Player Matchup

Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
MiddOrTroll
Poseidon
Gold V
Level 159
God Stats
3W - 7L
1,165 SR
Queue Stats
673W - 700L
1,244 MMR
Party 1
Raijin
Raijin
Gold IV
Tragikarc
Raijin
Gold IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,715 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
xMissyMuffx
Sun Wukong
Gold III
Level 158
God Stats
12W - 10L
1,535 SR
Queue Stats
123W - 126L
1,497 MMR
Solo
Horus
Horus
Silver III
zSzyna
Horus
Silver III
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,477 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,440 SR
1,487 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,516 SR
1,489 MMR
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
CCGamer3
Amaterasu
Bronze III
Level 64
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Sol
Sol
Gold IV
Cpt Mastema
Sol
Gold IV
Level 165
God Stats
6W - 10L
1,429 SR
Queue Stats
345W - 351L
1,479 MMR
Solo
Cerberus
Cerberus
Silver I
Sett_Righ
Cerberus
Silver I
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,470 MMR
Solo
Agni
Agni
Gold III
Xenogeneration
Agni
Gold III
Level 121
God Stats
6W - 4L
1,666 SR
Queue Stats
93W - 90L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
6 / 0 / 1
9,073
648
10,622
6,758
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
MiddOrTroll
Poseidon
15
4 / 1 / 4
8,546
610
8,386
8,634
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
Tragikarc
Raijin
13
2 / 3 / 2
7,708
551
4,990
8,880
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
xMissyMuffx
Sun Wukong
13
0 / 0 / 0
8,082
577
5,459
8,289
6,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
zSzyna
Horus
11
0 / 1 / 3
7,074
505
3,723
11,426
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaThorChernobogCu Chulainn

VS

Bans
Ah PuchMorgan Le FayMaman BrigitteCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 4 / 0
7,318
523
8,190
14,709
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
CCGamer3
Amaterasu
12
1 / 1 / 2
7,273
520
3,872
8,707
8,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 3 / 0
6,646
475
3,332
8,326
2,861
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Sett_Righ
Cerberus
8
0 / 2 / 2
5,949
425
3,371
10,531
7,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 2 / 3
8,004
572
7,801
6,167
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
5
5
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
0
1
6.5
L
Bakasura
 
Bakasura
3
4
0
0.75
L
Amaterasu
CCGamer3
Amaterasu
1
1
2
2
L
0
3
0
0
W
Poseidon
MiddOrTroll
Poseidon
4
1
4
6
L
Cerberus
Sett_Righ
Cerberus
0
2
2
0.5
W
Raijin
Tragikarc
Raijin
2
3
2
1
L
1
2
3
1.25
W
Sun Wukong
xMissyMuffx
Sun Wukong
0
0
0
0
W
Horus
zSzyna
Horus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,180
Damage
26,566
43,987
Taken
48,440
24,737
Mitigated
26,972
8,930
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,622
4,183
0
892
6,758
2,569
134
2,646
3,692
0
74,501
L
Bakasura
 
Bakasura
8,190
5,396
0
2,871
14,709
6,201
0
4,215
10,494
0
46,271
L
Amaterasu
CCGamer3
Amaterasu
3,872
1,012
0
2,952
8,707
8,828
0
1,936
6,771
0
38,371
L
3,332
1,346
0
3,306
8,326
2,861
0
878
7,448
47,847
0
W
Poseidon
MiddOrTroll
Poseidon
8,386
1,695
0
3,710
8,634
2,653
66
1,974
6,344
72,525
1,674
L
Cerberus
Sett_Righ
Cerberus
3,371
283
0
3,191
10,531
7,074
0
2,713
7,818
19,197
0
W
Raijin
Tragikarc
Raijin
4,990
759
0
250
8,880
3,403
0
4,602
4,175
62,849
0
L
7,801
293
0
500
6,167
2,008
0
3,274
2,893
70,861
0
W
Sun Wukong
xMissyMuffx
Sun Wukong
5,459
790
0
1,304
8,289
6,936
0
744
7,413
0
66,936
W
Horus
zSzyna
Horus
3,723
2,029
412
2,362
11,426
9,176
0
4,538
6,234
0
26,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
35,190
509
Minions Killed
432
0
Camps Cleared
0
1,493,694
Distance Traveled
1,484,665
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,073
648
127
9
0
304,056
0
L
Bakasura
7,318
523
93
7
0
328,104
1
L
Amaterasu
7,273
520
83
6
0
294,898
2
L
Sol
6,646
475
98
7
0
274,623
2
W
Poseidon
8,546
610
107
8
0
330,801
4
L
Cerberus
5,949
425
29
2
0
288,350
6
W
Raijin
7,708
551
114
8
0
266,514
3
L
Agni
8,004
572
129
9
0
298,690
5
W
Sun Wukong
8,082
577
119
9
0
306,207
3
W
Horus
7,074
505
42
3
0
286,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role