Player Matchup

Bacchus
Bacchus
CreamOnCakeKun
Bacchus
Level 126
God Stats
17W - 5L
1,912 SR
Queue Stats
127W - 108L
1,603 Elo+
Party 1
King Arthur
King Arthur
GetWrecked27
King Arthur
Level 107
God Stats
10W - 4L
1,757 SR
Queue Stats
81W - 104L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
JustAGuyFromGuaM
Tsukuyomi
Level 126
God Stats
3W - 3L
1,979 SR
Queue Stats
127W - 106L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
Stevey671
Danzaburou
Level 108
God Stats
7W - 3L
1,666 SR
Queue Stats
69W - 48L
1,602 Elo+
Party 1
Ra
Ra
UrMomsSocks
Ra
Level 129
God Stats
3W - 3L
1,567 SR
Queue Stats
133W - 115L
1,598 Elo+
Party 1
Team Averages
Level 119
1,776 SR
1,554 Elo+

VS

Team Averages
Level 148
1,553 SR
1,505 Elo+
Hou Yi
Hou Yi
Basic Basically
Hou Yi
Level 152
God Stats
1W - 4L
1,520 SR
Queue Stats
135W - 141L
1,520 Elo+
Solo
Mulan
Mulan
IliketacosKLE83
Mulan
Level 132
God Stats
14W - 10L
1,610 SR
Queue Stats
238W - 239L
1,497 Elo+
Party 2
Aphrodite
Aphrodite
RareK1nd
Aphrodite
Level 154
God Stats
51W - 37L
1,593 SR
Queue Stats
393W - 389L
1,519 Elo+
Solo
Ix Chel
Ix Chel
Slaughterson
Ix Chel
Level 158
God Stats
16W - 18L
1,545 SR
Queue Stats
794W - 823L
1,522 Elo+
Solo
Thor
Thor
SnuffLeader
Thor
Level 146
God Stats
3W - 5L
1,497 SR
Queue Stats
281W - 261L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 11
7,477
498
6,712
11,373
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
GetWrecked27
King Arthur
14
2 / 1 / 1
7,801
520
7,615
14,841
13,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
14
7 / 1 / 5
8,581
572
17,694
11,169
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Stevey671
Danzaburou
15
4 / 1 / 0
9,476
632
7,169
6,574
2,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 6
8,622
575
8,892
7,845
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,531
502
3,653
10,412
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 1
8,648
577
10,480
18,322
17,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
RareK1nd
Aphrodite
12
0 / 3 / 2
7,358
491
4,531
13,795
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
Slaughterson
Ix Chel
14
2 / 3 / 0
8,343
556
8,916
10,697
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 0
8,281
552
3,762
14,652
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
5
5
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
0
11
5.5
W
King Arthur
GetWrecked27
King Arthur
2
1
1
2.5
L
1
5
1
0.3
W
Tsukuyomi
7
1
5
9.5
L
Aphrodite
RareK1nd
Aphrodite
0
3
2
0.33
L
Ix Chel
Slaughterson
Ix Chel
2
3
0
0.67
L
1
3
0
0.33
W
Danzaburou
Stevey671
Danzaburou
4
1
0
4
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,082
Damage
31,342
51,802
Taken
67,878
34,714
Mitigated
41,222
15,282
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,653
1,963
0
2,425
10,412
3,679
986
1,213
9,199
0
54,092
W
6,712
1,560
0
4,469
11,373
11,004
0
3,966
7,407
16,183
0
W
King Arthur
GetWrecked27
King Arthur
7,615
754
0
1,916
14,841
13,004
0
889
13,952
0
61,903
L
10,480
1,075
0
4,691
18,322
17,489
0
3,694
14,628
0
63,965
W
Tsukuyomi
17,694
4,619
0
3,232
11,169
4,455
52
4,746
6,423
0
59,244
L
Aphrodite
RareK1nd
Aphrodite
4,531
730
2,784
6,056
13,795
10,171
0
5,612
8,086
27,292
0
L
Ix Chel
Slaughterson
Ix Chel
8,916
523
763
2,383
10,697
4,440
0
2,982
7,715
72,884
0
L
3,762
194
0
3,080
14,652
5,443
0
1,933
12,646
0
84,130
W
Danzaburou
Stevey671
Danzaburou
7,169
4,136
0
3,702
6,574
2,596
508
844
5,730
0
76,884
W
8,892
1,311
712
1,251
7,845
3,655
0
3,002
4,843
79,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,957
Gold Earned
40,161
426
Minions Killed
472
0
Camps Cleared
0
1,615,976
Distance Traveled
1,404,278
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,531
502
88
6
0
264,573
3
W
Bacchus
7,477
498
15
1
0
322,942
3
W
King Arthur
7,801
520
77
5
0
302,649
0
L
Mulan
8,648
577
106
7
0
276,872
2
W
Tsukuyomi
8,581
572
68
5
0
344,584
0
L
Aphrodite
7,358
491
33
2
0
280,129
3
L
Ix Chel
8,343
556
124
8
0
283,175
5
L
Thor
8,281
552
121
8
0
299,529
4
W
Danzaburou
9,476
632
126
8
0
312,629
3
W
Ra
8,622
575
140
9
0
333,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role