Player Matchup

Jormungandr
Jormungandr
Alexx_Zu
Jormungandr
Level 138
God Stats
0W - 1L
1,496 SR
Queue Stats
4W - 7L
1,305 Elo+
Party 2
Tyr
Tyr
ODDBREAKER94059
Tyr
Level 129
God Stats
1W - 3L
1,528 SR
Queue Stats
26W - 35L
1,428 Elo+
Solo
Sol
Sol
VirusTeck
Sol
Level 155
God Stats
34W - 23L
1,631 SR
Queue Stats
236W - 251L
1,438 Elo+
Party 3
Anubis
Anubis
portuga mata
Anubis
Level 90
God Stats
0W - 3L
1,392 SR
Queue Stats
28W - 36L
1,426 Elo+
Party 3
Skadi
Skadi
rzrod
Skadi
Level 67
God Stats
0W - 1L
1,384 SR
Queue Stats
2W - 4L
1,166 Elo+
Party 2
Team Averages
Level 116
1,486 SR
1,353 Elo+

VS

Team Averages
Level 110
1,474 SR
1,476 Elo+
Neith
Neith
CrimdelaGrim
Neith
Level 108
God Stats
4W - 3L
1,559 SR
Queue Stats
43W - 31L
1,556 Elo+
Solo
Mercury
Mercury
Huntxrd
Mercury
Level 102
God Stats
4W - 11L
1,282 SR
Queue Stats
198W - 248L
1,389 Elo+
Solo
Kuzenbo
Kuzenbo
Wordiestpandora
Kuzenbo
Level 107
God Stats
13W - 2L
1,500 SR
Queue Stats
43W - 22L
1,561 Elo+
Party 1
Anubis
Anubis
bince69
Anubis
Level 125
God Stats
8W - 5L
1,494 SR
Queue Stats
122W - 151L
1,432 Elo+
Solo
Merlin
Merlin
xzeax7
Merlin
Level 109
God Stats
22W - 19L
1,534 SR
Queue Stats
239W - 250L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexx_Zu
Jormungandr
15
0 / 1 / 1
8,764
674
3,741
11,542
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
7,840
603
480
2,195
526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 3 / 1
10,935
841
10,033
13,241
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
16
0 / 4 / 2
9,314
716
9,445
8,862
4,582
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
rzrod
Skadi
16
1 / 6 / 2
9,244
711
5,860
10,871
4,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 6
10,766
828
7,767
9,003
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Huntxrd
Mercury
16
3 / 2 / 3
10,360
797
2,696
9,056
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 1 / 7
10,259
789
7,732
15,650
21,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
bince69
Anubis
18
5 / 1 / 4
11,226
864
9,462
9,805
5,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
xzeax7
Merlin
17
2 / 1 / 10
10,610
816
9,933
9,747
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
15
15
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alexx_Zu
Jormungandr
0
1
1
0.5
W
1
2
6
2
W
Mercury
Huntxrd
Mercury
3
2
3
2.25
L
0
1
0
0
L
4
3
1
1.5
W
4
1
7
7.5
W
Anubis
bince69
Anubis
5
1
4
7
L
Anubis
0
4
2
0.25
L
Skadi
rzrod
Skadi
1
6
2
0.33
W
Merlin
xzeax7
Merlin
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,559
Damage
37,590
46,711
Taken
53,261
24,002
Mitigated
39,001
5,330
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alexx_Zu
Jormungandr
3,741
687
0
737
11,542
9,277
0
5,810
5,217
16,801
0
W
7,767
3,176
0
3,461
9,003
4,081
2,061
5,294
3,698
0
37,322
W
Mercury
Huntxrd
Mercury
2,696
798
0
1,321
9,056
3,584
2,252
3,641
5,415
0
20,850
L
480
0
0
45
2,195
526
0
1,819
266
0
818
L
10,033
1,796
0
4,126
13,241
5,341
3,007
4,486
8,347
51,498
0
W
7,732
2,270
0
4,802
15,650
21,798
662
6,224
9,426
13,242
229
W
Anubis
bince69
Anubis
9,462
460
0
4,782
9,805
5,310
1,787
4,428
5,366
52,013
0
L
Anubis
9,445
79
191
231
8,862
4,582
441
5,372
3,172
44,745
0
L
Skadi
rzrod
Skadi
5,860
1,996
0
0
10,871
4,276
156
7,794
2,670
0
17,163
W
Merlin
xzeax7
Merlin
9,933
1,012
0
1,655
9,747
4,228
2,479
3,588
6,137
49,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,097
Gold Earned
53,221
214
Minions Killed
271
0
Camps Cleared
0
773,485
Distance Traveled
1,338,186
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,764
674
28
2
0
151,166
0
W
Neith
10,766
828
69
5
0
239,927
0
W
Mercury
10,360
797
31
2
0
289,888
4
L
Tyr
7,840
603
1
0
0
16,539
0
L
Sol
10,935
841
87
7
0
226,847
0
W
Kuzenbo
10,259
789
8
1
0
301,600
0
W
Anubis
11,226
864
91
7
0
246,414
0
L
Anubis
9,314
716
69
5
0
183,626
0
L
Skadi
9,244
711
29
2
0
195,307
0
W
Merlin
10,610
816
72
6
0
260,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role