Player Matchup

Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Samwise Growgee
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,373 Elo+
Party 1
Ix Chel
Ix Chel
TigerNnja
Ix Chel
Level 148
God Stats
10W - 10L
1,517 SR
Queue Stats
105W - 116L
1,476 Elo+
Party 1
Team Averages
Level 142
1,506 SR
1,450 Elo+

VS

Team Averages
Level 110
1,489 SR
1,478 Elo+
Bastet
Bastet
EvilMelGibson
Bastet
Level 128
God Stats
75W - 68L
1,595 SR
Queue Stats
478W - 494L
1,537 Elo+
Solo
Sol
Sol
Rénata
Sol
Level 46
God Stats
0W - 1L
1,198 SR
Queue Stats
3W - 5L
1,377 Elo+
Solo
Medusa
Medusa
berusthedestoyer
Medusa
Level 157
God Stats
10W - 6L
1,675 SR
Queue Stats
542W - 563L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
11 / 3 / 4
11,295
941
16,654
11,000
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 1 / 8
9,488
791
4,147
10,039
9,244
Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
TigerNnja
Ix Chel
13
2 / 3 / 12
10,425
869
8,885
9,726
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
8,615
718
7,075
8,413
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
13
1 / 6 / 6
9,852
821
6,637
12,069
3,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
4 / 8 / 2
8,906
742
6,430
15,168
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
17
Kills
7
7
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
3
4
4.33
L
2
3
4
1.33
L
Sol
1
6
6
0.67
W
4
1
8
8
W
Ix Chel
TigerNnja
Ix Chel
2
3
12
2.67
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,686
Damage
20,142
30,765
Taken
35,650
17,206
Mitigated
11,616
6,294
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,654
5,737
0
0
11,000
4,486
1,755
1,407
9,593
0
42,118
L
7,075
1,699
0
1,382
8,413
2,846
0
3,710
4,703
0
16,969
L
Sol
6,637
2,685
0
2,645
12,069
3,550
0
4,363
7,706
35,270
0
W
4,147
500
0
1,385
10,039
9,244
225
3,104
5,899
14,182
0
W
Ix Chel
TigerNnja
Ix Chel
8,885
506
2,335
2,574
9,726
3,476
809
2,669
7,057
49,098
0
L
6,430
3,294
0
1,354
15,168
5,220
708
5,274
9,894
0
28,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,208
Gold Earned
27,373
125
Minions Killed
105
0
Camps Cleared
0
688,621
Distance Traveled
515,869
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,295
941
38
3
0
243,894
2
L
Bastet
8,615
718
12
1
0
155,186
0
L
Sol
9,852
821
64
5
0
179,763
0
W
Sobek
9,488
791
15
1
0
226,416
1
W
Ix Chel
10,425
869
72
6
0
218,311
0
L
Medusa
8,906
742
29
2
0
180,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role