Player Matchup

Bellona
Bellona
RatZ alpha
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 1
Bacchus
Bacchus
TheRealShaqe
Bacchus
Level 12
God Stats
6W - 9L
1,300 SR
Queue Stats
18W - 35L
1,219 Elo+
Party 1
Nox
Nox
TianofCabbages
Nox
Level 84
God Stats
0W - 2L
1,364 SR
Queue Stats
26W - 46L
1,273 Elo+
Party 1
Team Averages
Level 33
1,388 SR
1,331 Elo+

VS

Team Averages
Level 95
1,415 SR
1,390 Elo+
Poseidon
Poseidon
Rude Viking
Poseidon
Level 99
God Stats
3W - 0L
1,485 SR
Queue Stats
9W - 10L
1,338 Elo+
Party 2
Anhur
Anhur
Siegfriedhohen
Anhur
Level 152
God Stats
17W - 21L
1,428 SR
Queue Stats
256W - 285L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
SmokeySmokealot
Sun Wukong
Level 34
God Stats
4W - 3L
1,331 SR
Queue Stats
15W - 14L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RatZ alpha
Bellona
11
0 / 2 / 2
8,268
636
2,772
10,897
10,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
TheRealShaqe
Bacchus
10
0 / 6 / 1
8,101
623
4,556
15,567
15,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 0
9,853
758
9,849
10,230
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Rude Viking
Poseidon
13
6 / 2 / 6
10,736
826
12,298
7,747
3,091
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 10
10,394
800
7,663
9,483
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SmokeySmokealot
Sun Wukong
14
7 / 0 / 6
11,068
851
10,444
14,080
11,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
RatZ alpha
Bellona
0
2
2
0.5
W
Poseidon
Rude Viking
Poseidon
6
2
6
4.5
W
1
1
10
6
W
Sun Wukong
SmokeySmokealot
Sun Wukong
7
0
6
10
L
Bacchus
TheRealShaqe
Bacchus
0
6
1
0.08
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,177
Damage
30,405
36,694
Taken
31,310
30,032
Mitigated
18,039
1,040
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
RatZ alpha
Bellona
2,772
190
0
266
10,897
10,058
0
3,508
7,389
0
13,920
W
Poseidon
Rude Viking
Poseidon
12,298
1,817
0
1,363
7,747
3,091
692
3,870
3,877
48,086
0
W
7,663
4,999
8
3,188
9,483
3,568
1,872
5,497
3,986
0
59,657
W
Sun Wukong
SmokeySmokealot
Sun Wukong
10,444
1,474
0
1,853
14,080
11,380
123
6,067
8,013
0
23,380
L
Bacchus
TheRealShaqe
Bacchus
4,556
664
0
220
15,567
15,393
0
6,411
9,156
13,605
0
L
9,849
667
285
269
10,230
4,581
0
2,548
7,682
40,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,222
Gold Earned
32,198
85
Minions Killed
155
0
Camps Cleared
0
691,963
Distance Traveled
686,079
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,268
636
16
1
0
269,524
0
W
Poseidon
10,736
826
67
5
0
240,362
2
W
Anhur
10,394
800
79
6
0
199,151
0
W
Sun Wukong
11,068
851
9
1
0
246,566
1
L
Bacchus
8,101
623
14
1
0
213,784
0
L
Nox
9,853
758
55
4
0
208,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role