Player Matchup

Olorun
Olorun
B1gNastyBas-tard
Olorun
Level 108
God Stats
1W - 1L
1,515 SR
Queue Stats
140W - 147L
1,487 Elo+
Solo
Chaac
Chaac
Fireform
Chaac
Level 153
God Stats
8W - 5L
1,749 SR
Queue Stats
289W - 291L
1,471 Elo+
Solo
Scylla
Scylla
ViKingDV
Scylla
Level 154
God Stats
1W - 2L
1,251 SR
Queue Stats
220W - 237L
1,508 Elo+
Solo
Xbalanque
Xbalanque
iordanel21
Xbalanque
Level 157
God Stats
2W - 2L
1,166 SR
Queue Stats
320W - 341L
1,439 Elo+
Solo
Ah Puch
Ah Puch
lokio11gandia
Ah Puch
Level 196
God Stats
9W - 2L
1,492 SR
Queue Stats
643W - 644L
1,424 Elo+
Solo
Team Averages
Level 154
1,434 SR
1,466 Elo+

VS

Team Averages
Level 88
1,398 SR
1,422 Elo+
Kumbhakarna
Kumbhakarna
Sarkuse
Kumbhakarna
Level 62
God Stats
0W - 1L
1,285 SR
Queue Stats
18W - 24L
1,381 Elo+
Solo
Set
Set
SeanMusicc
Set
Level 48
God Stats
0W - 4L
1,193 SR
Queue Stats
150W - 199L
1,401 Elo+
Solo
Athena
Athena
ShisuiOhara
Athena
Level 121
God Stats
1W - 4L
1,218 SR
Queue Stats
275W - 297L
1,414 Elo+
Solo
Thoth
Thoth
Smurfslicer
Thoth
Level 101
God Stats
1W - 2L
1,717 SR
Queue Stats
239W - 226L
1,509 Elo+
Solo
Cupid
Cupid
lacayZ0514
Cupid
Level 109
God Stats
3W - 3L
1,579 SR
Queue Stats
221W - 242L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,478
942
7,455
6,856
3,158
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Fireform
Chaac
15
4 / 2 / 14
9,046
1,005
8,210
10,693
11,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ViKingDV
Scylla
13
4 / 2 / 7
7,948
883
9,460
4,420
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
iordanel21
Xbalanque
16
6 / 3 / 10
9,193
1,021
9,483
9,062
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
16
5 / 1 / 11
9,577
1,064
12,130
6,017
2,833
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Sarkuse
Kumbhakarna
12
2 / 5 / 6
7,331
815
4,005
12,737
13,870
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 3
7,261
807
5,999
10,056
6,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
11
0 / 5 / 5
6,679
742
5,539
13,556
17,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 4 / 3
7,492
832
6,554
6,030
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
13
2 / 4 / 4
7,380
820
3,719
7,469
3,199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
23
Kills
8
10
Deaths
23
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Chaac
Fireform
Chaac
4
2
14
5.5
L
Kumbhakarna
Sarkuse
Kumbhakarna
2
5
6
1
L
2
5
3
0.7
L
Athena
0
5
5
0.5
L
2
4
3
0.88
W
Scylla
ViKingDV
Scylla
4
2
7
3.75
W
Xbalanque
iordanel21
Xbalanque
6
3
10
3.67
L
Cupid
2
4
4
1
W
Ah Puch
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,738
Damage
25,816
37,048
Taken
49,848
23,252
Mitigated
42,935
16,006
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,455
3,277
933
2,107
6,856
3,158
1,617
3,549
3,307
14,553
0
W
Chaac
Fireform
Chaac
8,210
1,329
1,524
3,289
10,693
11,366
438
4,181
6,512
0
18,786
L
Kumbhakarna
Sarkuse
Kumbhakarna
4,005
268
901
1,905
12,737
13,870
0
7,580
5,157
7,677
0
L
5,999
1,827
371
1,246
10,056
6,065
0
5,092
4,964
0
15,662
L
Athena
5,539
1,333
333
1,180
13,556
17,340
0
7,350
6,206
9,042
0
L
6,554
321
277
121
6,030
2,461
0
4,891
1,139
15,428
0
W
Scylla
ViKingDV
Scylla
9,460
1,112
313
356
4,420
1,958
68
2,598
1,822
14,774
0
W
Xbalanque
iordanel21
Xbalanque
9,483
5,121
514
2,666
9,062
3,937
1,410
3,582
5,480
0
16,014
L
Cupid
3,719
1,737
1,469
1,255
7,469
3,199
0
4,132
3,337
0
14,324
W
Ah Puch
12,130
226
1,272
3,032
6,017
2,833
43
2,188
3,829
28,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
36,143
112
Minions Killed
89
0
Camps Cleared
0
888,481
Distance Traveled
762,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,478
942
25
3
0
167,989
0
W
Chaac
9,046
1,005
21
2
0
199,385
0
L
Kumbhakarna
7,331
815
3
0
0
170,148
0
L
Set
7,261
807
20
2
0
146,437
0
L
Athena
6,679
742
14
2
0
138,868
0
L
Thoth
7,492
832
26
3
0
149,917
0
W
Scylla
7,948
883
8
1
0
151,320
0
W
Xbalanque
9,193
1,021
18
2
0
180,910
0
L
Cupid
7,380
820
26
3
0
157,024
0
W
Ah Puch
9,577
1,064
40
4
0
188,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role