Player Matchup

Persephone
Persephone
AmpleNevada456
Persephone
Level 80
God Stats
16W - 15L
1,543 SR
Queue Stats
324W - 316L
1,497 Elo+
Solo
Atlas
Atlas
Haenk123
Atlas
Level 108
God Stats
3W - 3L
1,412 SR
Queue Stats
346W - 324L
1,486 Elo+
Party 1
Chaac
Chaac
Wolf_HUN12
Chaac
Level 32
God Stats
3W - 6L
1,294 SR
Queue Stats
111W - 134L
1,419 Elo+
Solo
Ravana
Ravana
Yulari
Ravana
Level 159
God Stats
2W - 2L
1,330 SR
Queue Stats
275W - 260L
1,522 Elo+
Solo
Olorun
Olorun
ZjowelXIV
Olorun
Level 85
God Stats
14W - 11L
1,496 SR
Queue Stats
53W - 56L
1,435 Elo+
Party 1
Team Averages
Level 93
1,415 SR
1,472 Elo+

VS

Team Averages
Level 90
1,542 SR
1,461 Elo+
Kali
Kali
Evgeni_92
Kali
Level 119
God Stats
20W - 16L
1,627 SR
Queue Stats
107W - 111L
1,445 Elo+
Solo
Danzaburou
Danzaburou
W33DL0L91
Danzaburou
Level 87
God Stats
2W - 3L
1,513 SR
Queue Stats
467W - 475L
1,472 Elo+
Solo
Shiva
Shiva
dordonde
Shiva
Level 35
God Stats
8W - 2L
1,799 SR
Queue Stats
44W - 41L
1,479 Elo+
Solo
Anubis
Anubis
lumen5124
Anubis
Level 79
God Stats
15W - 17L
1,442 SR
Queue Stats
188W - 192L
1,433 Elo+
Solo
Cerberus
Cerberus
superzeleph
Cerberus
Level 129
God Stats
0W - 4L
1,331 SR
Queue Stats
369W - 375L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AmpleNevada456
Persephone
15
5 / 3 / 4
10,214
601
15,214
11,387
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Haenk123
Atlas
13
2 / 2 / 11
9,114
536
10,403
15,075
16,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
15
2 / 3 / 2
9,290
546
10,723
20,132
14,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Yulari
Ravana
14
3 / 5 / 2
8,655
509
7,783
10,081
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
ZjowelXIV
Olorun
17
8 / 0 / 3
11,114
654
13,664
10,002
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 6 / 5
9,010
530
7,438
20,187
10,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
W33DL0L91
Danzaburou
15
4 / 4 / 1
9,899
582
8,826
11,352
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
dordonde
Shiva
14
2 / 0 / 3
9,098
535
14,589
15,849
15,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
lumen5124
Anubis
11
3 / 7 / 4
7,647
450
9,073
13,704
6,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
superzeleph
Cerberus
13
1 / 3 / 5
8,643
508
5,093
20,024
14,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
20
Kills
13
13
Deaths
20
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
AmpleNevada456
Persephone
5
3
4
2.33
L
Kali
3
6
5
0.92
W
Atlas
Haenk123
Atlas
2
2
11
3.75
L
Danzaburou
W33DL0L91
Danzaburou
4
4
1
1.13
W
Chaac
2
3
2
1
W
Ravana
Yulari
Ravana
3
5
2
0.8
W
Olorun
ZjowelXIV
Olorun
8
0
3
9.5
L
Shiva
dordonde
Shiva
2
0
3
3.5
L
Anubis
lumen5124
Anubis
3
7
4
0.71
L
Cerberus
superzeleph
Cerberus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,787
Damage
45,019
66,677
Taken
81,116
43,551
Mitigated
50,439
20,129
Healing
21,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AmpleNevada456
Persephone
15,214
486
0
3,682
11,387
3,825
380
2,611
8,542
75,492
0
L
Kali
7,438
4,229
0
4,036
20,187
10,040
394
7,308
12,879
0
82,113
W
Atlas
Haenk123
Atlas
10,403
4,216
0
2,654
15,075
16,312
0
4,958
10,068
32,924
0
L
Danzaburou
W33DL0L91
Danzaburou
8,826
4,814
0
2,515
11,352
4,639
1,126
6,269
5,083
0
64,236
W
Chaac
10,723
964
0
7,589
20,132
14,860
351
3,309
15,871
0
69,560
W
Ravana
Yulari
Ravana
7,783
2,306
0
1,464
10,081
3,886
0
1,587
8,297
0
56,884
W
Olorun
ZjowelXIV
Olorun
13,664
8,315
0
4,740
10,002
4,668
4,584
1,698
8,304
86,185
15,355
L
Shiva
dordonde
Shiva
14,589
1,937
559
5,766
15,849
15,091
0
5,126
10,723
0
58,176
L
Anubis
lumen5124
Anubis
9,073
270
0
2,449
13,704
6,329
0
8,124
5,580
39,376
0
L
Cerberus
superzeleph
Cerberus
5,093
476
1,892
4,058
20,024
14,340
0
12,066
7,958
30,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,387
Gold Earned
44,297
494
Minions Killed
431
0
Camps Cleared
0
1,668,455
Distance Traveled
1,556,690
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,214
601
106
6
0
333,386
2
L
Kali
9,010
530
104
6
0
307,917
0
W
Atlas
9,114
536
25
1
0
353,912
3
L
Danzaburou
9,899
582
110
6
0
328,120
0
W
Chaac
9,290
546
115
7
0
342,734
0
W
Ravana
8,655
509
72
4
0
302,113
0
W
Olorun
11,114
654
176
10
0
336,310
1
L
Shiva
9,098
535
91
5
0
331,857
2
L
Anubis
7,647
450
64
4
0
250,936
0
L
Cerberus
8,643
508
62
4
0
337,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role