Player Matchup

Apollo
Apollo
Gold III
IdioPathiik
Apollo
Gold III
Level 148
God Stats
4W - 4L
1,503 SR
Queue Stats
554W - 540L
1,459 MMR
Solo
Mercury
Mercury
Gold III
Manu7n7
Mercury
Gold III
Level 65
God Stats
4W - 7L
1,612 SR
Queue Stats
95W - 98L
1,464 MMR
Solo
Scylla
Scylla
Gold IV
NoahStorm13
Scylla
Gold IV
Level 140
God Stats
9W - 9L
1,631 SR
Queue Stats
273W - 285L
1,461 MMR
Solo
Ganesha
Ganesha
Silver I
Oxials
Ganesha
Silver I
Level 126
God Stats
5W - 2L
1,695 SR
Queue Stats
76W - 86L
1,420 MMR
Solo
Chaac
Chaac
Silver III
THECOOTSMCGOOTS
Chaac
Silver III
Level 124
God Stats
0W - 1L
1,357 SR
Queue Stats
7W - 14L
1,446 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,560 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,568 SR
1,449 MMR
Sol
Sol
Gold IV
AllUCanEatMeat
Sol
Gold IV
Level 44
God Stats
1W - 0L
1,676 SR
Queue Stats
33W - 29L
1,512 MMR
Party 1
Serqet
Serqet
Gold IV
CleanBunny
Serqet
Gold IV
Level 107
God Stats
3W - 4L
1,461 SR
Queue Stats
113W - 111L
1,439 MMR
Party 1
Bacchus
Bacchus
Gold IV
DCoelho
Bacchus
Gold IV
Level 159
God Stats
6W - 6L
1,589 SR
Queue Stats
140W - 136L
1,405 MMR
Solo
Raijin
Raijin
Silver III
Salvadør
Raijin
Silver III
Level 165
God Stats
2W - 0L
1,734 SR
Queue Stats
13W - 8L
1,451 MMR
Solo
Neith
Neith
Silver III
caskinha
Neith
Silver III
Level 39
God Stats
3W - 1L
1,380 SR
Queue Stats
24W - 20L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 1 / 2
6,326
527
3,965
5,429
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mercury
Manu7n7
Mercury
12
2 / 3 / 0
6,681
557
1,905
9,092
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
10
2 / 4 / 0
6,156
513
3,142
6,982
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Oxials
Ganesha
10
1 / 1 / 3
6,458
538
2,151
9,516
8,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 0
6,713
559
3,909
11,283
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Maman BrigitteAo KuangThanatos

VS

Bans
ChernobogSun WukongMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,674
556
6,660
7,230
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
CleanBunny
Serqet
14
5 / 0 / 4
8,096
675
3,083
7,761
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Bacchus
DCoelho
Bacchus
10
2 / 1 / 2
6,473
539
3,681
6,098
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Salvadør
Raijin
14
4 / 0 / 2
8,143
679
7,005
6,985
3,412
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
caskinha
Neith
12
2 / 2 / 5
7,103
592
6,331
8,171
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Serqet
CleanBunny
Serqet
5
0
4
7
W
Bacchus
DCoelho
Bacchus
2
1
2
3
L
Apollo
0
1
2
1
L
Mercury
Manu7n7
Mercury
2
3
0
0.67
L
Scylla
2
4
0
0.5
L
Ganesha
Oxials
Ganesha
1
1
3
2.5
W
Raijin
Salvadør
Raijin
4
0
2
5
L
0
4
0
0
W
Neith
caskinha
Neith
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,072
Damage
26,760
42,302
Taken
36,245
23,032
Mitigated
18,714
9,830
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,660
3,471
0
3,553
7,230
3,353
1,200
351
6,879
55,456
12,678
W
Serqet
CleanBunny
Serqet
3,083
351
0
1,580
7,761
3,204
0
884
6,877
0
66,544
W
Bacchus
DCoelho
Bacchus
3,681
598
0
1,858
6,098
5,548
128
958
5,140
15,929
0
L
Apollo
3,965
2,432
0
1,488
5,429
2,089
0
3,437
1,992
0
42,293
L
Mercury
Manu7n7
Mercury
1,905
554
0
1,782
9,092
3,613
0
1,625
7,323
0
63,418
L
Scylla
3,142
621
0
1,026
6,982
2,329
0
887
6,095
39,392
0
L
Ganesha
Oxials
Ganesha
2,151
90
0
2,454
9,516
8,496
0
5,140
4,376
16,513
0
W
Raijin
Salvadør
Raijin
7,005
1,049
0
5,033
6,985
3,412
0
474
6,511
59,653
0
L
3,909
627
0
3,080
11,283
6,505
0
5,755
5,528
0
44,919
W
Neith
caskinha
Neith
6,331
1,863
0
3,083
8,171
3,197
766
2,626
5,545
0
45,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
36,489
355
Minions Killed
399
0
Camps Cleared
0
1,216,928
Distance Traveled
1,257,410
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,674
556
106
9
0
222,468
0
W
Serqet
8,096
675
104
9
0
310,320
0
W
Bacchus
6,473
539
18
2
0
273,372
3
L
Apollo
6,326
527
88
7
0
251,088
3
L
Mercury
6,681
557
96
8
0
303,204
0
L
Scylla
6,156
513
76
6
0
197,088
2
L
Ganesha
6,458
538
6
1
0
248,757
2
W
Raijin
8,143
679
104
9
0
232,407
4
L
Chaac
6,713
559
89
7
0
216,791
0
W
Neith
7,103
592
67
6
0
218,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role