Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ESX_Stevo1038
Mulan
Level 46
God Stats
2W - 1L
1,538 SR
Queue Stats
4W - 2L
1,342 Elo+
Solo
Xbalanque
Xbalanque
Jakka Ken
Xbalanque
Level 146
God Stats
1W - 1L
1,522 SR
Queue Stats
21W - 17L
1,550 Elo+
Party 1
Scylla
Scylla
SrStrangeluv
Scylla
Level 98
God Stats
1W - 2L
1,529 SR
Queue Stats
18W - 23L
1,504 Elo+
Party 1
Team Averages
Level 156
1,518 SR
1,479 Elo+

VS

Team Averages
Level 76
1,553 SR
1,492 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DucksMM8
Agni
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 178L
1,543 Elo+
Party 2
Pele
Pele
Holorunt02
Pele
Level 48
God Stats
20W - 12L
1,763 SR
Queue Stats
138W - 171L
1,487 Elo+
Solo
Surtr
Surtr
JessBackOnSmite
Surtr
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 26L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
burittofingus
Heimdallr
Level 45
God Stats
14W - 12L
1,503 SR
Queue Stats
173W - 171L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 1 / 4
6,453
538
8,620
13,433
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
 
Ares
9
0 / 0 / 5
6,414
535
5,218
9,665
5,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 0
6,617
551
2,246
9,755
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Jakka Ken
Xbalanque
11
0 / 1 / 1
6,470
539
4,461
8,831
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
8 / 1 / 1
7,910
659
10,127
4,929
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 3 / 3
7,619
635
9,572
9,682
4,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
10
0 / 5 / 0
6,069
506
4,430
7,603
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 2 / 1
7,640
637
7,642
10,574
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
6,056
505
4,325
13,918
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
burittofingus
Heimdallr
13
0 / 0 / 1
7,363
614
6,504
6,790
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
6
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
4
3
W
Ares
 
Ares
0
0
5
2.5
L
Ix Chel
 
Ix Chel
1
3
3
0.83
L
Agni
0
5
0
0
W
3
3
0
1
L
5
2
1
2.75
W
Xbalanque
Jakka Ken
Xbalanque
0
1
1
0.5
L
0
2
1
0.25
W
Scylla
8
1
1
8.5
L
Heimdallr
burittofingus
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,672
Damage
32,473
46,613
Taken
48,567
19,738
Mitigated
25,584
13,118
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,620
2,883
0
2,827
13,433
5,217
0
3,097
10,336
0
57,874
W
Ares
 
Ares
5,218
129
1,645
2,056
9,665
5,400
0
2,897
6,768
12,857
0
L
Ix Chel
 
Ix Chel
9,572
1,437
322
4,067
9,682
4,668
41
1,910
7,772
56,627
0
L
Agni
4,430
332
0
780
7,603
2,789
0
4,275
3,328
41,173
0
W
2,246
306
0
2,701
9,755
4,326
0
5,768
3,987
0
35,807
L
7,642
1,962
0
2,673
10,574
3,610
0
2,081
8,493
0
42,290
W
Xbalanque
Jakka Ken
Xbalanque
4,461
1,514
0
3,129
8,831
2,987
0
26
8,805
0
48,084
L
4,325
1,407
0
3,225
13,918
11,565
0
6,791
7,127
397
27,331
W
Scylla
10,127
1,186
0
760
4,929
1,808
0
2,415
2,514
61,049
0
L
Heimdallr
burittofingus
Heimdallr
6,504
3,165
0
4,915
6,790
2,952
507
288
6,502
0
61,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
34,747
351
Minions Killed
360
0
Camps Cleared
0
1,327,484
Distance Traveled
1,239,487
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,453
538
78
7
0
308,750
1
W
Ares
6,414
535
14
1
0
265,196
1
L
Ix Chel
7,619
635
91
8
0
248,326
2
L
Agni
6,069
506
82
7
0
235,178
2
W
Mulan
6,617
551
61
5
0
255,259
5
L
Pele
7,640
637
57
5
0
284,157
7
W
Xbalanque
6,470
539
97
8
0
254,178
3
L
Surtr
6,056
505
34
3
0
245,451
2
W
Scylla
7,910
659
101
8
0
244,101
5
L
Heimdallr
7,363
614
96
8
0
226,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role