Player Matchup

Chang'e
Chang'e
Byron60649
Chang'e
Level 108
God Stats
25W - 16L
1,580 SR
Queue Stats
328W - 351L
1,381 Elo+
Solo
Cernunnos
Cernunnos
LokinLuna
Cernunnos
Level 29
God Stats
3W - 1L
1,661 SR
Queue Stats
43W - 55L
1,383 Elo+
Party 1
Horus
Horus
Nitesmite
Horus
Level 47
God Stats
7W - 4L
1,778 SR
Queue Stats
210W - 196L
1,451 Elo+
Party 1
Team Averages
Level 61
1,673 SR
1,405 Elo+

VS

Team Averages
Level 63
1,559 SR
1,334 Elo+
Nu Wa
Nu Wa
BUGS_2008
Nu Wa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,178 Elo+
Solo
Kumbhakarna
Kumbhakarna
GamblerOfDeath
Kumbhakarna
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 39L
1,298 Elo+
Solo
Neith
Neith
Rénata
Neith
Level 46
God Stats
0W - 1L
1,677 SR
Queue Stats
3W - 5L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Byron60649
Chang'e
18
8 / 1 / 6
13,798
862
13,671
21,203
9,248
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
LokinLuna
Cernunnos
16
10 / 3 / 8
13,972
873
22,484
16,722
8,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Horus
Nitesmite
Horus
14
0 / 6 / 15
11,699
731
8,928
16,933
15,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BUGS_2008
Nu Wa
16
5 / 5 / 4
12,902
806
20,237
14,292
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
GamblerOfDeath
Kumbhakarna
12
2 / 6 / 7
11,023
689
3,574
21,038
21,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Rénata
Neith
14
3 / 7 / 6
12,110
757
18,048
13,831
5,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
18
Kills
10
10
Deaths
18
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BUGS_2008
Nu Wa
5
5
4
1.4
W
Chang'e
Byron60649
Chang'e
8
1
6
11
L
Kumbhakarna
GamblerOfDeath
Kumbhakarna
2
6
7
0.92
W
Cernunnos
LokinLuna
Cernunnos
10
3
8
4.67
W
Horus
Nitesmite
Horus
0
6
15
1.25
L
Neith
Rénata
Neith
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,083
Damage
41,859
54,858
Taken
49,161
32,915
Mitigated
31,284
32,509
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BUGS_2008
Nu Wa
20,237
5,899
0
1,962
14,292
4,550
0
1,996
12,110
60,225
0
W
Chang'e
Byron60649
Chang'e
13,671
1,249
6,290
15,562
21,203
9,248
987
10,344
10,859
70,836
0
L
Kumbhakarna
GamblerOfDeath
Kumbhakarna
3,574
294
0
1,318
21,038
21,647
0
8,397
11,902
8,916
0
W
Cernunnos
LokinLuna
Cernunnos
22,484
10,069
0
4,937
16,722
8,486
1,472
7,935
8,787
0
82,545
W
Horus
Nitesmite
Horus
8,928
4,708
2,830
2,890
16,933
15,181
177
6,371
10,562
0
25,960
L
Neith
Rénata
Neith
18,048
7,768
0
978
13,831
5,087
0
3,322
9,939
0
53,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,469
Gold Earned
36,035
217
Minions Killed
124
0
Camps Cleared
0
761,151
Distance Traveled
697,737
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,902
806
65
4
0
236,186
0
W
Chang'e
13,798
862
104
7
0
283,143
0
L
Kumbhakarna
11,023
689
5
0
0
266,422
4
W
Cernunnos
13,972
873
89
6
0
234,772
0
W
Horus
11,699
731
24
2
0
243,236
11
L
Neith
12,110
757
54
3
0
195,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role