Player Matchup

Anhur
Anhur
CarryMyPassion
Anhur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Atlas
Atlas
Gosick
Atlas
Level 205
God Stats
3W - 2L
1,566 SR
Queue Stats
335W - 150L
1,776 Elo+
Party 2
Guan Yu
Guan Yu
JustIncapable
Guan Yu
Level 169
God Stats
4W - 2L
1,863 SR
Queue Stats
187W - 101L
1,710 Elo+
Party 2
Awilix
Awilix
Vampiepoo
Awilix
Level 228
God Stats
1W - 0L
1,820 SR
Queue Stats
185W - 137L
1,597 Elo+
Party 2
Merlin
Merlin
peeandpooguy
Merlin
Level 167
God Stats
2W - 0L
1,646 SR
Queue Stats
25W - 9L
1,805 Elo+
Party 2
Team Averages
Level 155
1,679 SR
1,678 Elo+

VS

Team Averages
Level 66
1,562 SR
1,375 Elo+
Kukulkan
Kukulkan
DiabloBlazing33
Kukulkan
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 82L
1,277 Elo+
Party 1
Ah Puch
Ah Puch
H0neyBee_013
Ah Puch
Level 145
God Stats
7W - 3L
1,561 SR
Queue Stats
71W - 69L
1,475 Elo+
Solo
Fenrir
Fenrir
HypnoXidable
Fenrir
Level 4
God Stats
1W - 8L
1,469 SR
Queue Stats
32W - 65L
1,314 Elo+
Party 1
Anubis
Anubis
furiosoninja
Anubis
Level 26
God Stats
7W - 17L
1,535 SR
Queue Stats
43W - 80L
1,244 Elo+
Party 1
Sun Wukong
Sun Wukong
pulnake
Sun Wukong
Level 102
God Stats
12W - 7L
1,744 SR
Queue Stats
358W - 352L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
8,726
873
4,135
6,802
2,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Gosick
Atlas
13
1 / 0 / 8
8,157
816
4,713
7,333
5,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
15
4 / 1 / 7
8,218
822
4,924
9,342
9,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
Vampiepoo
Awilix
15
5 / 0 / 6
8,513
851
8,765
8,086
3,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
16
5 / 0 / 8
9,380
938
12,568
4,125
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 1 / 0
8,125
813
4,253
4,702
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
H0neyBee_013
Ah Puch
14
0 / 5 / 0
7,517
752
2,436
9,879
3,466
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
0 / 4 / 1
6,943
694
2,797
6,679
3,605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
0 / 6 / 0
7,198
720
7,227
9,566
3,719
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
pulnake
Sun Wukong
13
0 / 1 / 0
7,294
729
4,792
8,992
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
17
Kills
1
1
Deaths
17
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Kukulkan
1
1
0
1
W
Atlas
Gosick
Atlas
1
0
8
5
L
Ah Puch
H0neyBee_013
Ah Puch
0
5
0
0
L
Fenrir
0
4
1
0.13
W
Guan Yu
4
1
7
7.5
W
Awilix
Vampiepoo
Awilix
5
0
6
8
L
Anubis
0
6
0
0
W
Merlin
5
0
8
9
L
Sun Wukong
pulnake
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,105
Damage
21,505
35,688
Taken
39,818
22,821
Mitigated
20,443
8,379
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,135
2,475
0
2,308
6,802
2,538
484
3,696
2,943
0
30,003
L
Kukulkan
4,253
1,014
0
516
4,702
2,121
0
1,866
2,836
31,490
0
W
Atlas
Gosick
Atlas
4,713
1,690
0
1,535
7,333
5,852
0
2,343
4,736
10,270
0
L
Ah Puch
H0neyBee_013
Ah Puch
2,436
90
0
1,347
9,879
3,466
0
5,981
3,898
25,507
0
L
Fenrir
2,797
401
0
305
6,679
3,605
0
1,587
5,092
0
6,281
W
Guan Yu
4,924
575
1,418
2,463
9,342
9,356
249
3,578
5,599
0
14,359
W
Awilix
Vampiepoo
Awilix
8,765
2,420
0
175
8,086
3,404
783
2,765
5,123
0
25,085
L
Anubis
7,227
145
0
1,206
9,566
3,719
41
2,762
6,804
19,485
0
W
Merlin
12,568
692
0
480
4,125
1,671
32
1,534
2,591
43,593
0
L
Sun Wukong
pulnake
Sun Wukong
4,792
282
0
1,603
8,992
7,532
0
5,085
3,907
0
14,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,994
Gold Earned
37,077
230
Minions Killed
189
0
Camps Cleared
0
1,067,258
Distance Traveled
905,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,726
873
74
7
0
215,326
0
L
Kukulkan
8,125
813
74
7
0
208,103
0
W
Atlas
8,157
816
12
1
0
156,580
0
L
Ah Puch
7,517
752
56
6
0
130,312
0
L
Fenrir
6,943
694
7
1
0
202,469
0
W
Guan Yu
8,218
822
18
2
0
240,850
0
W
Awilix
8,513
851
30
3
0
253,736
0
L
Anubis
7,198
720
28
3
0
153,931
0
W
Merlin
9,380
938
96
10
0
200,766
0
L
Sun Wukong
7,294
729
24
2
0
210,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role