Player Matchup

Thor
Thor
Gold V
Itačhi
Thor
Gold V
Level 64
God Stats
4W - 7L
1,546 SR
Queue Stats
73W - 64L
1,402 MMR
Solo
Chernobog
Chernobog
Gold IV
Nergs
Chernobog
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,480 MMR
Party 2
Bakasura
Bakasura
Bronze III
PepperyVase2263
Bakasura
Bronze III
Level 119
God Stats
0W - 1L
1,456 SR
Queue Stats
25W - 34L
1,446 MMR
Solo
Nu Wa
Nu Wa
Gold IV
arsMAESTROars
Nu Wa
Gold IV
Level 182
God Stats
20W - 14L
1,517 SR
Queue Stats
90W - 92L
1,386 MMR
Solo
Cerberus
Cerberus
Silver I
iiscuba
Cerberus
Silver I
Level 109
God Stats
0W - 1L
1,742 SR
Queue Stats
73W - 79L
1,295 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,552 SR
1,402 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,538 SR
1,401 MMR
Athena
Athena
Gold IV
AlexBlackwind
Athena
Gold IV
Level 103
God Stats
5W - 7L
1,479 SR
Queue Stats
52W - 51L
1,427 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Segura02_
Sun Wukong
Gold III
Level 128
God Stats
9W - 12L
1,534 SR
Queue Stats
424W - 427L
1,502 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
bokaina
Zhong Kui
Silver I
Level 128
God Stats
1W - 1L
1,353 SR
Queue Stats
223W - 234L
1,236 MMR
Party 1
Anhur
Anhur
Gold III
salä
Anhur
Gold III
Level 156
God Stats
3W - 1L
1,861 SR
Queue Stats
32W - 34L
1,450 MMR
Solo
Janus
Janus
Gold IV
ttrobles
Janus
Gold IV
Level 126
God Stats
21W - 25L
1,461 SR
Queue Stats
257W - 265L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Itačhi
Thor
14
2 / 0 / 2
8,347
596
7,721
9,361
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Chernobog
Nergs
Chernobog
12
0 / 6 / 2
6,766
483
4,483
11,764
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
12
1 / 5 / 2
7,291
521
3,024
15,591
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 4 / 1
7,256
518
9,725
7,097
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
iiscuba
Cerberus
11
3 / 2 / 2
7,571
541
6,235
16,396
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
Ao KuangArachneMaman BrigitteThanatos

VS

Bans
RaijinAh PuchAnubisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 11
7,201
514
4,429
15,108
12,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Segura02_
Sun Wukong
15
4 / 0 / 3
8,689
621
6,791
13,039
7,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
bokaina
Zhong Kui
13
3 / 1 / 1
8,116
580
9,917
10,705
10,043
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
salä
Anhur
14
5 / 2 / 4
8,216
587
12,610
11,422
4,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
ttrobles
Janus
12
5 / 1 / 5
7,450
532
10,331
6,419
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
17
17
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
L
Thor
Itačhi
Thor
2
0
2
3
L
Chernobog
Nergs
Chernobog
0
6
2
0.17
L
Bakasura
1
5
2
0.4
W
Sun Wukong
Segura02_
Sun Wukong
4
0
3
5.5
L
0
4
1
0.13
W
Zhong Kui
bokaina
Zhong Kui
3
1
1
3.5
L
Cerberus
iiscuba
Cerberus
3
2
2
2
W
Anhur
salä
Anhur
5
2
4
3.5
W
Janus
ttrobles
Janus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
44,078
60,209
Taken
56,693
30,780
Mitigated
35,975
14,114
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,429
1,574
0
2,192
15,108
12,105
17
4,511
10,497
18,247
0
L
Thor
Itačhi
Thor
7,721
670
0
2,853
9,361
4,086
0
5,507
3,842
129
66,946
L
Chernobog
Nergs
Chernobog
4,483
3,095
0
2,949
11,764
3,593
0
3,141
8,543
0
45,876
L
Bakasura
3,024
2,011
0
3,027
15,591
6,436
0
5,888
9,528
0
49,882
W
Sun Wukong
Segura02_
Sun Wukong
6,791
1,341
0
2,207
13,039
7,152
0
3,506
9,508
0
90,133
L
9,725
4,110
0
1,179
7,097
2,591
629
3,234
3,675
52,617
0
W
Zhong Kui
bokaina
Zhong Kui
9,917
1,279
0
5,839
10,705
10,043
0
1,677
8,953
64,485
0
L
Cerberus
iiscuba
Cerberus
6,235
673
0
4,106
16,396
14,074
0
6,272
9,944
21,319
0
W
Anhur
salä
Anhur
12,610
8,352
0
5,140
11,422
4,575
1,189
2,171
9,226
0
67,876
W
Janus
ttrobles
Janus
10,331
432
0
529
6,419
2,100
264
4,224
2,195
53,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
39,672
421
Minions Killed
459
0
Camps Cleared
0
1,428,881
Distance Traveled
1,493,735
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,201
514
34
2
0
320,634
5
L
Thor
8,347
596
118
8
0
292,643
4
L
Chernobog
6,766
483
77
6
0
270,483
4
L
Bakasura
7,291
521
95
7
0
315,747
0
W
Sun Wukong
8,689
621
118
8
0
343,317
0
L
Nu Wa
7,256
518
88
6
0
254,913
7
W
Zhong Kui
8,116
580
99
7
0
274,980
4
L
Cerberus
7,571
541
43
3
0
295,095
0
W
Anhur
8,216
587
99
7
0
244,631
5
W
Janus
7,450
532
109
8
0
310,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role