Player Matchup

Ullr
Ullr
L3V3L1NG
Ullr
Level 59
God Stats
1W - 0L
1,945 SR
Queue Stats
16W - 1L
1,951 Elo+
Solo
Tyr
Tyr
Syslex
Tyr
Level 109
God Stats
8W - 3L
1,644 SR
Queue Stats
185W - 145L
1,575 Elo+
Solo
Nox
Nox
niolriera
Nox
Level 132
God Stats
9W - 5L
1,716 SR
Queue Stats
98W - 92L
1,541 Elo+
Solo
Team Averages
Level 100
1,768 SR
1,689 Elo+

VS

Team Averages
Level 90
1,537 SR
1,591 Elo+
Ah Puch
Ah Puch
Ez1o99
Ah Puch
Level 5
God Stats
1W - 2L
1,395 SR
Queue Stats
2W - 3L
1,631 Elo+
Party 1
Nike
Nike
Katalunan
Nike
Level 124
God Stats
2W - 3L
1,610 SR
Queue Stats
30W - 25L
1,553 Elo+
Party 1
Thor
Thor
pIugy
Thor
Level 140
God Stats
10W - 8L
1,605 SR
Queue Stats
284W - 275L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
8 / 0 / 9
11,098
925
18,650
12,847
5,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
Syslex
Tyr
12
2 / 2 / 13
9,545
795
6,465
12,120
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

13
7 / 2 / 9
10,807
901
10,092
10,128
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ez1o99
Ah Puch
11
2 / 7 / 2
8,637
720
8,170
11,786
4,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
11
2 / 3 / 2
8,531
711
12,176
15,756
16,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
pIugy
Thor
10
0 / 7 / 4
8,138
678
4,704
11,977
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
4
4
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ez1o99
Ah Puch
2
7
2
0.43
L
Nike
2
3
2
1
W
Ullr
8
0
9
12.5
W
Tyr
Syslex
Tyr
2
2
13
4.25
W
7
2
9
5.75
L
Thor
pIugy
Thor
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,207
Damage
25,050
35,095
Taken
39,519
20,545
Mitigated
25,241
8,342
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ez1o99
Ah Puch
8,170
830
0
1,192
11,786
4,065
0
2,999
8,622
26,342
0
L
Nike
12,176
462
0
1,243
15,756
16,874
0
4,837
10,657
5,614
28,703
W
Ullr
18,650
7,291
0
4,608
12,847
5,406
1,778
3,667
8,904
0
58,541
W
Tyr
Syslex
Tyr
6,465
907
0
2,302
12,120
11,066
451
4,122
7,478
0
15,277
W
10,092
553
0
1,432
10,128
4,073
746
3,829
5,874
57,711
0
L
Thor
pIugy
Thor
4,704
643
0
665
11,977
4,302
0
2,536
9,243
0
22,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
25,306
173
Minions Killed
99
0
Camps Cleared
0
710,340
Distance Traveled
539,135
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,637
720
40
3
0
156,077
0
L
Nike
8,531
711
35
3
0
205,453
4
W
Ullr
11,098
925
73
6
0
221,583
0
W
Tyr
9,545
795
17
1
0
243,808
0
W
Nox
10,807
901
83
7
0
244,949
0
L
Thor
8,138
678
24
2
0
177,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role