Player Matchup

Ares
Ares
Brujo-soldado160
Ares
Level 64
God Stats
3W - 0L
1,832 SR
Queue Stats
64W - 63L
1,457 Elo+
Solo
Neith
Neith
ConnorCannibal
Neith
Level 154
God Stats
8W - 6L
1,501 SR
Queue Stats
1,067W - 1,092L
1,428 Elo+
Party 1
Aphrodite
Aphrodite
DR INGU
Aphrodite
Level 104
God Stats
9W - 11L
1,500 SR
Queue Stats
434W - 432L
1,461 Elo+
Party 1
Chang'e
Chang'e
DeadlyAntonello
Chang'e
Level 173
God Stats
13W - 8L
1,603 SR
Queue Stats
235W - 242L
1,466 Elo+
Party 1
Mercury
Mercury
YaBioKilz567
Mercury
Level 89
God Stats
16W - 13L
1,540 SR
Queue Stats
581W - 578L
1,478 Elo+
Party 1
Team Averages
Level 117
1,595 SR
1,458 Elo+

VS

Team Averages
Level 106
1,516 SR
1,425 Elo+
Maui
Maui
 
Maui
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Curryvaggos30
Apollo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,189 Elo+
Party 2
Anubis
Anubis
LTB_Tfra
Anubis
Level 67
God Stats
3W - 1L
1,900 SR
Queue Stats
6W - 4L
1,602 Elo+
Party 2
Cerberus
Cerberus
MajorTrouble330
Cerberus
Level 170
God Stats
4W - 3L
1,544 SR
Queue Stats
136W - 149L
1,402 Elo+
Solo
Awilix
Awilix
najim635
Awilix
Level 65
God Stats
0W - 5L
1,136 SR
Queue Stats
165W - 166L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
9,150
538
3,215
12,300
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 3 / 2
8,283
487
6,749
10,146
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
DR INGU
Aphrodite
15
4 / 3 / 2
9,249
544
5,414
11,893
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 0 / 4
10,266
604
15,291
18,715
9,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
YaBioKilz567
Mercury
17
6 / 2 / 7
10,180
599
11,035
15,801
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
1 / 0 / 0
6,135
361
2,744
5,169
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 7 / 2
7,500
441
7,950
12,755
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
LTB_Tfra
Anubis
15
2 / 4 / 3
9,253
544
12,717
10,486
5,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
11
0 / 3 / 0
7,047
415
4,493
14,958
7,095
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
najim635
Awilix
16
4 / 7 / 3
9,571
563
13,912
19,654
8,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
9
9
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
0
0
1
W
2
1
3
3.5
W
2
3
2
1
L
2
7
2
0.43
W
Aphrodite
DR INGU
Aphrodite
4
3
2
1.67
W
6
0
4
8
L
Anubis
LTB_Tfra
Anubis
2
4
3
0.88
L
Cerberus
0
3
0
0
W
Mercury
YaBioKilz567
Mercury
6
2
7
4.75
L
Awilix
najim635
Awilix
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,704
Damage
41,816
68,855
Taken
63,022
32,062
Mitigated
29,426
27,294
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,744
650
0
2,015
5,169
3,759
0
1,462
3,707
13,685
0
W
3,215
252
0
1,400
12,300
8,028
1,301
3,540
8,760
43,364
0
W
6,749
3,734
0
3,665
10,146
4,493
1,931
1,715
8,431
0
67,622
L
7,950
5,395
0
1,510
12,755
4,494
952
2,245
10,510
0
42,040
W
Aphrodite
DR INGU
Aphrodite
5,414
428
3,378
6,205
11,893
3,866
532
4,486
7,407
52,890
0
W
15,291
1,783
2,160
8,086
18,715
9,718
1,422
6,279
12,436
73,698
0
L
Anubis
LTB_Tfra
Anubis
12,717
149
0
3,647
10,486
5,720
16
4,848
5,638
82,078
0
L
Cerberus
4,493
168
0
8,284
14,958
7,095
0
7,587
7,371
47,342
0
W
Mercury
YaBioKilz567
Mercury
11,035
5,849
0
2,400
15,801
5,957
590
3,934
11,867
0
95,222
L
Awilix
najim635
Awilix
13,912
6,504
0
1,869
19,654
8,358
0
7,778
11,876
0
91,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,128
Gold Earned
39,506
501
Minions Killed
434
0
Camps Cleared
0
1,681,100
Distance Traveled
1,345,061
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,135
361
9
1
0
202,043
4
W
Ares
9,150
538
68
4
0
311,871
0
W
Neith
8,283
487
86
5
0
301,979
0
L
Apollo
7,500
441
68
4
0
288,161
0
W
Aphrodite
9,249
544
99
6
0
317,501
0
W
Chang'e
10,266
604
123
7
0
334,564
4
L
Anubis
9,253
544
123
7
0
297,658
2
L
Cerberus
7,047
415
116
7
0
229,805
0
W
Mercury
10,180
599
125
7
0
415,185
4
L
Awilix
9,571
563
118
7
0
327,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role