Player Matchup

Anubis
Anubis
BHoggie
Anubis
Level 147
God Stats
3W - 1L
1,731 SR
Queue Stats
84W - 58L
1,648 Elo+
Party 2
Tyr
Tyr
Churro1912
Tyr
Level 167
God Stats
2W - 3L
1,407 SR
Queue Stats
298W - 266L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Tribble
Nu Wa
Level 97
God Stats
9W - 4L
1,793 SR
Queue Stats
13W - 7L
1,751 Elo+
Party 2
Anhur
Anhur
lemonsqueezer
Anhur
Level 148
God Stats
19W - 8L
1,593 SR
Queue Stats
156W - 101L
1,646 Elo+
Party 2
Cabrakan
Cabrakan
tcakes15
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,670 Elo+
Party 2
Team Averages
Level 137
1,605 SR
1,654 Elo+

VS

Team Averages
Level 164
1,535 SR
1,513 Elo+
Fenrir
Fenrir
KamiRayzam
Fenrir
Level 187
God Stats
4W - 6L
1,458 SR
Queue Stats
542W - 520L
1,494 Elo+
Solo
Olorun
Olorun
KyobiPro
Olorun
Level 157
God Stats
5W - 5L
1,509 SR
Queue Stats
101W - 99L
1,560 Elo+
Solo
Anhur
Anhur
chezaron
Anhur
Level 155
God Stats
1W - 3L
1,460 SR
Queue Stats
340W - 353L
1,470 Elo+
Party 1
Vulcan
Vulcan
kookoftheyear
Vulcan
Level 153
God Stats
14W - 13L
1,638 SR
Queue Stats
356W - 313L
1,590 Elo+
Solo
Tyr
Tyr
seycho1
Tyr
Level 169
God Stats
28W - 27L
1,610 SR
Queue Stats
253W - 263L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BHoggie
Anubis
14
3 / 0 / 4
7,661
851
10,172
8,009
4,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 4
7,027
781
4,473
8,720
6,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Tribble
Nu Wa
14
0 / 1 / 4
7,253
806
5,379
3,949
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 0 / 5
8,299
922
9,830
8,842
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
tcakes15
Cabrakan
13
1 / 2 / 3
7,115
791
3,325
10,026
11,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KamiRayzam
Fenrir
12
1 / 2 / 1
6,924
769
5,294
13,309
9,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
KyobiPro
Olorun
12
1 / 2 / 2
6,812
757
4,714
6,135
2,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
chezaron
Anhur
13
1 / 2 / 2
7,314
813
4,832
8,806
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 3
7,800
867
9,802
3,559
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
14
2 / 2 / 2
7,607
845
6,773
9,034
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
9
Kills
5
5
Deaths
9
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
BHoggie
Anubis
3
0
4
5
W
1
2
4
1.5
L
Fenrir
KamiRayzam
Fenrir
1
2
1
0.75
L
Olorun
KyobiPro
Olorun
1
2
2
1
W
Nu Wa
Tribble
Nu Wa
0
1
4
2
L
Anhur
chezaron
Anhur
1
2
2
1
L
0
1
3
1.5
W
4
0
5
6.5
L
Tyr
2
2
2
1.5
W
Cabrakan
tcakes15
Cabrakan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,179
Damage
31,415
39,546
Taken
40,843
27,349
Mitigated
21,778
8,510
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BHoggie
Anubis
10,172
140
0
2,516
8,009
4,160
0
2,665
5,309
29,454
0
W
4,473
588
0
1,172
8,720
6,640
0
4,385
4,078
0
9,432
L
Fenrir
KamiRayzam
Fenrir
5,294
1,096
0
1,459
13,309
9,733
53
4,837
8,309
0
11,043
L
Olorun
KyobiPro
Olorun
4,714
1,589
367
1,112
6,135
2,682
220
3,303
2,785
18,357
0
W
Nu Wa
Tribble
Nu Wa
5,379
1,910
0
634
3,949
1,408
55
1,318
2,631
29,631
0
L
Anhur
chezaron
Anhur
4,832
2,121
0
1,196
8,806
2,549
442
4,237
4,569
0
18,849
L
9,802
3,668
0
605
3,559
1,392
147
2,089
1,388
41,540
0
W
9,830
4,888
0
2,806
8,842
3,759
0
1,332
7,433
0
26,741
L
Tyr
6,773
292
0
3,399
9,034
5,422
0
3,990
4,916
0
19,175
W
Cabrakan
tcakes15
Cabrakan
3,325
276
0
1,382
10,026
11,382
0
4,207
5,579
13,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
36,457
188
Minions Killed
188
0
Camps Cleared
0
948,597
Distance Traveled
947,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,661
851
44
5
0
187,927
0
W
Tyr
7,027
781
18
2
0
195,483
0
L
Fenrir
6,924
769
14
2
0
210,533
0
L
Olorun
6,812
757
30
3
0
126,938
0
W
Nu Wa
7,253
806
53
6
0
171,860
0
L
Anhur
7,314
813
43
5
0
171,616
0
L
Vulcan
7,800
867
71
8
0
207,410
0
W
Anhur
8,299
922
53
6
0
194,756
0
L
Tyr
7,607
845
30
3
0
231,293
0
W
Cabrakan
7,115
791
20
2
0
198,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role