Player Matchup

Izanami
Izanami
RampageRafa
Izanami
Level 49
God Stats
1W - 1L
1,713 SR
Queue Stats
101W - 145L
1,318 Elo+
Solo
Cthulhu
Cthulhu
XxEmoElfxX
Cthulhu
Level 40
God Stats
7W - 5L
1,582 SR
Queue Stats
68W - 60L
1,422 Elo+
Party 2
Bellona
Bellona
Zacklax99
Bellona
Level 62
God Stats
1W - 5L
1,113 SR
Queue Stats
136W - 139L
1,367 Elo+
Solo
Poseidon
Poseidon
dashing-pill40
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,334 Elo+
Party 2
Tsukuyomi
Tsukuyomi
riffkaneraff
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,222 Elo+
Party 2
Team Averages
Level 32
1,482 SR
1,333 Elo+

VS

Team Averages
Level 105
1,477 SR
1,405 Elo+
Thanatos
Thanatos
BATMANS_shadow13
Thanatos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,460 Elo+
Party 1
Medusa
Medusa
GrandTitan10
Medusa
Level 80
God Stats
47W - 41L
1,505 SR
Queue Stats
200W - 192L
1,453 Elo+
Solo
Olorun
Olorun
MuckToe
Olorun
Level 163
God Stats
17W - 20L
1,365 SR
Queue Stats
199W - 197L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
gangzta-ninja
Gilgamesh
Level 84
God Stats
2W - 0L
1,516 SR
Queue Stats
109W - 105L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
pablooporcel
Kukulkan
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 22L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RampageRafa
Izanami
10
1 / 3 / 0
6,258
481
2,634
9,201
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
XxEmoElfxX
Cthulhu
10
0 / 4 / 3
6,715
517
6,124
13,462
7,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Zacklax99
Bellona
13
0 / 0 / 0
7,819
601
7,427
10,195
10,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
10
0 / 9 / 0
6,563
505
3,629
10,476
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
riffkaneraff
Tsukuyomi
11
3 / 4 / 0
6,975
537
3,597
11,400
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
8,315
640
9,315
11,343
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
12
2 / 3 / 3
6,396
492
7,581
9,805
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
MuckToe
Olorun
12
2 / 1 / 5
6,806
524
5,821
8,659
3,830
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
gangzta-ninja
Gilgamesh
11
1 / 0 / 0
6,823
525
4,762
12,820
12,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kukulkan
pablooporcel
Kukulkan
13
7 / 0 / 3
8,266
636
7,170
5,546
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
20
20
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
Medusa
2
3
3
1.17
W
Olorun
MuckToe
Olorun
2
1
5
4.5
L
Izanami
RampageRafa
Izanami
1
3
0
0.33
L
Cthulhu
XxEmoElfxX
Cthulhu
0
4
3
0.38
L
Bellona
Zacklax99
Bellona
0
0
0
0
L
Poseidon
0
9
0
0
W
Gilgamesh
gangzta-ninja
Gilgamesh
1
0
0
1
W
Kukulkan
pablooporcel
Kukulkan
7
0
3
8.5
L
Tsukuyomi
riffkaneraff
Tsukuyomi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
34,649
54,734
Taken
48,173
27,361
Mitigated
26,623
14,880
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,315
3,985
0
8,970
11,343
4,534
0
1,248
10,095
0
54,424
W
Medusa
7,581
3,957
0
2,680
9,805
3,501
0
3,026
6,779
0
45,803
W
Olorun
MuckToe
Olorun
5,821
1,682
1,336
3,712
8,659
3,830
831
2,653
6,006
41,406
0
L
Izanami
RampageRafa
Izanami
2,634
1,847
0
2,103
9,201
2,806
0
1,026
8,175
0
42,642
L
Cthulhu
XxEmoElfxX
Cthulhu
6,124
236
1,083
3,080
13,462
7,247
0
3,987
9,475
31,836
0
L
Bellona
Zacklax99
Bellona
7,427
3,654
0
5,008
10,195
10,153
95
232
9,963
0
55,890
L
Poseidon
3,629
946
0
20
10,476
3,157
381
4,901
5,575
41,272
0
W
Gilgamesh
gangzta-ninja
Gilgamesh
4,762
2,006
0
3,403
12,820
12,741
0
0
12,820
232
42,937
W
Kukulkan
pablooporcel
Kukulkan
7,170
883
0
816
5,546
2,017
2,141
2,826
2,720
53,875
0
L
Tsukuyomi
riffkaneraff
Tsukuyomi
3,597
810
0
3,586
11,400
3,998
380
3,077
8,323
0
38,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
36,606
317
Minions Killed
375
0
Camps Cleared
0
1,230,115
Distance Traveled
1,178,134
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,315
640
68
5
0
290,465
0
W
Medusa
6,396
492
70
5
0
229,730
0
W
Olorun
6,806
524
65
5
0
213,088
6
L
Izanami
6,258
481
61
5
0
224,194
1
L
Cthulhu
6,715
517
41
3
0
265,143
0
L
Bellona
7,819
601
82
6
0
227,837
2
L
Poseidon
6,563
505
68
5
0
225,929
0
W
Gilgamesh
6,823
525
79
6
0
225,907
0
W
Kukulkan
8,266
636
93
7
0
218,944
0
L
Tsukuyomi
6,975
537
65
5
0
287,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role