Player Matchup

Anubis
Anubis
Arsxnll
Anubis
Level 83
God Stats
15W - 7L
1,598 SR
Queue Stats
123W - 136L
1,385 Elo+
Solo
Pele
Pele
ChefJerg
Pele
Level 65
God Stats
11W - 10L
1,556 SR
Queue Stats
235W - 228L
1,496 Elo+
Solo
Sobek
Sobek
TrickZxPorky
Sobek
Level 108
God Stats
2W - 4L
1,647 SR
Queue Stats
56W - 49L
1,480 Elo+
Party 2
Sol
Sol
TrickZxVenom
Sol
Level 108
God Stats
9W - 5L
1,633 SR
Queue Stats
79W - 70L
1,484 Elo+
Party 2
Ishtar
Ishtar
superbot2000
Ishtar
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,396 Elo+
Solo
Team Averages
Level 94
1,587 SR
1,448 Elo+

VS

Team Averages
Level 117
1,631 SR
1,453 Elo+
King Arthur
King Arthur
ArtfulHawk2219
King Arthur
Level 39
God Stats
10W - 7L
1,614 SR
Queue Stats
12W - 8L
1,488 Elo+
Solo
Sol
Sol
AssassiNxB97
Sol
Level 159
God Stats
3W - 1L
1,902 SR
Queue Stats
509W - 507L
1,423 Elo+
Party 1
Janus
Janus
Bagoong1738
Janus
Level 93
God Stats
1W - 1L
1,761 SR
Queue Stats
170W - 168L
1,499 Elo+
Solo
Poseidon
Poseidon
Mtk420710
Poseidon
Level 153
God Stats
45W - 43L
1,523 SR
Queue Stats
315W - 331L
1,430 Elo+
Party 1
Achilles
Achilles
STRAYBULLETX18
Achilles
Level 143
God Stats
5W - 7L
1,354 SR
Queue Stats
318W - 328L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arsxnll
Anubis
11
3 / 0 / 1
6,997
700
5,626
3,700
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
12
8 / 1 / 1
7,647
765
6,558
7,051
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 2 / 8
6,094
609
3,778
9,541
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 1 / 5
7,005
701
4,212
7,198
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ishtar
10
6 / 1 / 3
6,415
642
8,497
6,251
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArtfulHawk2219
King Arthur
7
0 / 4 / 0
4,650
465
1,215
8,204
2,866
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 4 / 1
6,270
627
7,384
7,523
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 4 / 1
5,483
548
4,623
6,030
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Mtk420710
Poseidon
9
1 / 5 / 1
5,537
554
2,098
7,729
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
7
1 / 3 / 3
5,375
538
2,986
10,148
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
5
5
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arsxnll
Anubis
3
0
1
3.5
L
King Arthur
ArtfulHawk2219
King Arthur
0
4
0
0
L
3
4
1
0.88
L
0
4
1
0.13
W
Pele
8
1
1
8.5
L
Poseidon
Mtk420710
Poseidon
1
5
1
0.3
L
Achilles
1
3
3
0.83
W
1
2
8
2.5
W
2
1
5
4.5
W
Ishtar
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
18,306
33,741
Taken
39,634
15,150
Mitigated
16,850
14,727
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arsxnll
Anubis
5,626
157
0
1,000
3,700
1,611
457
0
3,700
44,995
0
L
King Arthur
ArtfulHawk2219
King Arthur
1,215
207
0
347
8,204
2,866
0
5,626
2,578
0
15,070
L
7,384
3,542
0
1,615
7,523
1,769
46
1,239
6,284
30,473
2,912
L
4,623
563
0
386
6,030
1,991
0
2,242
3,788
38,932
0
W
Pele
6,558
2,033
0
2,401
7,051
2,712
0
2,005
5,046
0
54,281
L
Poseidon
Mtk420710
Poseidon
2,098
338
0
2,377
7,729
2,154
0
1,771
5,958
33,114
0
L
Achilles
2,986
317
121
3,565
10,148
8,070
0
2,738
7,410
0
10,779
W
3,778
280
0
4,254
9,541
6,385
108
5,615
3,926
12,545
0
W
4,212
1,597
0
4,295
7,198
2,177
1,783
3,303
3,895
52,282
141
W
Ishtar
8,497
6,654
0
2,777
6,251
2,265
357
3,140
3,111
0
34,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
27,315
335
Minions Killed
217
0
Camps Cleared
0
1,013,697
Distance Traveled
949,278
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,997
700
89
9
0
184,022
1
L
King Arthur
4,650
465
12
1
0
181,797
0
L
Sol
6,270
627
68
7
0
177,504
2
L
Janus
5,483
548
67
7
0
188,496
0
W
Pele
7,647
765
83
8
0
246,688
5
L
Poseidon
5,537
554
62
6
0
164,409
0
L
Achilles
5,375
538
8
1
0
237,072
1
W
Sobek
6,094
609
13
1
0
201,512
0
W
Sol
7,005
701
86
9
0
207,145
0
W
Ishtar
6,415
642
64
6
0
174,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role