Player Matchup

Fenrir
Fenrir
Shiesty KP
Fenrir
Level 147
God Stats
2W - 2L
1,521 SR
Queue Stats
99W - 116L
1,324 Elo+
Party 1
Olorun
Olorun
ShiestyQueen
Olorun
Level 87
God Stats
16W - 8L
1,463 SR
Queue Stats
90W - 104L
1,337 Elo+
Party 1
Artemis
Artemis
scorpio1024vl
Artemis
Level 3
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 2L
1,178 Elo+
Party 1
Team Averages
Level 79
1,434 SR
1,280 Elo+

VS

Team Averages
Level 129
1,371 SR
1,332 Elo+
Izanami
Izanami
Awita_de_Uwuu
Izanami
Level 155
God Stats
3W - 1L
1,572 SR
Queue Stats
116W - 119L
1,372 Elo+
Solo
Ix Chel
Ix Chel
MERCURY_RR
Ix Chel
Level 154
God Stats
30W - 37L
1,417 SR
Queue Stats
228W - 279L
1,287 Elo+
Solo
Thanatos
Thanatos
Solldrip
Thanatos
Level 78
God Stats
2W - 3L
1,124 SR
Queue Stats
180W - 169L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Shiesty KP
Fenrir
10
2 / 4 / 1
7,397
740
4,676
11,185
5,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
11
2 / 4 / 1
7,861
786
3,866
8,877
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
9
0 / 5 / 2
6,939
694
5,233
7,063
2,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
3 / 1 / 10
9,429
943
10,053
6,490
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
MERCURY_RR
Ix Chel
12
4 / 0 / 8
9,142
914
7,491
5,220
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Solldrip
Thanatos
12
6 / 3 / 6
9,302
930
5,131
10,109
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
13
13
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
1
10
8
W
Ix Chel
MERCURY_RR
Ix Chel
4
0
8
8
L
Fenrir
Shiesty KP
Fenrir
2
4
1
0.63
L
Olorun
2
4
1
0.63
W
Thanatos
Solldrip
Thanatos
6
3
6
3
L
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,775
Damage
22,675
27,125
Taken
21,819
11,805
Mitigated
8,294
2,993
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
10,053
7,705
0
1,925
6,490
2,441
1,752
1,361
4,958
0
51,371
W
Ix Chel
MERCURY_RR
Ix Chel
7,491
816
1,352
1,954
5,220
2,050
405
558
4,612
31,835
0
L
Fenrir
Shiesty KP
Fenrir
4,676
772
0
1,224
11,185
5,875
0
3,389
7,796
0
15,071
L
Olorun
3,866
1,368
130
1,445
8,877
3,615
0
2,903
5,974
28,058
0
W
Thanatos
Solldrip
Thanatos
5,131
1,285
0
6,501
10,109
3,803
246
2,238
7,331
0
22,975
L
Artemis
5,233
1,873
0
194
7,063
2,315
0
1,760
5,303
0
17,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,197
Gold Earned
27,873
93
Minions Killed
135
0
Camps Cleared
0
452,697
Distance Traveled
510,033
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,429
943
66
7
0
146,468
0
W
Ix Chel
9,142
914
34
3
0
162,856
0
L
Fenrir
7,397
740
22
2
0
196,383
0
L
Olorun
7,861
786
50
5
0
136,022
2
W
Thanatos
9,302
930
35
4
0
200,709
0
L
Artemis
6,939
694
21
2
0
120,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role