Player Matchup

Ares
Ares
Fleet_Admiral38
Ares
Level 148
God Stats
39W - 35L
1,534 SR
Queue Stats
316W - 291L
1,507 Elo+
Party 4
Bastet
Bastet
ImSandy
Bastet
Level 68
God Stats
11W - 9L
1,620 SR
Queue Stats
150W - 112L
1,603 Elo+
Party 1
Hun Batz
Hun Batz
Pyr0eZaF
Hun Batz
Level 143
God Stats
5W - 4L
1,613 SR
Queue Stats
90W - 72L
1,597 Elo+
Party 1
Vulcan
Vulcan
Secretviper
Vulcan
Level 155
God Stats
2W - 1L
1,683 SR
Queue Stats
265W - 228L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
ghost_player_57
Nu Wa
Level 125
God Stats
4W - 5L
1,617 SR
Queue Stats
440W - 357L
1,569 Elo+
Party 4
Team Averages
Level 128
1,614 SR
1,578 Elo+

VS

Team Averages
Level 151
1,506 SR
1,574 Elo+
Raijin
Raijin
FluffyBunnyL0rd
Raijin
Level 147
God Stats
2W - 1L
1,708 SR
Queue Stats
160W - 146L
1,567 Elo+
Party 2
Hou Yi
Hou Yi
LittleSneekee
Hou Yi
Level 148
God Stats
9W - 6L
1,647 SR
Queue Stats
300W - 287L
1,535 Elo+
Party 3
Kuzenbo
Kuzenbo
PandaBMikey
Kuzenbo
Level 159
God Stats
3W - 4L
1,378 SR
Queue Stats
414W - 363L
1,565 Elo+
Party 3
Thoth
Thoth
Peekmebun
Thoth
Level 145
God Stats
2W - 3L
1,299 SR
Queue Stats
281W - 254L
1,594 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UrCookieTaken
Tsukuyomi
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
366W - 322L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,857
488
3,350
8,418
6,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
ImSandy
Bastet
12
1 / 3 / 0
6,651
554
6,165
11,433
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Pyr0eZaF
Hun Batz
11
0 / 2 / 0
6,111
509
2,135
8,495
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
10
0 / 3 / 0
6,125
510
6,465
6,489
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 0
6,400
533
5,333
5,662
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,748
562
5,022
8,514
3,469
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 0 / 3
7,309
609
5,826
6,207
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
PandaBMikey
Kuzenbo
11
3 / 0 / 5
7,110
593
4,278
7,393
6,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
Peekmebun
Thoth
11
0 / 2 / 2
6,018
502
2,044
5,685
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
UrCookieTaken
Tsukuyomi
12
5 / 0 / 4
7,040
587
6,986
9,382
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
12
12
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
1
3
1.5
L
Bastet
ImSandy
Bastet
1
3
0
0.33
W
4
0
3
5.5
W
Kuzenbo
PandaBMikey
Kuzenbo
3
0
5
5.5
W
Thoth
Peekmebun
Thoth
0
2
2
0.5
L
Hun Batz
Pyr0eZaF
Hun Batz
0
2
0
0
L
Vulcan
0
3
0
0
W
Tsukuyomi
UrCookieTaken
Tsukuyomi
5
0
4
7
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,448
Damage
24,156
40,497
Taken
37,181
18,846
Mitigated
18,027
13,999
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,350
148
994
1,755
8,418
6,398
125
2,464
5,954
14,468
0
W
5,022
804
0
4,329
8,514
3,469
0
348
8,136
45,764
0
L
Bastet
ImSandy
Bastet
6,165
1,774
0
4,911
11,433
4,508
0
5,022
6,411
0
47,597
W
5,826
1,767
0
2,515
6,207
2,436
921
4,087
2,112
0
51,878
W
Kuzenbo
PandaBMikey
Kuzenbo
4,278
1,678
1,611
3,046
7,393
6,783
49
4,427
2,911
19,166
0
W
Thoth
Peekmebun
Thoth
2,044
43
0
1,472
5,685
1,702
0
2,906
2,619
47,098
0
L
Hun Batz
Pyr0eZaF
Hun Batz
2,135
91
0
4,178
8,495
3,301
0
876
7,619
0
51,835
L
Vulcan
6,465
1,437
0
1,140
6,489
2,380
230
1,670
4,819
50,300
0
W
Tsukuyomi
UrCookieTaken
Tsukuyomi
6,986
1,692
0
5,728
9,382
3,637
0
2,990
6,284
0
45,195
L
5,333
1,125
0
1,021
5,662
2,259
224
1,312
4,350
55,667
158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
34,225
392
Minions Killed
368
0
Camps Cleared
0
1,192,814
Distance Traveled
1,180,046
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,857
488
28
2
0
232,352
4
W
Raijin
6,748
562
99
8
0
201,032
0
L
Bastet
6,651
554
73
6
0
247,041
3
W
Hou Yi
7,309
609
95
8
0
206,030
2
W
Kuzenbo
7,110
593
22
2
0
251,052
2
W
Thoth
6,018
502
76
6
0
247,329
0
L
Hun Batz
6,111
509
95
8
0
263,448
1
L
Vulcan
6,125
510
99
8
0
234,399
4
W
Tsukuyomi
7,040
587
76
6
0
274,603
3
L
Nu Wa
6,400
533
97
8
0
215,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role