Player Matchup

Ymir
Ymir
Only Linkman
Ymir
Level 155
God Stats
2W - 1L
1,606 SR
Queue Stats
70W - 68L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThatGuyNoticeMe
Ah Muzen Cab
Level 145
God Stats
1W - 2L
1,349 SR
Queue Stats
53W - 55L
1,535 Elo+
Party 2
Merlin
Merlin
ZoruRain
Merlin
Level 156
God Stats
8W - 3L
1,515 SR
Queue Stats
74W - 71L
1,501 Elo+
Party 2
Team Averages
Level 152
1,490 SR
1,515 Elo+

VS

Team Averages
Level 117
1,545 SR
1,432 Elo+
Sun Wukong
Sun Wukong
CRAZYIVANN
Sun Wukong
Level 125
God Stats
1W - 2L
1,718 SR
Queue Stats
35W - 34L
1,584 Elo+
Party 1
Ao Kuang
Ao Kuang
Twitch Shxckzei
Ao Kuang
Level 122
God Stats
9W - 8L
1,416 SR
Queue Stats
67W - 59L
1,441 Elo+
Solo
Bacchus
Bacchus
TySosa__
Bacchus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
7,594
759
4,877
5,634
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
ThatGuyNoticeMe
Ah Muzen Cab
11
4 / 1 / 5
8,510
851
9,357
7,425
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
ZoruRain
Merlin
11
4 / 1 / 5
8,312
831
8,689
5,292
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRAZYIVANN
Sun Wukong
10
1 / 2 / 1
7,154
715
2,949
9,607
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
8
1 / 4 / 1
6,748
675
4,082
10,403
3,981
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
TySosa__
Bacchus
10
0 / 3 / 2
6,785
679
6,046
9,850
9,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CRAZYIVANN
Sun Wukong
1
2
1
0.75
W
1
0
8
5
W
Ah Muzen Cab
ThatGuyNoticeMe
Ah Muzen Cab
4
1
5
6.5
L
Ao Kuang
1
4
1
0.38
L
Bacchus
TySosa__
Bacchus
0
3
2
0.33
W
Merlin
ZoruRain
Merlin
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,923
Damage
13,077
18,351
Taken
29,860
8,686
Mitigated
19,679
2,111
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CRAZYIVANN
Sun Wukong
2,949
717
0
1,620
9,607
5,972
0
3,959
4,983
0
20,319
W
4,877
1,417
0
1,595
5,634
3,950
81
3,521
1,865
9,947
0
W
Ah Muzen Cab
ThatGuyNoticeMe
Ah Muzen Cab
9,357
3,053
0
323
7,425
2,689
799
3,727
3,235
0
33,522
L
Ao Kuang
4,082
804
0
2,247
10,403
3,981
0
3,912
5,893
18,454
0
L
Bacchus
TySosa__
Bacchus
6,046
409
0
1,320
9,850
9,726
0
3,866
5,349
17,867
0
W
Merlin
ZoruRain
Merlin
8,689
704
0
193
5,292
2,047
46
2,928
2,157
30,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,416
Gold Earned
20,687
90
Minions Killed
83
0
Camps Cleared
0
545,034
Distance Traveled
523,510
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,154
715
37
4
0
178,827
0
W
Ymir
7,594
759
5
1
0
181,368
0
W
Ah Muzen Cab
8,510
851
45
5
0
181,768
2
L
Ao Kuang
6,748
675
21
2
0
177,362
0
L
Bacchus
6,785
679
25
3
0
167,321
0
W
Merlin
8,312
831
40
4
0
181,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role