Player Matchup

Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bxd Iuck
Sylvanus
Level 119
God Stats
4W - 1L
1,822 SR
Queue Stats
284W - 283L
1,497 Elo+
Solo
Maui
Maui
EtheoKey
Maui
Level 138
God Stats
1W - 1L
1,714 SR
Queue Stats
126W - 117L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
ExaGriz
Kuzenbo
Level 140
God Stats
1W - 2L
1,569 SR
Queue Stats
21W - 22L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
MainFire
Danzaburou
Level 159
God Stats
0W - 2L
1,266 SR
Queue Stats
62W - 57L
1,634 Elo+
Party 2
Team Averages
Level 140
1,574 SR
1,539 Elo+

VS

Team Averages
Level 135
1,531 SR
1,517 Elo+
Hera
Hera
 
Hera
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Freemanator7
Arachne
Level 125
God Stats
3W - 0L
1,654 SR
Queue Stats
83W - 97L
1,469 Elo+
Solo
Horus
Horus
v1nd1c4t0r
Horus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,521 Elo+
Party 1
Nike
Nike
ѪBob
Nike
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 0 / 1
5,875
1,175
7,592
2,972
1,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Bxd Iuck
Sylvanus
11
1 / 1 / 1
5,684
1,137
2,192
5,241
4,598
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Maui
10
0 / 0 / 2
5,209
1,042
1,743
3,376
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
ExaGriz
Kuzenbo
9
0 / 2 / 2
4,956
991
3,010
6,285
7,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
MainFire
Danzaburou
6
0 / 0 / 0
4,550
910
240
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 0 / 2
5,839
1,168
3,533
3,014
1,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
 
Poseidon
10
0 / 1 / 3
5,471
1,094
3,619
2,001
949
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Freemanator7
Arachne
10
1 / 1 / 1
5,529
1,106
2,680
4,178
2,575
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
9
0 / 0 / 3
5,564
1,113
921
3,953
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
ѪBob
Nike
11
1 / 0 / 2
5,865
1,173
4,763
7,940
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
2
Kills
3
3
Deaths
2
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
0
1
1.5
W
Hera
 
Hera
1
0
2
2
W
Poseidon
 
Poseidon
0
1
3
1.5
L
Sylvanus
Bxd Iuck
Sylvanus
1
1
1
1.5
L
Maui
0
0
2
1
L
Kuzenbo
ExaGriz
Kuzenbo
0
2
2
0.5
W
Arachne
Freemanator7
Arachne
1
1
1
1.5
L
Danzaburou
MainFire
Danzaburou
0
0
0
0
W
Horus
0
0
3
1.5
W
Nike
ѪBob
Nike
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,777
Damage
15,516
17,874
Taken
21,086
16,157
Mitigated
12,894
8,726
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,592
77
132
496
2,972
1,497
0
1,039
1,911
24,792
0
W
Hera
 
Hera
3,533
810
458
1,206
3,014
1,639
0
2,387
627
11,276
0
W
Poseidon
 
Poseidon
3,619
797
813
350
2,001
949
0
1,404
597
15,637
0
L
Sylvanus
Bxd Iuck
Sylvanus
2,192
472
3,020
2,381
5,241
4,598
0
2,477
2,710
5,668
0
L
Maui
1,743
170
87
1,141
3,376
2,718
0
775
2,551
1,913
0
L
Kuzenbo
ExaGriz
Kuzenbo
3,010
1,239
438
1,031
6,285
7,344
0
2,674
3,550
6,531
0
W
Arachne
Freemanator7
Arachne
2,680
1,591
275
2,027
4,178
2,575
0
3,334
844
0
4,066
L
Danzaburou
MainFire
Danzaburou
240
0
0
0
0
0
0
0
0
0
1,034
W
Horus
921
417
1,224
1,880
3,953
3,742
0
2,839
1,114
0
2,357
W
Nike
ѪBob
Nike
4,763
48
700
3,182
7,940
3,989
0
4,573
3,367
0
9,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,274
Gold Earned
28,268
59
Minions Killed
73
0
Camps Cleared
0
420,790
Distance Traveled
572,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,875
1,175
37
7
0
120,530
0
W
Hera
5,839
1,168
25
5
0
96,166
0
W
Poseidon
5,471
1,094
26
5
0
119,424
0
L
Sylvanus
5,684
1,137
17
3
0
108,355
0
L
Maui
5,209
1,042
1
0
0
63,286
0
L
Kuzenbo
4,956
991
2
0
0
104,935
0
W
Arachne
5,529
1,106
8
2
0
119,069
0
L
Danzaburou
4,550
910
2
0
0
23,684
0
W
Horus
5,564
1,113
3
1
0
127,361
0
W
Nike
5,865
1,173
11
2
0
110,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role