Player Matchup

Hachiman
Hachiman
JohnnyTwoTime24
Hachiman
Level 64
God Stats
30W - 25L
1,560 SR
Queue Stats
344W - 369L
1,494 Elo+
Solo
Kali
Kali
KinkoChuncho
Kali
Level 123
God Stats
0W - 2L
1,265 SR
Queue Stats
70W - 94L
1,472 Elo+
Solo
Kukulkan
Kukulkan
MokoriRyo
Kukulkan
Level 154
God Stats
5W - 9L
1,686 SR
Queue Stats
102W - 85L
1,615 Elo+
Solo
Chang'e
Chang'e
PendulRime631
Chang'e
Level 116
God Stats
3W - 2L
1,671 SR
Queue Stats
10W - 13L
1,430 Elo+
Solo
Khepri
Khepri
zartas123
Khepri
Level 182
God Stats
9W - 4L
1,588 SR
Queue Stats
550W - 575L
1,529 Elo+
Solo
Team Averages
Level 128
1,554 SR
1,508 Elo+

VS

Team Averages
Level 101
1,590 SR
1,563 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DippSlipp
Thoth
Level 48
God Stats
3W - 2L
1,586 SR
Queue Stats
6W - 3L
1,644 Elo+
Party 1
Artio
Artio
IlScorcherlI
Artio
Level 108
God Stats
2W - 1L
1,509 SR
Queue Stats
57W - 44L
1,580 Elo+
Party 1
Hercules
Hercules
chichico1312
Hercules
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 98L
1,504 Elo+
Solo
Artemis
Artemis
ragingpeep
Artemis
Level 88
God Stats
3W - 0L
1,856 SR
Queue Stats
18W - 10L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 2 / 2
6,172
1,234
3,581
6,541
2,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 4 / 3
6,019
1,204
4,566
7,948
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
MokoriRyo
Kukulkan
11
1 / 0 / 1
6,351
1,270
4,494
3,132
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
11
3 / 5 / 1
6,436
1,287
8,245
9,565
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
zartas123
Khepri
9
0 / 0 / 0
4,976
995
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

345

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 0 / 6
6,499
1,300
7,110
1,588
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
DippSlipp
Thoth
11
1 / 0 / 6
6,100
1,220
4,173
1,379
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 10
6,396
1,279
5,020
7,478
6,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
chichico1312
Hercules
11
2 / 1 / 6
6,291
1,258
3,130
5,064
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
ragingpeep
Artemis
12
4 / 3 / 7
7,103
1,421
5,652
8,327
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
11
11
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
6
6
W
Thoth
DippSlipp
Thoth
1
0
6
4
W
1
1
10
6
L
Hachiman
1
2
2
1
L
0
4
3
0.38
L
Kukulkan
MokoriRyo
Kukulkan
1
0
1
1.5
L
Chang'e
3
5
1
0.7
W
Hercules
chichico1312
Hercules
2
1
6
5
W
Artemis
ragingpeep
Artemis
4
3
7
2.5
L
Khepri
zartas123
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,886
Damage
25,085
27,186
Taken
23,836
10,639
Mitigated
15,761
3,220
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,110
1,918
0
0
1,588
728
0
1,046
542
15,207
0
W
Thoth
DippSlipp
Thoth
4,173
187
0
0
1,379
466
0
885
430
14,036
0
W
5,020
1,161
725
1,088
7,478
6,779
0
3,870
3,518
10,067
0
L
Hachiman
3,581
2,300
0
413
6,541
2,444
0
3,686
2,698
0
14,504
L
4,566
1,338
0
1,361
7,948
3,373
0
4,933
3,010
0
11,290
L
Kukulkan
MokoriRyo
Kukulkan
4,494
608
0
2
3,132
1,174
0
1,884
1,207
28,638
0
L
Chang'e
8,245
0
208
1,236
9,565
3,648
0
5,785
3,569
14,437
0
W
Hercules
chichico1312
Hercules
3,130
870
0
1,148
5,064
4,413
0
2,184
2,852
0
9,575
W
Artemis
ragingpeep
Artemis
5,652
3,049
0
1,852
8,327
3,375
0
4,458
3,755
0
19,694
L
Khepri
zartas123
Khepri
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
32,389
113
Minions Killed
97
5
Camps Cleared
7
395,679
Distance Traveled
505,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,499
1,300
20
4
2
85,698
0
W
Thoth
6,100
1,220
26
5
0
109,284
0
W
Artio
6,396
1,279
8
2
2
119,649
0
L
Hachiman
6,172
1,234
22
4
1
99,216
0
L
Kali
6,019
1,204
6
1
0
99,459
0
L
Kukulkan
6,351
1,270
77
15
3
98,967
0
L
Chang'e
6,436
1,287
8
2
1
98,037
0
W
Hercules
6,291
1,258
13
3
0
109,718
0
W
Artemis
7,103
1,421
30
6
3
80,762
0
L
Khepri
4,976
995
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role