Player Matchup

Mulan
Mulan
DavidC12345
Mulan
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 33L
1,580 Elo+
Party 1
Sol
Sol
Merfinkad
Sol
Level 146
God Stats
2W - 5L
1,364 SR
Queue Stats
174W - 165L
1,542 Elo+
Solo
Fenrir
Fenrir
Wyeast
Fenrir
Level 123
God Stats
13W - 4L
1,836 SR
Queue Stats
189W - 174L
1,564 Elo+
Party 1
Team Averages
Level 123
1,567 SR
1,562 Elo+

VS

Team Averages
Level 120
1,477 SR
1,529 Elo+
Scylla
Scylla
JoeInDaBoxx
Scylla
Level 143
God Stats
117W - 120L
1,430 SR
Queue Stats
374W - 375L
1,480 Elo+
Solo
Artio
Artio
KombatOps
Artio
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 141L
1,575 Elo+
Solo
Neith
Neith
Zetzori
Neith
Level 84
God Stats
17W - 15L
1,501 SR
Queue Stats
137W - 144L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
7,862
786
5,127
11,185
9,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 2 / 5
9,059
906
8,666
7,310
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Wyeast
Fenrir
10
3 / 3 / 3
7,886
789
3,917
9,222
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
3 / 4 / 5
8,070
807
6,300
6,608
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
KombatOps
Artio
12
2 / 0 / 6
8,307
831
6,219
9,547
9,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Zetzori
Neith
11
3 / 5 / 6
8,509
851
9,440
10,814
4,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
8
9
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Scylla
3
4
5
1.38
L
Artio
KombatOps
Artio
2
0
6
5
W
4
2
5
3.25
W
Fenrir
Wyeast
Fenrir
3
3
3
1.5
L
Neith
Zetzori
Neith
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,710
Damage
21,959
27,717
Taken
26,969
15,766
Mitigated
15,578
4,478
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,127
1,233
0
1,112
11,185
9,567
162
3,939
6,801
0
14,341
L
Scylla
6,300
409
0
250
6,608
2,359
703
2,038
4,449
28,351
0
L
Artio
KombatOps
Artio
6,219
1,154
683
3,550
9,547
9,064
0
2,758
6,437
21,483
0
W
8,666
3,116
0
2,332
7,310
2,580
670
3,490
3,573
44,681
0
W
Fenrir
Wyeast
Fenrir
3,917
1,021
0
1,034
9,222
3,619
0
4,326
4,603
0
14,133
L
Neith
Zetzori
Neith
9,440
3,252
0
2,676
10,814
4,155
1,192
4,133
6,521
0
29,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,807
Gold Earned
24,886
96
Minions Killed
102
0
Camps Cleared
0
557,038
Distance Traveled
537,195
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,862
786
15
2
0
177,322
0
L
Scylla
8,070
807
44
4
0
163,165
1
L
Artio
8,307
831
26
3
0
200,662
0
W
Sol
9,059
906
67
7
0
178,605
2
W
Fenrir
7,886
789
14
1
0
201,111
3
L
Neith
8,509
851
32
3
0
173,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role