Player Matchup

Raijin
Raijin
EL_MACHETE_85
Raijin
Level 97
God Stats
8W - 6L
1,510 SR
Queue Stats
136W - 166L
1,381 Elo+
Party 1
Izanami
Izanami
Highflyer590
Izanami
Level 70
God Stats
12W - 5L
1,559 SR
Queue Stats
97W - 99L
1,425 Elo+
Party 1
Bastet
Bastet
Modjeta
Bastet
Level 56
God Stats
10W - 11L
1,485 SR
Queue Stats
84W - 88L
1,376 Elo+
Party 1
Bacchus
Bacchus
Prettyp427
Bacchus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
TCPHazy
Gilgamesh
Level 87
God Stats
9W - 9L
1,465 SR
Queue Stats
127W - 124L
1,395 Elo+
Party 1
Team Averages
Level 69
1,504 SR
1,383 Elo+

VS

Team Averages
Level 67
1,483 SR
1,451 Elo+
Arachne
Arachne
FosforosCopihue
Arachne
Level 49
God Stats
33W - 40L
1,446 SR
Queue Stats
296W - 359L
1,370 Elo+
Solo
Chronos
Chronos
SheLovesColt330
Chronos
Level 105
God Stats
1W - 3L
1,438 SR
Queue Stats
316W - 291L
1,432 Elo+
Solo
Anhur
Anhur
Tvarga7
Anhur
Level 32
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 91L
1,515 Elo+
Solo
Anubis
Anubis
brita7869
Anubis
Level 106
God Stats
14W - 21L
1,437 SR
Queue Stats
457W - 439L
1,471 Elo+
Solo
Maui
Maui
joeythe37
Maui
Level 45
God Stats
41W - 24L
1,593 SR
Queue Stats
162W - 142L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,237
603
6,276
5,785
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Highflyer590
Izanami
9
0 / 3 / 0
5,543
462
2,062
7,824
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Modjeta
Bastet
11
4 / 1 / 1
6,904
575
6,472
8,492
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Prettyp427
Bacchus
9
0 / 1 / 1
5,366
447
2,684
6,550
6,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
TCPHazy
Gilgamesh
13
3 / 1 / 1
8,053
671
9,059
11,566
6,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,571
464
1,626
8,732
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 3
6,347
529
3,296
9,286
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Tvarga7
Anhur
11
4 / 2 / 1
6,606
551
7,931
8,486
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
brita7869
Anubis
12
1 / 3 / 0
6,941
578
7,922
10,418
5,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
8
1 / 0 / 2
5,882
490
3,138
7,823
6,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
9
Kills
7
9
Deaths
9
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
L
0
2
0
0
W
Izanami
Highflyer590
Izanami
0
3
0
0
W
Bastet
Modjeta
Bastet
4
1
1
4.5
W
Bacchus
Prettyp427
Bacchus
0
1
1
0.5
L
1
2
3
1.25
W
Gilgamesh
TCPHazy
Gilgamesh
3
1
1
3.5
L
Anhur
Tvarga7
Anhur
4
2
1
2.25
L
Anubis
brita7869
Anubis
1
3
0
0.33
L
Maui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,553
Damage
23,913
40,217
Taken
44,745
19,686
Mitigated
20,290
8,452
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,276
495
0
625
5,785
2,133
98
2,588
3,197
50,718
0
L
1,626
1,581
21
751
8,732
2,900
0
213
8,519
0
34,573
W
Izanami
Highflyer590
Izanami
2,062
1,364
0
2,169
7,824
1,872
0
1,292
6,532
0
37,563
W
Bastet
Modjeta
Bastet
6,472
2,142
0
1,461
8,492
2,786
0
2,259
6,233
0
37,719
W
Bacchus
Prettyp427
Bacchus
2,684
391
0
847
6,550
6,154
0
1,003
5,547
15,173
0
L
3,296
713
0
1,403
9,286
3,425
0
5,546
3,740
44,165
0
W
Gilgamesh
TCPHazy
Gilgamesh
9,059
3,482
0
3,350
11,566
6,741
260
7,214
4,352
0
53,569
L
Anhur
Tvarga7
Anhur
7,931
3,642
0
3,032
8,486
2,703
0
1,606
6,880
0
50,263
L
Anubis
brita7869
Anubis
7,922
452
0
4,130
10,418
5,001
0
0
10,418
53,855
0
L
Maui
3,138
1,193
1,281
1,102
7,823
6,261
0
1,595
6,228
12,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
31,347
318
Minions Killed
325
0
Camps Cleared
0
1,218,437
Distance Traveled
1,198,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,237
603
94
8
0
211,714
0
L
Arachne
5,571
464
49
4
0
282,181
0
W
Izanami
5,543
462
65
5
0
225,386
0
W
Bastet
6,904
575
52
4
0
298,777
0
W
Bacchus
5,366
447
19
2
0
245,828
0
L
Chronos
6,347
529
86
7
0
239,512
0
W
Gilgamesh
8,053
671
88
7
0
236,732
0
L
Anhur
6,606
551
88
7
0
217,997
0
L
Anubis
6,941
578
89
7
0
199,362
1
L
Maui
5,882
490
13
1
0
259,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role