116
0
L
3,305
249
566
1,546
9,280
7,148
0
4,590
4,567
6,819
0
W
5,057
707
186
681
6,053
4,196
0
2,991
3,062
0
7,960
L
Tiamat
jdbjdb
Tiamat
3,966
363
249
926
3,886
1,979
0
2,782
1,023
8,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
22,557
60
Minions Killed
32
0
Camps Cleared
0
487,574
Distance Traveled
363,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,236
1,247
17
3
0
100,719
0
W
Raijin
5,777
1,155
13
3
0
96,181
0
L
Olorun
5,284
1,057
11
2
0
70,744
0
L
Maui
1,248
250
0
0
0
0
0
L
Ne Zha
4,978
996
4
1
0
95,329
0
W
Eset
6,105
1,221
14
3
0
103,132
0
W
Merlin
5,761
1,152
11
2
0
85,766
0
L
Sobek
5,398
1,080
7
1
0
91,739
0
W
Nike
6,199
1,240
5
1
0
101,776
0
L
Tiamat
5,649
1,130
10
2
0
105,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role