Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Acusha
Maman Brigitte
Level 128
God Stats
0W - 3L
1,282 SR
Queue Stats
22W - 36L
1,412 Elo+
Party 2
Bakasura
Bakasura
Geonautilus
Bakasura
Level 129
God Stats
0W - 1L
1,656 SR
Queue Stats
68W - 97L
1,403 Elo+
Party 2
Skadi
Skadi
Khobeni
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,159 Elo+
Party 2
Team Averages
Level 120
1,488 SR
1,395 Elo+

VS

Team Averages
Level 89
1,447 SR
1,432 Elo+
Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ENIGMATIC_MAYHEM
Ra
Level 109
God Stats
50W - 48L
1,400 SR
Queue Stats
223W - 288L
1,440 Elo+
Party 1
Set
Set
GeffNeff56
Set
Level 69
God Stats
31W - 51L
1,404 SR
Queue Stats
108W - 171L
1,393 Elo+
Party 1
Neith
Neith
Phantom12Shots
Neith
Level 87
God Stats
42W - 35L
1,544 SR
Queue Stats
192W - 176L
1,448 Elo+
Solo
Cthulhu
Cthulhu
shadowlayover21
Cthulhu
Level 94
God Stats
1W - 4L
1,387 SR
Queue Stats
224W - 249L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 0
6,145
615
2,917
4,395
2,153
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
 
Cthulhu
8
1 / 2 / 0
5,231
523
2,684
7,863
4,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
Acusha
Maman Brigitte
9
1 / 5 / 1
5,660
566
5,533
9,272
3,075
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Geonautilus
Bakasura
8
1 / 3 / 1
5,342
534
3,375
7,370
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Khobeni
Skadi
8
0 / 4 / 0
4,357
436
3,497
7,574
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
3 / 2 / 3
6,395
640
5,221
9,215
5,129
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 0
5,848
585
2,888
3,704
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 2
6,005
601
4,183
5,791
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 0 / 4
6,105
611
7,770
6,333
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 5
5,677
568
3,221
6,225
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
0
0
2
L
Cthulhu
 
Cthulhu
1
2
0
0.5
W
Hades
 
Hades
3
2
3
2.25
L
Maman Brigitte
Acusha
Maman Brigitte
1
5
1
0.3
W
1
1
0
1
W
5
1
2
6
L
Bakasura
Geonautilus
Bakasura
1
3
1
0.5
L
Skadi
Khobeni
Skadi
0
4
0
0
W
4
0
4
6
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,006
Damage
23,283
36,474
Taken
31,268
15,829
Mitigated
15,516
10,111
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,917
121
0
1,410
4,395
2,153
0
1,615
2,574
45,020
0
L
Cthulhu
 
Cthulhu
2,684
349
1,017
1,693
7,863
4,859
0
1,814
6,043
18,326
0
W
Hades
 
Hades
5,221
759
170
5,000
9,215
5,129
228
5,047
4,059
35,984
0
L
Maman Brigitte
Acusha
Maman Brigitte
5,533
1,386
0
3,558
9,272
3,075
0
4,622
4,650
34,216
0
W
2,888
0
202
967
3,704
1,602
0
2,458
1,246
42,122
0
W
4,183
1,884
0
1,211
5,791
2,675
432
1,175
4,591
0
31,988
L
Bakasura
Geonautilus
Bakasura
3,375
2,396
0
2,433
7,370
3,251
0
1,157
6,213
0
24,721
L
Skadi
Khobeni
Skadi
3,497
782
0
0
7,574
2,491
0
1,859
5,664
0
25,596
W
7,770
3,460
0
1,915
6,333
2,151
300
1,464
4,649
0
43,289
W
3,221
242
229
2,016
6,225
3,959
0
990
4,982
23,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,735
Gold Earned
30,030
257
Minions Killed
288
0
Camps Cleared
0
966,491
Distance Traveled
995,535
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,145
615
83
8
0
181,555
0
L
Cthulhu
5,231
523
19
2
0
206,487
0
W
Hades
6,395
640
64
6
0
189,486
0
L
Maman Brigitte
5,660
566
61
6
0
194,194
0
W
Ra
5,848
585
79
8
0
219,378
1
W
Set
6,005
601
48
5
0
194,138
2
L
Bakasura
5,342
534
51
5
0
208,021
0
L
Skadi
4,357
436
43
4
0
176,234
3
W
Neith
6,105
611
66
7
0
182,063
0
W
Cthulhu
5,677
568
31
3
0
210,470
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role