Player Matchup

Loki
Loki
Luckyballzz7
Loki
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,362 Elo+
Party 2
Fenrir
Fenrir
PAWPASMURF61
Fenrir
Level 88
God Stats
2W - 3L
1,449 SR
Queue Stats
101W - 102L
1,501 Elo+
Party 2
Lancelot
Lancelot
Red420Reaper
Lancelot
Level 154
God Stats
1W - 2L
1,466 SR
Queue Stats
197W - 205L
1,508 Elo+
Party 2
Team Averages
Level 109
1,472 SR
1,457 Elo+

VS

Team Averages
Level 112
1,450 SR
1,417 Elo+
He Bo
He Bo
Monsters33199
He Bo
Level 119
God Stats
1W - 1L
1,650 SR
Queue Stats
275W - 311L
1,387 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Natalus
Tsukuyomi
Level 129
God Stats
9W - 8L
1,538 SR
Queue Stats
293W - 279L
1,494 Elo+
Solo
Rama
Rama
TheLegendRooster
Rama
Level 89
God Stats
1W - 5L
1,162 SR
Queue Stats
170W - 205L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
6,902
690
3,341
5,804
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
11
3 / 2 / 3
8,232
823
6,948
8,786
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Red420Reaper
Lancelot
10
3 / 2 / 3
7,922
792
7,498
9,897
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
7,460
746
4,245
8,501
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Natalus
Tsukuyomi
9
1 / 1 / 2
7,640
764
8,716
8,410
2,681
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 2
8,150
815
5,266
4,249
1,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
4
4
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
1
5
1
0.3
L
Tsukuyomi
Natalus
Tsukuyomi
1
1
2
2
W
Fenrir
3
2
3
2.25
W
Lancelot
Red420Reaper
Lancelot
3
2
3
2.25
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,787
Damage
18,227
24,487
Taken
21,160
19,912
Mitigated
6,361
1,523
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,341
845
0
315
5,804
5,048
0
1,209
4,595
0
17,398
L
4,245
433
0
203
8,501
2,329
245
302
7,914
25,321
0
L
Tsukuyomi
Natalus
Tsukuyomi
8,716
2,230
0
2,531
8,410
2,681
0
161
7,874
0
27,498
W
Fenrir
6,948
1,324
0
708
8,786
7,429
0
1,485
7,301
0
19,162
W
Lancelot
Red420Reaper
Lancelot
7,498
1,316
0
500
9,897
7,435
0
2,237
7,660
0
27,121
L
5,266
4,079
0
2,581
4,249
1,351
792
0
3,935
0
23,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,056
Gold Earned
23,250
95
Minions Killed
99
0
Camps Cleared
0
555,166
Distance Traveled
551,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,902
690
25
3
0
165,443
0
L
He Bo
7,460
746
35
4
0
175,531
0
L
Tsukuyomi
7,640
764
28
3
0
208,823
0
W
Fenrir
8,232
823
20
2
0
195,281
0
W
Lancelot
7,922
792
50
5
0
194,442
0
L
Rama
8,150
815
36
4
0
166,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role