Player Matchup

Hera
Hera
 
Hera
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
MaabeeRick
Hachiman
Level 125
God Stats
32W - 34L
1,434 SR
Queue Stats
354W - 363L
1,408 Elo+
Solo
King Arthur
King Arthur
TooQuayZz
King Arthur
Level 108
God Stats
7W - 9L
1,503 SR
Queue Stats
95W - 89L
1,518 Elo+
Party 1
Fenrir
Fenrir
UNDEADSTARFOX
Fenrir
Level 143
God Stats
2W - 3L
1,232 SR
Queue Stats
120W - 112L
1,534 Elo+
Party 1
Atlas
Atlas
YeetThisWheat
Atlas
Level 160
God Stats
6W - 6L
1,444 SR
Queue Stats
65W - 75L
1,453 Elo+
Party 1
Team Averages
Level 142
1,423 SR
1,483 Elo+

VS

Team Averages
Level 106
1,557 SR
1,534 Elo+
Tiamat
Tiamat
AyyooCuh
Tiamat
Level 109
God Stats
10W - 13L
1,469 SR
Queue Stats
466W - 441L
1,445 Elo+
Solo
Artemis
Artemis
Bat snatch
Artemis
Level 88
God Stats
2W - 1L
1,777 SR
Queue Stats
138W - 131L
1,460 Elo+
Solo
Jormungandr
Jormungandr
SoloPoloDolo
Jormungandr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,619 Elo+
Party 2
Thanatos
Thanatos
ToxicBean122
Thanatos
Level 143
God Stats
18W - 11L
1,537 SR
Queue Stats
104W - 75L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
waldodude12
Cu Chulainn
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 37L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 3 / 2
8,372
492
3,411
7,287
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
MaabeeRick
Hachiman
14
4 / 8 / 2
8,908
524
4,674
16,513
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TooQuayZz
King Arthur
17
4 / 0 / 3
10,248
603
13,112
16,338
15,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
7 / 4 / 1
9,005
530
10,626
16,041
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 6
7,274
428
5,122
14,690
9,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AyyooCuh
Tiamat
14
1 / 2 / 2
8,381
493
5,987
7,723
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Bat snatch
Artemis
11
3 / 5 / 1
7,474
440
11,293
8,701
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
SoloPoloDolo
Jormungandr
14
3 / 2 / 9
9,092
535
7,604
14,090
14,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ToxicBean122
Thanatos
17
10 / 5 / 0
10,111
595
15,040
20,516
8,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
waldodude12
Cu Chulainn
14
0 / 3 / 0
8,589
505
10,885
17,140
15,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
17
Kills
17
17
Deaths
17
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
3
2
0.67
L
Tiamat
AyyooCuh
Tiamat
1
2
2
1
L
Artemis
Bat snatch
Artemis
3
5
1
0.7
W
Hachiman
MaabeeRick
Hachiman
4
8
2
0.63
L
Jormungandr
SoloPoloDolo
Jormungandr
3
2
9
3.75
W
King Arthur
TooQuayZz
King Arthur
4
0
3
5.5
L
Thanatos
ToxicBean122
Thanatos
10
5
0
2
W
7
4
1
1.88
W
1
2
6
2
L
Cu Chulainn
waldodude12
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,945
Damage
50,809
70,869
Taken
68,170
37,881
Mitigated
47,197
9,156
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,411
713
0
1,250
7,287
2,118
52
2,406
4,671
64,244
0
L
Tiamat
AyyooCuh
Tiamat
5,987
12
0
1,566
7,723
5,238
11
1,899
5,824
59,544
0
L
Artemis
Bat snatch
Artemis
11,293
5,852
0
800
8,701
3,185
116
1,310
7,391
0
48,108
W
Hachiman
MaabeeRick
Hachiman
4,674
2,863
0
4,218
16,513
5,293
1,443
3,773
12,696
0
53,095
L
Jormungandr
SoloPoloDolo
Jormungandr
7,604
2,329
0
1,658
14,090
14,565
10
2,392
11,698
40,054
269
W
King Arthur
TooQuayZz
King Arthur
13,112
2,754
0
1,607
16,338
15,039
0
1,191
15,109
0
95,850
L
Thanatos
ToxicBean122
Thanatos
15,040
5,586
0
15,257
20,516
8,695
0
2,270
18,246
0
96,118
W
10,626
4,134
0
1,331
16,041
5,756
0
3,255
12,718
0
64,297
W
5,122
2,117
0
750
14,690
9,675
30
2,888
11,734
32,593
0
L
Cu Chulainn
waldodude12
Cu Chulainn
10,885
1,301
0
2,049
17,140
15,514
0
662
16,478
2,120
72,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,807
Gold Earned
43,647
476
Minions Killed
477
0
Camps Cleared
0
1,581,675
Distance Traveled
1,466,996
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,372
492
117
7
0
293,170
0
L
Tiamat
8,381
493
132
8
0
296,964
0
L
Artemis
7,474
440
53
3
0
199,885
0
W
Hachiman
8,908
524
85
5
0
252,655
0
L
Jormungandr
9,092
535
63
4
0
314,159
0
W
King Arthur
10,248
603
146
9
0
349,242
2
L
Thanatos
10,111
595
110
6
0
351,830
1
W
Fenrir
9,005
530
78
5
0
353,328
0
W
Atlas
7,274
428
50
3
0
333,280
5
L
Cu Chulainn
8,589
505
119
7
0
304,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role