Player Matchup

Cupid
Cupid
Black-HunterDadd
Cupid
Level 126
God Stats
20W - 16L
1,265 SR
Queue Stats
391W - 385L
1,465 Elo+
Solo
Bastet
Bastet
Josephine1235
Bastet
Level 64
God Stats
2W - 0L
1,702 SR
Queue Stats
34W - 39L
1,411 Elo+
Solo
Ra
Ra
alvarit0BMX
Ra
Level 27
God Stats
13W - 12L
1,515 SR
Queue Stats
84W - 78L
1,559 Elo+
Party 1
Cu Chulainn
Cu Chulainn
carlongas
Cu Chulainn
Level 159
God Stats
2W - 0L
1,704 SR
Queue Stats
125W - 94L
1,592 Elo+
Party 1
Thor
Thor
xSerB86
Thor
Level 157
God Stats
60W - 59L
1,439 SR
Queue Stats
914W - 962L
1,442 Elo+
Solo
Team Averages
Level 107
1,525 SR
1,494 Elo+

VS

Team Averages
Level 85
1,496 SR
1,477 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Riiruu
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,447 Elo+
Party 2
Thanatos
Thanatos
Ydle
Thanatos
Level 100
God Stats
357W - 360L
1,482 SR
Queue Stats
458W - 472L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,142
1,190
6,163
4,439
2,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 3 / 5
7,032
1,172
8,983
8,099
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 1 / 4
7,589
1,265
5,716
2,922
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
carlongas
Cu Chulainn
12
2 / 0 / 7
7,321
1,220
9,925
10,097
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
xSerB86
Thor
12
5 / 0 / 2
7,802
1,300
4,547
1,705
795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

350

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 4 / 2
7,715
1,286
5,355
12,325
15,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
 
Merlin
12
1 / 3 / 3
6,993
1,166
8,115
8,709
3,266
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
 
Nox
11
0 / 0 / 2
6,562
1,094
3,440
5,490
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Riiruu
Medusa
12
0 / 2 / 2
6,563
1,094
4,992
7,397
3,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ydle
Thanatos
11
1 / 2 / 3
6,489
1,082
3,475
3,968
1,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
11
Kills
4
4
Deaths
11
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
4
2
0.75
L
Merlin
 
Merlin
1
3
3
0.83
L
Nox
 
Nox
0
0
2
1
W
1
0
6
4
W
1
3
5
1.17
L
Medusa
Riiruu
Medusa
0
2
2
0.5
L
Thanatos
Ydle
Thanatos
1
2
3
1.25
W
2
1
4
4
W
Cu Chulainn
carlongas
Cu Chulainn
2
0
7
5.5
W
Thor
xSerB86
Thor
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,334
Damage
25,377
27,262
Taken
37,889
12,749
Mitigated
25,521
5,087
Healing
1,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,355
755
0
398
12,325
15,407
0
2,443
9,778
10,290
0
L
Merlin
 
Merlin
8,115
1,248
0
63
8,709
3,266
0
342
8,367
31,839
0
L
Nox
 
Nox
3,440
52
0
0
5,490
2,291
0
817
4,673
12,930
0
W
6,163
3,832
580
1,630
4,439
2,000
0
2,888
1,440
0
16,092
W
8,983
2,004
0
847
8,099
3,407
0
4,307
3,591
0
16,754
L
Medusa
Riiruu
Medusa
4,992
2,518
0
284
7,397
3,078
0
2,341
4,979
0
14,899
L
Thanatos
Ydle
Thanatos
3,475
502
0
1,119
3,968
1,479
0
324
3,644
0
6,191
W
5,716
1,255
1,574
456
2,922
1,315
0
1,351
1,509
21,632
0
W
Cu Chulainn
carlongas
Cu Chulainn
9,925
1,675
0
0
10,097
5,232
0
7,112
2,781
2,125
20,631
W
Thor
xSerB86
Thor
4,547
164
0
0
1,705
795
0
674
1,031
0
10,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
34,322
122
Minions Killed
133
7
Camps Cleared
4
649,896
Distance Traveled
533,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,715
1,286
8
1
0
114,317
0
L
Merlin
6,993
1,166
61
10
0
107,328
0
L
Nox
6,562
1,094
31
5
1
106,783
0
W
Cupid
7,142
1,190
28
5
1
125,823
0
W
Bastet
7,032
1,172
13
2
2
136,168
0
L
Medusa
6,563
1,094
26
4
2
123,808
0
L
Thanatos
6,489
1,082
7
1
1
81,763
0
W
Ra
7,589
1,265
45
8
3
126,091
0
W
Cu Chulainn
7,321
1,220
28
5
0
140,517
0
W
Thor
7,802
1,300
8
1
1
121,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role