Player Matchup

Neith
Neith
 
Neith
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
JHULS55
Horus
Level 107
God Stats
4W - 2L
1,596 SR
Queue Stats
8W - 8L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
KingJulien3101
Nu Wa
Level 142
God Stats
28W - 27L
1,146 SR
Queue Stats
730W - 723L
1,465 Elo+
Party 1
Team Averages
Level 97
1,414 SR
1,460 Elo+

VS

Team Averages
Level 111
1,583 SR
1,466 Elo+
Cthulhu
Cthulhu
CHUDPINEM
Cthulhu
Level 144
God Stats
9W - 6L
1,663 SR
Queue Stats
362W - 375L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
MonkeyThunderX
Baron Samedi
Level 88
God Stats
2W - 0L
1,584 SR
Queue Stats
10W - 7L
1,569 Elo+
Solo
Hou Yi
Hou Yi
TheContinent328
Hou Yi
Level 101
God Stats
14W - 14L
1,503 SR
Queue Stats
418W - 445L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 1
8,662
722
5,792
8,304
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
JHULS55
Horus
10
1 / 0 / 1
8,163
680
4,374
5,249
4,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
7,946
662
8,322
3,639
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHUDPINEM
Cthulhu
11
0 / 0 / 0
8,333
694
4,928
10,565
11,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
MonkeyThunderX
Baron Samedi
11
0 / 1 / 0
8,049
671
6,578
8,686
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 0
7,923
660
3,111
7,700
2,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
1
1.5
W
Cthulhu
CHUDPINEM
Cthulhu
0
0
0
0
L
Horus
JHULS55
Horus
1
0
1
1.5
L
0
0
1
0.5
W
Baron Samedi
MonkeyThunderX
Baron Samedi
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
14,617
17,192
Taken
26,951
9,955
Mitigated
17,641
6,342
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,792
720
0
2,894
8,304
3,742
248
6,476
1,828
0
38,192
W
Cthulhu
CHUDPINEM
Cthulhu
4,928
47
56
1,288
10,565
11,289
0
5,407
5,158
37,263
0
L
Horus
JHULS55
Horus
4,374
1,941
800
2,361
5,249
4,754
0
2,917
2,332
0
13,299
L
8,322
5,109
0
287
3,639
1,459
0
2,486
1,153
33,989
0
W
Baron Samedi
MonkeyThunderX
Baron Samedi
6,578
72
1,915
3,848
8,686
3,857
235
1,959
6,727
34,476
0
W
3,111
733
0
2,345
7,700
2,495
1,190
1,364
6,336
0
29,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
24,305
101
Minions Killed
149
0
Camps Cleared
0
654,328
Distance Traveled
639,775
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,662
722
52
4
0
225,206
2
W
Cthulhu
8,333
694
50
4
0
211,734
0
L
Horus
8,163
680
15
1
0
212,882
4
L
Nu Wa
7,946
662
34
3
0
216,240
0
W
Baron Samedi
8,049
671
53
4
0
225,175
0
W
Hou Yi
7,923
660
46
4
0
202,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role