Player Matchup

Charon
Charon
DivaaaaanCHIK
Charon
Level 154
God Stats
9W - 1L
1,696 SR
Queue Stats
894W - 910L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
Greenma8991
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,482 Elo+
Solo
Nu Wa
Nu Wa
WinterSF
Nu Wa
Level 102
God Stats
18W - 7L
1,581 SR
Queue Stats
396W - 399L
1,423 Elo+
Party 2
Ares
Ares
iBroGame
Ares
Level 127
God Stats
6W - 2L
1,781 SR
Queue Stats
136W - 149L
1,414 Elo+
Solo
Kumbhakarna
Kumbhakarna
xX-mizu-Xx
Kumbhakarna
Level 87
God Stats
7W - 4L
1,625 SR
Queue Stats
453W - 416L
1,567 Elo+
Solo
Team Averages
Level 99
1,637 SR
1,477 Elo+

VS

Team Averages
Level 132
1,645 SR
1,499 Elo+
Mercury
Mercury
Alschbjetta
Mercury
Level 144
God Stats
10W - 9L
1,561 SR
Queue Stats
549W - 547L
1,527 Elo+
Party 1
Shiva
Shiva
Captain_Domi2208
Shiva
Level 132
God Stats
15W - 9L
1,668 SR
Queue Stats
622W - 595L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
Flashwe
Danzaburou
Level 152
God Stats
8W - 7L
1,640 SR
Queue Stats
886W - 881L
1,506 Elo+
Party 1
Nox
Nox
Joryde
Nox
Level 122
God Stats
4W - 2L
1,732 SR
Queue Stats
217W - 228L
1,462 Elo+
Solo
Hachiman
Hachiman
j3s3s
Hachiman
Level 109
God Stats
5W - 2L
1,622 SR
Queue Stats
158W - 121L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 17
12,266
876
17,751
16,734
23,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Greenma8991
Danzaburou
20
14 / 5 / 15
12,925
923
18,377
11,909
6,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
WinterSF
Nu Wa
18
6 / 4 / 21
11,609
829
21,697
11,487
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
17
4 / 7 / 20
10,657
761
13,850
18,383
27,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
xX-mizu-Xx
Kumbhakarna
18
2 / 1 / 24
10,661
762
9,673
22,477
19,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alschbjetta
Mercury
16
3 / 9 / 7
9,920
709
10,124
16,632
7,389
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 6 / 5
10,176
727
13,440
18,775
28,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Flashwe
Danzaburou
16
0 / 7 / 13
9,365
669
13,100
16,123
7,592
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nox
Joryde
Nox
19
5 / 3 / 13
10,698
764
6,749
14,526
7,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
j3s3s
Hachiman
17
7 / 10 / 10
10,945
782
18,352
19,820
9,777
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
69
35
Kills
21
21
Deaths
35
97
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alschbjetta
Mercury
3
9
7
0.72
L
6
6
5
1.42
W
9
4
17
4.38
L
Danzaburou
Flashwe
Danzaburou
0
7
13
0.93
W
Danzaburou
Greenma8991
Danzaburou
14
5
15
4.3
L
Nox
Joryde
Nox
5
3
13
3.83
W
Nu Wa
WinterSF
Nu Wa
6
4
21
4.13
W
Ares
4
7
20
2
L
Hachiman
j3s3s
Hachiman
7
10
10
1.2
W
Kumbhakarna
xX-mizu-Xx
Kumbhakarna
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,348
Damage
61,765
80,990
Taken
85,876
83,329
Mitigated
60,352
25,007
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alschbjetta
Mercury
10,124
940
1,910
1,475
16,632
7,389
0
10,839
5,459
0
23,741
L
13,440
848
765
3,709
18,775
28,195
0
11,706
6,665
0
26,723
W
17,751
2,067
1,703
3,667
16,734
23,417
848
1,797
14,655
31,811
1,884
L
Danzaburou
Flashwe
Danzaburou
13,100
5,514
124
2,448
16,123
7,592
0
12,563
3,123
0
43,642
W
Danzaburou
Greenma8991
Danzaburou
18,377
9,259
875
1,400
11,909
6,773
5,434
487
11,249
0
43,659
L
Nox
Joryde
Nox
6,749
323
1,628
2,425
14,526
7,399
0
9,749
4,600
19,846
0
W
Nu Wa
WinterSF
Nu Wa
21,697
8,442
2,466
1,944
11,487
5,628
2,880
609
10,685
41,029
0
W
Ares
13,850
767
456
285
18,383
27,589
91
1,004
17,023
17,883
0
L
Hachiman
j3s3s
Hachiman
18,352
10,464
819
2,271
19,820
9,777
0
14,314
5,338
0
37,690
W
Kumbhakarna
xX-mizu-Xx
Kumbhakarna
9,673
410
2,134
10,077
22,477
19,922
253
2,852
19,440
20,032
396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,118
Gold Earned
51,104
166
Minions Killed
178
0
Camps Cleared
0
1,088,716
Distance Traveled
1,129,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,920
709
28
2
0
244,893
0
L
Shiva
10,176
727
27
2
0
233,321
0
W
Charon
12,266
876
37
3
0
208,911
0
L
Danzaburou
9,365
669
50
4
0
182,593
0
W
Danzaburou
12,925
923
47
3
0
204,656
0
L
Nox
10,698
764
40
3
0
276,028
0
W
Nu Wa
11,609
829
38
3
0
230,415
0
W
Ares
10,657
761
11
1
0
229,356
0
L
Hachiman
10,945
782
33
2
0
192,562
0
W
Kumbhakarna
10,661
762
33
2
0
215,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role