Player Matchup

Janus
Janus
BlaueMe719
Janus
Level 84
God Stats
15W - 11L
1,579 SR
Queue Stats
291W - 368L
1,359 Elo+
Party 1
Anubis
Anubis
Thereyesbrexs53
Anubis
Level 89
God Stats
2W - 5L
1,403 SR
Queue Stats
340W - 332L
1,495 Elo+
Party 4
Ravana
Ravana
VashTheStompede
Ravana
Level 103
God Stats
2W - 2L
1,479 SR
Queue Stats
54W - 57L
1,432 Elo+
Solo
Camazotz
Camazotz
jflaw27
Camazotz
Level 32
God Stats
3W - 2L
1,593 SR
Queue Stats
34W - 62L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
tigre_voraz797
Cthulhu
Level 65
God Stats
4W - 6L
1,467 SR
Queue Stats
235W - 248L
1,462 Elo+
Party 4
Team Averages
Level 75
1,504 SR
1,421 Elo+

VS

Team Averages
Level 100
1,524 SR
1,443 Elo+
Da Ji
Da Ji
Bigtigblack109
Da Ji
Level 186
God Stats
4W - 5L
1,534 SR
Queue Stats
756W - 803L
1,397 Elo+
Party 2
Hades
Hades
King_Leon626
Hades
Level 109
God Stats
17W - 14L
1,483 SR
Queue Stats
438W - 464L
1,452 Elo+
Party 2
Sobek
Sobek
Orchiric
Sobek
Level 154
God Stats
5W - 5L
1,600 SR
Queue Stats
327W - 328L
1,509 Elo+
Solo
Discordia
Discordia
miridevero27
Discordia
Level 29
God Stats
4W - 3L
1,503 SR
Queue Stats
69W - 75L
1,434 Elo+
Party 3
Thoth
Thoth
wrathwing15
Thoth
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 75L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
8 / 4 / 6
10,854
1,085
12,766
7,648
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 5 / 7
8,294
829
5,775
9,856
5,613
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 3
7,115
712
1,333
11,903
7,899
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
jflaw27
Camazotz
12
4 / 5 / 7
7,739
774
6,635
9,995
4,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 6
7,605
761
5,752
12,570
11,836
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 13
8,538
854
10,726
10,018
4,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
10 / 4 / 10
10,400
1,040
17,530
12,456
7,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Orchiric
Sobek
15
4 / 3 / 15
9,303
930
4,416
15,701
14,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
miridevero27
Discordia
14
1 / 1 / 9
7,885
789
4,975
3,224
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 11
8,857
886
10,613
7,600
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
17
Kills
25
25
Deaths
18
29
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
6
13
1.92
L
Janus
8
4
6
2.75
W
10
4
10
3.75
W
Sobek
Orchiric
Sobek
4
3
15
3.83
L
3
5
7
1.3
L
0
6
3
0.25
L
Camazotz
jflaw27
Camazotz
4
5
7
1.5
W
Discordia
miridevero27
Discordia
1
1
9
5.5
L
2
5
6
1
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
48,260
51,972
Taken
48,999
33,176
Mitigated
31,224
9,332
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,726
2,120
713
570
10,018
4,926
0
4,218
5,800
0
11,718
L
Janus
12,766
1,369
1,589
1,151
7,648
3,666
126
5,285
2,363
27,361
0
W
17,530
1,736
773
4,104
12,456
7,348
636
5,083
7,373
28,124
0
W
Sobek
Orchiric
Sobek
4,416
182
706
4,606
15,701
14,820
590
8,265
7,436
11,823
0
L
5,775
349
243
1,856
9,856
5,613
496
7,159
2,697
17,750
0
L
1,333
208
188
915
11,903
7,899
486
8,705
3,198
0
6,219
L
Camazotz
jflaw27
Camazotz
6,635
2,205
311
2,194
9,995
4,162
0
7,234
2,761
0
9,631
W
Discordia
miridevero27
Discordia
4,975
123
294
552
3,224
1,204
1,032
1,958
1,266
13,102
0
L
5,752
195
496
389
12,570
11,836
243
9,151
3,419
11,517
0
W
10,613
622
1,541
1,040
7,600
2,926
217
4,769
2,831
22,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,607
Gold Earned
44,983
92
Minions Killed
89
0
Camps Cleared
0
826,607
Distance Traveled
841,290
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,538
854
2
0
0
159,350
0
L
Janus
10,854
1,085
42
4
0
165,131
0
W
Hades
10,400
1,040
30
3
0
155,588
0
W
Sobek
9,303
930
6
1
0
166,940
4
L
Anubis
8,294
829
21
2
0
164,345
0
L
Ravana
7,115
712
10
1
0
156,641
0
L
Camazotz
7,739
774
10
1
0
175,586
0
W
Discordia
7,885
789
24
2
0
187,500
0
L
Cthulhu
7,605
761
9
1
0
164,904
0
W
Thoth
8,857
886
27
3
0
171,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role