Player Matchup

Terra
Terra
 
Terra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Palash91
Rama
Level 138
God Stats
9W - 8L
1,503 SR
Queue Stats
72W - 79L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Queeniee0723
Kukulkan
Level 33
God Stats
33W - 43L
1,470 SR
Queue Stats
58W - 87L
1,356 Elo+
Party 1
Bellona
Bellona
RUSH61
Bellona
Level 62
God Stats
13W - 10L
1,536 SR
Queue Stats
258W - 270L
1,475 Elo+
Solo
Thanatos
Thanatos
ScottyNorse
Thanatos
Level 85
God Stats
24W - 29L
1,467 SR
Queue Stats
43W - 73L
1,366 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,429 Elo+

VS

Team Averages
Level 78
1,459 SR
1,469 Elo+
Sobek
Sobek
Blinkfoot
Sobek
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 268L
1,472 Elo+
Party 2
Skadi
Skadi
ChadTeaEnjoyer
Skadi
Level 80
God Stats
2W - 2L
1,306 SR
Queue Stats
198W - 214L
1,499 Elo+
Party 2
Discordia
Discordia
DevilnotCry91
Discordia
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 113L
1,399 Elo+
Solo
Heimdallr
Heimdallr
Kuintodyl
Heimdallr
Level 85
God Stats
7W - 6L
1,514 SR
Queue Stats
75W - 70L
1,482 Elo+
Party 3
Bacchus
Bacchus
sIdzam
Bacchus
Level 28
God Stats
3W - 4L
1,473 SR
Queue Stats
55W - 47L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
3 / 0 / 17
11,062
1,106
4,231
17,806
26,077
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
17
4 / 2 / 12
11,299
1,130
15,646
9,842
5,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Queeniee0723
Kukulkan
18
10 / 0 / 10
12,682
1,268
27,304
8,219
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
RUSH61
Bellona
17
3 / 0 / 14
11,006
1,101
14,980
16,718
24,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
ScottyNorse
Thanatos
17
2 / 2 / 14
11,169
1,117
5,636
8,586
4,997
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

256

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blinkfoot
Sobek
15
0 / 6 / 2
9,719
972
6,638
21,305
25,341
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 5 / 1
9,971
997
12,885
14,306
5,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
DevilnotCry91
Discordia
16
2 / 4 / 2
10,756
1,076
17,373
9,849
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Kuintodyl
Heimdallr
15
1 / 0 / 1
9,926
993
8,840
6,361
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
sIdzam
Bacchus
15
0 / 7 / 2
9,626
963
10,290
19,411
13,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
22
Kills
4
4
Deaths
22
67
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
0
17
11.5
L
Sobek
Blinkfoot
Sobek
0
6
2
0.17
L
1
5
1
0.3
L
Discordia
DevilnotCry91
Discordia
2
4
2
0.75
L
Heimdallr
Kuintodyl
Heimdallr
1
0
1
1.5
W
Rama
4
2
12
5
W
Kukulkan
Queeniee0723
Kukulkan
10
0
10
15
W
Bellona
RUSH61
Bellona
3
0
14
10
W
Thanatos
ScottyNorse
Thanatos
2
2
14
4.5
L
Bacchus
sIdzam
Bacchus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,797
Damage
56,026
61,171
Taken
71,232
65,572
Mitigated
52,667
10,587
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,231
1,051
1,418
2,579
17,806
26,077
0
7,817
9,859
11,451
0
L
Sobek
Blinkfoot
Sobek
6,638
493
78
2,096
21,305
25,341
0
9,681
11,365
16,384
0
L
12,885
5,802
0
0
14,306
5,923
0
7,293
6,964
0
43,164
L
Discordia
DevilnotCry91
Discordia
17,373
686
0
510
9,849
4,719
0
3,034
6,334
41,739
0
L
Heimdallr
Kuintodyl
Heimdallr
8,840
4,348
0
506
6,361
3,141
0
2,637
3,567
0
32,162
W
Rama
15,646
12,484
0
532
9,842
5,632
0
6,495
3,277
0
33,851
W
Kukulkan
Queeniee0723
Kukulkan
27,304
1,888
0
939
8,219
4,308
0
6,537
1,482
68,961
0
W
Bellona
RUSH61
Bellona
14,980
1,830
0
1,209
16,718
24,558
0
9,264
7,082
0
22,297
W
Thanatos
ScottyNorse
Thanatos
5,636
668
0
3,910
8,586
4,997
0
3,352
5,170
0
24,147
L
Bacchus
sIdzam
Bacchus
10,290
1,403
0
390
19,411
13,543
0
8,890
10,307
14,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,218
Gold Earned
49,998
219
Minions Killed
211
15
Camps Cleared
3
1,060,626
Distance Traveled
878,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,062
1,106
9
1
0
205,087
0
L
Sobek
9,719
972
26
3
1
186,420
0
L
Skadi
9,971
997
58
6
2
186,642
0
L
Discordia
10,756
1,076
70
7
0
203,780
0
L
Heimdallr
9,926
993
47
5
0
137,411
0
W
Rama
11,299
1,130
58
6
1
179,131
0
W
Kukulkan
12,682
1,268
104
10
1
202,513
0
W
Bellona
11,006
1,101
20
2
2
239,173
0
W
Thanatos
11,169
1,117
28
3
11
234,722
0
L
Bacchus
9,626
963
10
1
0
164,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role