Player Matchup

Skadi
Skadi
CV-O6_Enterprise
Skadi
Level 63
God Stats
14W - 13L
1,402 SR
Queue Stats
157W - 194L
1,362 Elo+
Party 2
Ares
Ares
SnappyLP
Ares
Level 128
God Stats
7W - 6L
1,436 SR
Queue Stats
280W - 320L
1,363 Elo+
Party 2
Persephone
Persephone
chaniven
Persephone
Level 94
God Stats
8W - 6L
1,405 SR
Queue Stats
91W - 110L
1,385 Elo+
Party 2
Chang'e
Chang'e
murderandvictory
Chang'e
Level 44
God Stats
1W - 3L
1,309 SR
Queue Stats
25W - 59L
1,272 Elo+
Party 2
Pele
Pele
naej95
Pele
Level 127
God Stats
21W - 24L
1,417 SR
Queue Stats
632W - 637L
1,468 Elo+
Solo
Team Averages
Level 91
1,394 SR
1,370 Elo+

VS

Team Averages
Level 76
1,447 SR
1,400 Elo+
Artemis
Artemis
 
Artemis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
CarinaAlexandra
Xing Tian
Level 18
God Stats
0W - 2L
1,313 SR
Queue Stats
5W - 12L
1,176 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChaircatMeow
Morgan Le Fay
Level 159
God Stats
0W - 3L
1,393 SR
Queue Stats
772W - 757L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
SAKYO_UTCHIWA
Ao Kuang
Level 86
God Stats
2W - 2L
1,518 SR
Queue Stats
29W - 30L
1,445 Elo+
Solo
Loki
Loki
SiltySquire8815
Loki
Level 85
God Stats
0W - 2L
1,514 SR
Queue Stats
49W - 49L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 3
11,043
552
10,799
8,559
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
2 / 0 / 10
10,865
543
7,793
9,262
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
chaniven
Persephone
18
4 / 1 / 5
11,989
599
11,676
13,455
8,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
2 / 5 / 4
10,072
504
13,489
15,450
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
naej95
Pele
20
5 / 1 / 3
12,588
629
10,587
17,525
9,335
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 6 / 1
7,909
395
7,336
12,297
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
CarinaAlexandra
Xing Tian
12
0 / 2 / 0
7,057
353
3,398
10,354
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
ChaircatMeow
Morgan Le Fay
16
2 / 4 / 0
10,050
503
8,000
20,844
16,489
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
SAKYO_UTCHIWA
Ao Kuang
15
3 / 6 / 2
9,465
473
9,253
22,333
10,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 6 / 0
7,924
396
3,366
12,905
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
21
Kills
8
8
Deaths
24
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
6
1
0.08
W
8
1
3
9.5
L
Xing Tian
CarinaAlexandra
Xing Tian
0
2
0
0
L
Morgan Le Fay
ChaircatMeow
Morgan Le Fay
2
4
0
0.5
L
Ao Kuang
SAKYO_UTCHIWA
Ao Kuang
3
6
2
0.67
L
3
6
0
0.5
W
Ares
2
0
10
7
W
Persephone
chaniven
Persephone
4
1
5
6.5
W
2
5
4
0.8
W
Pele
naej95
Pele
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,344
Damage
31,353
64,251
Taken
78,733
37,148
Mitigated
43,043
21,655
Healing
21,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,336
3,145
0
1,581
12,297
5,379
0
3,070
9,227
0
49,304
W
10,799
4,306
0
3,948
8,559
4,100
1,473
1,826
6,487
0
86,002
L
Xing Tian
CarinaAlexandra
Xing Tian
3,398
256
50
1,087
10,354
6,498
0
1,903
8,451
18,403
0
L
Morgan Le Fay
ChaircatMeow
Morgan Le Fay
8,000
395
0
7,023
20,844
16,489
0
10,538
10,303
72,122
0
L
Ao Kuang
SAKYO_UTCHIWA
Ao Kuang
9,253
2,292
0
7,115
22,333
10,458
553
15,229
7,104
62,734
0
L
3,366
710
0
4,836
12,905
4,219
0
2,215
10,690
0
33,292
W
Ares
7,793
451
0
1,915
9,262
9,545
1,071
2,399
6,629
29,015
0
W
Persephone
chaniven
Persephone
11,676
650
0
4,902
13,455
8,241
1,824
6,244
7,162
92,012
0
W
13,489
1,940
320
2,624
15,450
5,927
1,543
8,113
7,337
57,718
0
W
Pele
naej95
Pele
10,587
3,845
0
7,946
17,525
9,335
1,010
1,490
15,985
0
153,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,557
Gold Earned
42,405
574
Minions Killed
374
0
Camps Cleared
0
1,964,674
Distance Traveled
1,591,619
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,909
395
64
3
0
284,887
0
W
Skadi
11,043
552
136
7
0
362,835
0
L
Xing Tian
7,057
353
46
2
0
386,193
0
L
Morgan Le Fay
10,050
503
120
6
0
328,398
4
L
Ao Kuang
9,465
473
85
4
0
354,597
0
L
Loki
7,924
396
59
3
0
237,544
0
W
Ares
10,865
543
39
2
0
409,841
0
W
Persephone
11,989
599
137
7
0
379,733
0
W
Chang'e
10,072
504
69
3
0
352,713
0
W
Pele
12,588
629
193
10
0
459,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role