Player Matchup

Persephone
Persephone
Atrunis
Persephone
Level 81
God Stats
2W - 5L
1,354 SR
Queue Stats
447W - 466L
1,465 Elo+
Solo
Artio
Artio
Jenny6738
Artio
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,404 Elo+
Party 1
Chronos
Chronos
Nabidox
Chronos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,402 Elo+
Party 1
Vamana
Vamana
equilibrium07
Vamana
Level 114
God Stats
5W - 13L
1,410 SR
Queue Stats
631W - 588L
1,497 Elo+
Solo
Ah Puch
Ah Puch
lPelican
Ah Puch
Level 105
God Stats
2W - 1L
1,803 SR
Queue Stats
17W - 16L
1,416 Elo+
Party 1
Team Averages
Level 93
1,513 SR
1,437 Elo+

VS

Team Averages
Level 58
1,671 SR
1,489 Elo+
Sun Wukong
Sun Wukong
AEB Compere
Sun Wukong
Level 67
God Stats
2W - 0L
1,733 SR
Queue Stats
90W - 72L
1,476 Elo+
Solo
Merlin
Merlin
HaterCaptchas
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,563 Elo+
Party 2
Artio
Artio
Ivan_Bosancic
Artio
Level 28
God Stats
2W - 0L
1,812 SR
Queue Stats
104W - 130L
1,500 Elo+
Solo
Da Ji
Da Ji
WindowsFF
Da Ji
Level 88
God Stats
1W - 0L
1,812 SR
Queue Stats
15W - 11L
1,560 Elo+
Party 2
Freya
Freya
Автопортрет
Freya
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Atrunis
Persephone
7
0 / 1 / 4
5,956
596
1,953
1,259
352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Jenny6738
Artio
13
0 / 5 / 13
7,734
773
3,662
13,347
13,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
Nabidox
Chronos
16
13 / 4 / 0
9,897
990
13,184
11,546
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 7
7,152
715
6,326
12,530
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
lPelican
Ah Puch
16
3 / 3 / 7
8,910
891
16,790
10,039
4,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AEB Compere
Sun Wukong
17
3 / 2 / 12
9,577
958
8,090
11,059
8,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 4 / 9
8,591
859
10,830
7,792
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 2 / 16
8,216
822
3,317
11,014
7,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
WindowsFF
Da Ji
14
7 / 5 / 8
9,091
909
14,053
10,413
6,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 3 / 11
8,771
877
9,410
9,912
4,361
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
16
Kills
19
19
Deaths
16
31
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AEB Compere
Sun Wukong
3
2
12
4.5
L
Persephone
Atrunis
Persephone
0
1
4
2
W
3
4
9
1.88
W
0
2
16
4
L
Artio
Jenny6738
Artio
0
5
13
1.3
L
Chronos
Nabidox
Chronos
13
4
0
3.25
W
Da Ji
WindowsFF
Da Ji
7
5
8
2.2
L
0
6
7
0.58
L
Ah Puch
lPelican
Ah Puch
3
3
7
2.17
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,915
Damage
45,700
48,721
Taken
50,190
34,931
Mitigated
29,580
12,208
Healing
19,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AEB Compere
Sun Wukong
8,090
575
2,927
3,772
11,059
8,647
706
8,499
2,521
0
23,614
L
Persephone
Atrunis
Persephone
1,953
45
92
178
1,259
352
0
422
831
4,565
0
W
10,830
753
0
1,080
7,792
3,217
598
5,379
2,257
24,858
0
W
3,317
264
2,505
3,469
11,014
7,299
0
7,864
2,884
7,252
0
L
Artio
Jenny6738
Artio
3,662
406
1,424
1,578
13,347
13,526
0
8,131
5,216
7,247
0
L
Chronos
Nabidox
Chronos
13,184
4,273
661
2,690
11,546
4,932
0
5,955
5,591
24,873
0
W
Da Ji
WindowsFF
Da Ji
14,053
3,465
1,351
1,024
10,413
6,056
0
6,640
3,651
0
17,316
L
6,326
2,313
124
1,325
12,530
11,932
0
6,012
6,518
0
12,389
L
Ah Puch
lPelican
Ah Puch
16,790
1,381
271
3,865
10,039
4,189
0
3,037
7,002
35,247
0
W
9,410
2,456
171
3,058
9,912
4,361
0
7,207
2,570
15,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
44,246
96
Minions Killed
115
0
Camps Cleared
0
752,575
Distance Traveled
937,252
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,577
958
43
4
0
204,813
0
L
Persephone
5,956
596
5
1
0
34,209
1
W
Merlin
8,591
859
31
3
0
167,843
0
W
Artio
8,216
822
9
1
0
205,918
0
L
Artio
7,734
773
4
0
0
182,029
0
L
Chronos
9,897
990
25
3
0
171,565
0
W
Da Ji
9,091
909
13
1
0
180,930
0
L
Vamana
7,152
715
16
2
0
190,112
0
L
Ah Puch
8,910
891
46
5
0
174,660
0
W
Freya
8,771
877
19
2
0
177,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role