Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BoNuS3280
Surtr
Level 156
God Stats
28W - 35L
1,462 SR
Queue Stats
642W - 651L
1,462 Elo+
Solo
Cernunnos
Cernunnos
RooFeeLV
Cernunnos
Level 87
God Stats
4W - 0L
1,603 SR
Queue Stats
6W - 5L
1,332 Elo+
Solo
Team Averages
Level 123
1,522 SR
1,431 Elo+

VS

Team Averages
Level 109
1,552 SR
1,405 Elo+
Scylla
Scylla
BearSiberian
Scylla
Level 59
God Stats
1W - 4L
1,657 SR
Queue Stats
3W - 12L
1,245 Elo+
Solo
Surtr
Surtr
Donnestarg
Surtr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,541 Elo+
Solo
Shiva
Shiva
Pîllê
Shiva
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 0 / 6
10,123
920
9,914
6,297
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
BoNuS3280
Surtr
12
1 / 0 / 13
8,937
812
8,206
8,930
7,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
RooFeeLV
Cernunnos
12
5 / 1 / 9
9,546
868
10,350
8,552
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 5 / 0
7,625
693
4,593
7,368
1,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
10
1 / 3 / 0
7,495
681
4,978
14,703
12,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Pîllê
Shiva
9
0 / 6 / 1
7,410
674
5,936
12,150
4,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
14
Kills
1
1
Deaths
14
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
6
11
L
Scylla
0
5
0
0
W
Surtr
BoNuS3280
Surtr
1
0
13
7.5
L
Surtr
1
3
0
0.33
L
Shiva
Pîllê
Shiva
0
6
1
0.08
W
Cernunnos
RooFeeLV
Cernunnos
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,470
Damage
15,507
23,779
Taken
34,221
13,445
Mitigated
19,462
7,112
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,914
598
0
2,858
6,297
3,158
212
1,482
4,693
43,503
0
L
Scylla
4,593
32
0
0
7,368
1,877
0
3,695
3,673
24,869
0
W
Surtr
BoNuS3280
Surtr
8,206
2,321
0
4,128
8,930
7,171
200
1,732
7,001
1,574
26,687
L
Surtr
4,978
793
0
2,494
14,703
12,883
0
4,614
10,089
423
31,836
L
Shiva
Pîllê
Shiva
5,936
444
0
1,381
12,150
4,702
0
2,525
9,625
0
24,883
W
Cernunnos
RooFeeLV
Cernunnos
10,350
6,127
0
126
8,552
3,116
1,340
1,716
6,597
0
41,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,606
Gold Earned
22,530
170
Minions Killed
120
0
Camps Cleared
0
619,324
Distance Traveled
615,967
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,123
920
59
5
0
196,023
0
L
Scylla
7,625
693
40
4
0
182,403
0
W
Surtr
8,937
812
45
4
0
225,178
3
L
Surtr
7,495
681
33
3
0
219,984
2
L
Shiva
7,410
674
47
4
0
213,580
0
W
Cernunnos
9,546
868
66
6
0
198,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role