Player Matchup

Discordia
Discordia
BDEzaythoven
Discordia
Level 160
God Stats
1W - 2L
1,565 SR
Queue Stats
81W - 86L
1,542 Elo+
Party 1
Charon
Charon
Igniskeeper
Charon
Level 118
God Stats
1W - 0L
1,659 SR
Queue Stats
9W - 8L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
VanishThee
Danzaburou
Level 117
God Stats
1W - 1L
1,470 SR
Queue Stats
4W - 6L
1,444 Elo+
Party 1
Team Averages
Level 132
1,565 SR
1,501 Elo+

VS

Team Averages
Level 116
1,590 SR
1,487 Elo+
Thoth
Thoth
Kronoke
Thoth
Level 155
God Stats
2W - 4L
1,470 SR
Queue Stats
9W - 8L
1,505 Elo+
Party 2
Agni
Agni
N0GGTthe0GG0T
Agni
Level 137
God Stats
95W - 69L
1,537 SR
Queue Stats
262W - 274L
1,447 Elo+
Party 2
Chaac
Chaac
martiess46
Chaac
Level 55
God Stats
4W - 5L
1,765 SR
Queue Stats
114W - 125L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BDEzaythoven
Discordia
13
6 / 2 / 3
9,708
809
12,707
6,840
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
13
1 / 0 / 9
9,099
758
6,498
8,672
10,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
VanishThee
Danzaburou
12
3 / 2 / 6
9,606
801
6,082
8,453
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kronoke
Thoth
11
2 / 6 / 2
8,554
713
8,035
10,912
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 1
8,162
680
4,551
6,699
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
12
1 / 1 / 3
8,759
730
6,761
14,736
13,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
BDEzaythoven
Discordia
6
2
3
3.75
W
Charon
1
0
9
5.5
L
Thoth
Kronoke
Thoth
2
6
2
0.5
L
1
3
1
0.5
W
Danzaburou
VanishThee
Danzaburou
3
2
6
3
L
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
19,347
23,965
Taken
32,347
16,876
Mitigated
19,866
4,025
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BDEzaythoven
Discordia
12,707
258
0
572
6,840
2,788
0
3,807
3,033
43,945
0
W
Charon
6,498
1,071
0
1,122
8,672
10,261
0
4,677
3,995
18,291
0
L
Thoth
Kronoke
Thoth
8,035
155
0
802
10,912
4,137
0
7,199
3,713
26,090
0
L
4,551
178
0
439
6,699
2,361
0
5,324
1,375
29,720
0
W
Danzaburou
VanishThee
Danzaburou
6,082
2,325
0
2,331
8,453
3,827
118
4,403
4,050
0
37,074
L
Chaac
6,761
444
0
7,166
14,736
13,368
0
7,134
7,602
0
36,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
25,475
145
Minions Killed
130
0
Camps Cleared
0
638,313
Distance Traveled
679,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,708
809
63
5
0
221,606
0
W
Charon
9,099
758
13
1
0
211,612
0
L
Thoth
8,554
713
35
3
0
219,940
0
L
Agni
8,162
680
51
4
0
218,491
0
W
Danzaburou
9,606
801
69
6
0
205,095
0
L
Chaac
8,759
730
44
4
0
240,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role